Mobile Software Design Patterns and Architecture
Course
Inhouse
Description
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Type
Course
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Methodology
Inhouse
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Different dates available
As a part of the mobile strategy, enterprises need to address all major mobile platforms, like Android and iOS (iPhone, iPad etc.). They need to make their core data and services available in these platforms. This course teaches students how to come up with a single vision of a mobile strategy and then implement it in Android and iOS. This course requires an Android development training course or iOS development training course as a pre-req.
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About this course
Upon completion of this course, you will be able to:Application lifecycle patternsUser interface patternsBusiness tier patternsNotification patternsLocal data storage patternsLocation based services patternsBackground task processing patternsMultimedia patterns
Architects and developers who are responsible for designing the architecture of mobile applications. Developers looking for more in-depth coverage of the API should consider Android Programming or iOS Programming first courses.
For Android based hands on exercises, you must be able to read and understand Java. Basic understanding of the Android platform is helpful but not necessary. For iOS based hands on exercises, you should be able to read and understand Objective-C. Basic knowledge of the iOS API is helpful but not necessary.
This course teaches software patterns and best practices in mobile development. A pattern is a well regarded solution for a commonly occurring problem. After taking this class, students will be able to quickly come up with good solutions for most common problems in mobile application development.Note: The contents of this course is not specific to any mobile OS. The hands on lab exercises can be taken in either Android or Apple iOS or both. Please let your sales representative know about your preference.
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Subjects
- Design
Course programme
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Chapter 1. Introduction to Software Design Patterns
Software Design Pattern
History of Design Pattern
Describing a Pattern
Risks and Criticisms
Resources
Summary
Chapter 2. Mobile Application Architecture
The Model View Controller (MVC) Pattern
Advantages of MVC
The Model Layer
Controller Responsibilities
Controller in Android
View Layer in Android
Model Layer Issues in Mobile Applications
Controller Layer Issues
View Layer Issues
Cross Cutting Issues
Mobile Architecture and Pattern Resources
Summary
Chapter 3. Application Lifecycle Patterns
One Time Application Initialization
Implementation: Android Application Initialization
Per Screen Initialization
Implementation: Android Activity Initialization
Reduce Memory and CPU Usage from Unmapped Screen
Implementation: Android Unmapped Activity
Trapping Low Memory Situation
Implementation: Android Low Memory Warning
Summary
Chapter 4. Basic Presentation Tier Patterns
Introduction
Usage Pattern Based UI Design
Tabbed Interface Pattern
Tabbed Interface in Android
Vertically Scrollable List Pattern
Scrollable List in Android
Master Detail Navigation Pattern
Example Navigation
Navigation in Android
Split View Pattern
Android: Implement Split View
Summary
Chapter 5. Basic Model Layer Patterns and Architecture
Single Tier Architecture
Two Tier Architecture
Three Tier Architecture
Facade Pattern
Application Service Pattern
Data Access Object (DAO)
Data Transfer Object (DTO) Pattern
Android Data Storage Options
Service Invocation Pattern
Android – Making a GET Request
Android – Making a POST Request
Choosing a Data Format
Android XML Parsing Options
Authentication Issues
Android – Using Basic Authentication
Android – Using Custom Authentication
Summary
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Chapter 6. Background Processing Patterns
Asynchronous Task Execution Pattern
Task Execution Architecture
Android: Asynchronous Task Execution
The AsyncTask API
Doing the Work
Starting Work
Updating GUI From the Task
Canceling a Task
Off Screen Work Pattern
Android: Implement a Service
Creating a Service
Starting and Stopping a Service
Summary
Chapter 7. Advanced Presentation Tier Patterns
Device Dimension Specific UI Pattern
Android: Dimension Specific UI
Handling Orientation Change
Android: Handling Orientation Change
Toolbar Pattern
Android: Toolbar
Search Interface Pattern
Android: Search Interface
Pagination Pattern
Detail Iteration Pattern
Loading Images from the Internet
Summary
Chapter 8. Advanced Model Layer Patterns
Network Data Caching Pattern
Implementing Caching
Offline Execution Pattern
Store and Forward Pattern
Data Synchronization Pattern
Simple Data Synchronization Algorithm
Sharing Content with Other Applications
Android: Sharing Content with Other Applications
Allow Sharing Content to Your Application
Android: Sharing Content to Your Application
Summary
Chapter 9. Location Based Services Patterns
Obtaining Current Location
Android: Obtaining Current Location
Points of Interest (POI) Search Pattern
Spatial Search
Proximity Alert Pattern
Geocoding Pattern
Reverse Geocoding Pattern
Map View Pattern
One Click Driving Direction Pattern
Geo Tagging Pattern
Summary
Chapter 10. Mobile Anti-patterns
What are Anti-patterns?
Slow Application Start Up
Uncooperative Applications
Obtrusive Notifications
Excessive Authentication Restriction
Excessive Presumption
Excessive Network Usage
No Offline Support
Improper Orientation Support
Hidden Background Activity
Unique UI Behavior
Summary
Mobile Software Design Patterns and Architecture