Project-Based Oculus Avatars and Platform SDK
Course
Online
Description
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Type
Course
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Methodology
Online
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Start date
Different dates available
Ready for a new challenge with Unity and Oculus Rift? Through this course, you will develop your own ball-hitting VR game, complete with Oculus Avatars that you can customize for your needs. Take the next step in 3D VR development and become a master of Oculus’s Unity SDK.
You will learn how to:
Set up a VR game for Unity using the Unity SDK for Oculus Rift
Create a player controller along with Oculus Avatars
Implement rackets and balls that can be picked up in VR
Develop targets, score-based mechanics, and an auto ball shooter
Implement tracked scores and a leaderboard with Unity’s UI system
Learn with Certified Instructors
This curriculum has been designed by a Unity Certified Instructor, in collaboration with Unity Certified Programmers, who have been recognized by Unity Technologies for their demonstrated excellence in Unity skills and teaching.
As an Authorized Learning Partner, Zenva's courses satisfy the highest standards in terms of both quality and relevancy.
Frameworks and tools covered: Unity 2019.1, Oculus Platform Services, Oculus Integration Assets, Oculus Utilities Plugin 1.38
Your Courses, Your Way
All of our project-based courses are designed to be flexible – you can access courses 24/7 to fit them around your schedule, and choose the learning materials that suit you best.
You can even download your course videos and watch them offline using the Zenva app, available on iOS and Android.
Learn from World-Class Instructors
Our course instructors participate in elite developer programs and have been recognized for their demonstrated excellence in development and teaching.
That way, you can be confident that you’re learning the most up-to-date content from industry experts.
Interactive Lessons with Codemurai
Our unlimited access package comes with free access to all of the courses in our mobile app, Codemurai!
Facilities
Location
Start date
Start date
About this course
Basic understanding of Unity and C#
In order to run this game, an Oculus Rift or Oculus Quest is required. However, the game could be easily adapted for other platforms.
Reviews
This centre's achievements
All courses are up to date
The average rating is higher than 3.7
More than 50 reviews in the last 12 months
This centre has featured on Emagister for 3 years
Subjects
- Access
- Teaching
- Project
Course programme
Introduction 2:11
Introduction 2:11
2:11
Virtual Reality Security Warning
Virtual Reality Security Warning
Creating the Oculus App 3:45
Creating the Oculus App 3:45
3:45
Project Setup 8:16
Project Setup 8:16
8:16
Player Controller 8:11
Player Controller 8:11
8:11
Racket and Balls 9:06
Racket and Balls 9:06
9:06
Target 9:24
Target 9:24
9:24
Ball Shooter 8:43
Ball Shooter 8:43
8:43
Game Manager 7:23
Game Manager 7:23
7:23
Game UI 9:58
Game UI 9:58
9:58
Leaderboard UI 7:23
Leaderboard UI 7:23
7:23
Scripting the Leaderboard 9:49
Scripting the Leaderboard 9:49
9:49
Conclusion 1:38
Conclusion 1:38
1:38
Additional information
Project-Based Oculus Avatars and Platform SDK