Programming ActionScript 2 Intermediate
Course
Inhouse
Price on request
Description
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Type
Course
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Methodology
Inhouse
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Duration
4 Days
Very much still in use within a wide varietyn of applications developed using Flash 8 & CS3.
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Course programme
Very much still in use within a wide varietyn of applications developed using Flash 8 & CS3.Programming ActionScript 2 Training Course (Intermediate) Outline
Introduction to ActionScript 2.0
Introduction to ActionScript 2.0
- What is ActionScript?
- Using the Actions Panel
- Creating Variables
- Code Placement
- Understanding Objects, Classes, and Scope
- Creating Function
- Adding Parameters to Functions
- Using Local Variables and Creating Functions that Return Results
- Controlling a Script's Flow
- Reacting to Multiple Conditions
- Reacting to User Interaction
- Detecting the Edge of the Stage
- Why Loops are Useful
- Types of Loops
- Loop Exceptions
- Creating a Search Application
- Writing and Understanding Loop Conditions
- Nested Loops
- What Classes are and why they're useful
- Using the Colour Class
- Working with String and Selection Classes
- Understanding Classes, Top Level Classes, and instances
- Creating a Class
- Understanding the Classpath
- Using Packages and Importing Classes
- Using Getters and Setters
- Defining Members
- Understanding Inheritance
- Updating and Inheritance-Based Project
- What Events Do
- Types of Events in Flash
- Event Handlers
- Creating a Project Using Event Handlers
- Listeners
- Creating a Project Using Listeners
- Attaching Movie Clips
- Adding Empty Movie Clips
- Drawing Programmatically
- Working with Movie Clips as Buttons
- Adding Text Fields Programmatically
- Formatting Text
- Using Bitmap Surface Caching
- Applying Filters
- Applying Blend Modes Programmatically
- Introducing the Bitmap API
- Components: A Scripting Primer
- Configuring Component Properties
- Triggering Scripts
- Using Component Methods
- Using the FocusManager Component
- Customising UI Components with ActionScript
- Correcting Scope Errors with Delegate
- Understanding Encapsulation
- Applying Composition
- Using Composition and Inheritance together
- Dispatching Events
- The Logic behind validing data
- Using Validation Routines
- Handling Errors
- Validating Strings
- Validating Sequences
- Validating Against a List of Choices
- Validating Numbers
- Processing Validated Data
- Understanding Data Sources and Data Formats
- Get Vs. Post
- Using the LoadVars Class
- Policy Files
- Using Shared Objects
- Using the WebServiceConnnector Component
- XML Basics
- Using the XML Class
- Using Socket Servers
- Getting Started with ExternalInterface
- Configuring HTML for Basic ExternalInterface Calls
- Calling JavaScript Functions from the ActionScript
- Using JavaScript Functionality from Flash
- Calling ActionScript Functions from JavaScript
- Building a Quiz Application
- Controlling Sound with ActionScript
- Creating a Sound Instance
- Dragging a Movie Clip Instance within a Boundary
- Controlling Volume
- Controlling Panning
- Attaching Sounds and Controlling Sound Playback
- Loading and Controlling External Video
- Flash Printing Vs.Browser Printing
- Using the PrintJob Class
- Creating Custom Context Menus
- Understanding fscommand()
- Using Zinc
- Using FlashVars
Programming ActionScript 2 Intermediate
Price on request