MSc Music and Sound for Film and Games

Master

In Hatfield

£ 9,450 VAT inc.

Description

  • Type

    Master

  • Location

    Hatfield

  • Duration

    1 Year

  • Start date

    Different dates available

BAFTA approved. BAFTA endorsement is a significant recognition of the industry focus of the course and means that you can be sure you will be studying on a course that has been recognised as fully industry-relevant by THE leading organisation in the sector. As stated on the BAFTA website, "The eligible courses have been identified by industry professionals as producing students ready to work in film, games or television".
Develop a showreel demonstrating your creative talent in composing music and designing sound for a wide range of media (video, film, video games), opening up a 360º horizon of possibilities and opportunities for work.
Collaborate with MA Film students in our School of Creative Arts.
Learn in the university’s top-class facilities, assisted by tutors who are themselves industry professionals

Facilities

Location

Start date

Hatfield (Hertfordshire)
See map
De Havilland Campus, Mosquito Way

Start date

Different dates availableEnrolment now open

About this course

Careers
Graduates from this programme will be ideally positioned to pursue a career in the thriving field of acoustic/electroacoustic composition and sound design for film, television, and interactive games. You may, in addition, consider positions in music publishing, music journalism and criticism, teaching or you may continue your higher education at doctoral level.

Graduate successes
Sebastien Crossley graduated in 2010, and is currently composing for a new Channel 4 sitcom.

Nichola Hutchison graduated in 2011 and teaches composition at Hertfordshire College of Music. She is also active as a multidisciplinary artist creating A/V installations for galleries.

Chris Barn graduated in 2012 and is composing for the Channel 4 Random Acts series with renowned poet Benjamin Zephaniah.

Edward Abela graduated in 2013, and has composed for several short films for SABB productions, SMMusic Library, and Candie & Bell, amongst others.

2014 graduate Jamie Stonehouse is now working as an assistant composer and audio engineer at media company Urban Soul Orchestra, and has just been awarded a 3-year studentship for doctoral studies at Kent University.

Callum Judd graduated in 2015 and is working as a freelance composer for a variety of commercial projects, including a documentary on Japan.

Work placement
Our industry partners include:

BAFTA
Splash Damage Videogame Company
Videofeet Media Company
Focusrite
SampleMagic
Dynamic Music
Extreme Music (Sony)
Grand Chapel Studios
iZotope
SSL

A Bachelor Degree in Music / Music Technology or equivalent professional experience. Applications should be accompanied by a small sample of your compositions/productions submitted in digital format: scores (if any) can be attached to your online application as PDF; for audio and video material, please upload your work on any hosting website (e.g. Soundcloud, MySpace, Vimeo, Youtube, etc.) and provide links in your personal statement attached to your application.

Why choose this course?
This course is conceived to meet the current industry’s demand for creative professionals who are equally versed in music composition as well as sound design, and can work effectively across a range of media – whether it’s video, narrative film or interactive games.

All aspects of the soundtrack are systematically explored in both linear and non-linear environments, leading to a fuller understanding of the discipline, of the industry, and of the production processes.

On this course, you will harness the whole gamut of sonic resources for your creative practice – from acoustic instruments to electroacoustic sound, utilising all the latest studio techniques and technologies.

You’ll study in the University’s top-class studios, supported by tutors who are experienced industry professionals, with potential to collaborate with students from our MA Film course.

With targeted sessions and expert guidance, you’ll develop a showreel demonstrating your creative talent in providing sound and music for a wide range of media (video, film, video games), opening up a 360º horizon of possibilities and opportunities for work.

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Reviews

This centre's achievements

2020

All courses are up to date

The average rating is higher than 3.7

More than 50 reviews in the last 12 months

This centre has featured on Emagister for 6 years

Subjects

  • Sound
  • Industry
  • Music
  • Sound Design
  • University
  • Media
  • Design
  • Creative
  • Practice
  • Projects
  • Showreel
  • Damage

Course programme

Course contents

Assessment is conceived around real-life projects, allowing you to build a showreel of works demonstrating your creative talent in providing sound and music for a wide range of media. You will undertake the following portfolio projects:

1. Sound Design Practice 1
2. Sound Design Practice 2
3. Soundtrack to Narrative Film 1
4. Soundtrack to Narrative Film 2
5. Soundtrack to linear game-play footage
6. Interactive soundtrack to video games
7. Student project – this can be any substantial work related to this course of study. It gives you the opportunity either to specialise by delving deeper into one of the areas explored in the previous projects, or to expand further by exploring other areas of music-media interaction. Interdisciplinary collaborations are strongly encouraged and supported as far as possible.

What will I study?

Industry partners
  • BAFTA
  • Splash Damage Videogame Company
  • Videofeet Media Company
  • Focusrite
  • SampleMagic
  • Dynamic Music
  • Extreme Music (Sony)
  • Grand Chapel Studios
  • iZotope
  • SSL
Guest speakers

Industry guest speakers, composers, sound artists, sound designers, are invited to talk and advise on all aspects of the soundtrack and the professional engagement with the production process.

Recent guests have included sound design guru and film editor Walter Murch, choreographer Jane Turner, film composer Matt Backer, audio designer Josh Smith, and many more.

Lecture, seminars and tutorials are typically scheduled over two consecutive days a week, plus some extra sessions for particular workshops, performance, recording, as necessary. In addition to scheduled sessions, students are expected to engage in continuous self-directed study and studio practice.

Staff team

The MSc Music and Sound for Film and Games is led by Dr Roberto Filoseta, a composer, sound artist and performer whose work spans the whole spectrum of acoustic and electroacoustic composition.

Roberto is highly experienced in soundtracks, A/V installation, contemporary dance and music-theatre and his works have been performed and published internationally. He has been teaching at the University since 2000 and as a Fellow of the Higher Education Academy, is committed to providing the highest quality of teaching and guidance.

Level 7

Module
  • Creative Economies
  • Research and Enquiry
  • Sound Design In Visual Media
  • Music and Sound Project
  • Soundtrack in Narrative Film
  • Soundtrack in Interactive Games
  • Research and Enquiry (Online)
  • Creative Economies (Online)

Additional information

Fees 2021

UK Students

Full time
£9450 for the 2021/2022 academic year

Part time
£790 per 15 credits for the 2021/2022 academic year

EU Students

Full time
£13950 for the 2021/2022 academic year

Part time
£1160 per 15 credits for the 2021/2022 academic year

International Students

Full time
£13950 for the 2021/2022 academic year

Part time
£1160 per 15 credits for the 2021/2022 academic year

MSc Music and Sound for Film and Games

£ 9,450 VAT inc.