Unity 3D Creating a 2D Side Scroller game

Course

Online

£ 10 VAT inc.

Description

  • Type

    Course

  • Methodology

    Online

  • Start date

    Different dates available

Learn creating 2D side scroller game in Unity 3D using C#.This course is divided into four parts, in the first part you will start by creating player character. Learn how to create animations using the Animation window and control animation states in the Animator controller window. We will then create our first C# script to handle player input and use it to transition animations from one state to another. We will then learn about Unity physics system.In part 2 we will make our game a bit challenging by adding obstacles to our game, write scripts to move objects, learn about collision detection and understand the difference between collision and trigger. You will edit the Unity Collision matrix, and learn how you can enable or disable collisions between objects in different layers. We will then work on object pooling technique, where you reuse different types of obstacles, after instantiating it only once. You will learn about rendering order for 2D games and control the order of objects being rendered on screen. We will add parallaxing effect to our game by adding different layered objects.Then finally we will work on integrating UI to the game, where you add buttons and other UI elements and add functionality from scripts. We will also add touch based controls to our game to support mobile devices.This course covers widely used techniques like object pooling and parallaxing and some intermediate unity concepts like Collision matrix, Delegates and co-routines. This is useful for both Beginners and intermediate students in Unity and game development.

Facilities

Location

Start date

Online

Start date

Different dates availableEnrolment now open

About this course

Learn about Unity 3D Animations, physics system,UI
Using C# script to access and control animations and other components
Learn about Untiy's Collision matrix
Learn about game level building
Controlling Objects through script
Learn about delegates,co-routines and scene management
Object pooling and parallaxing techniques

Questions & Answers

Add your question

Our advisors and other users will be able to reply to you

Who would you like to address this question to?

Fill in your details to get a reply

We will only publish your name and question

Emagister S.L. (data controller) will process your data to carry out promotional activities (via email and/or phone), publish reviews, or manage incidents. You can learn about your rights and manage your preferences in the privacy policy.

Reviews

This centre's achievements

2021

All courses are up to date

The average rating is higher than 3.7

More than 50 reviews in the last 12 months

This centre has featured on Emagister for 6 years

Subjects

  • GCSE Physics
  • Project
  • 3D
  • 3d training
  • Design
  • Animation

Course programme

Introduction and Player Setup 7 lectures 46:57 About the course About me Project Setup Player Animation setup Animation transition through script Adding physics to our player character Adding collider to player Introduction and Player Setup 7 lectures 46:57 About the course About me Project Setup Player Animation setup Animation transition through script Adding physics to our player character Adding collider to player About the course About the course About the course About the course About me About me About me About me Project Setup Project Setup Project Setup Project Setup Player Animation setup Player Animation setup Player Animation setup Player Animation setup Animation transition through script Animation transition through script Animation transition through script Animation transition through script Adding physics to our player character Adding physics to our player character Adding physics to our player character Adding physics to our player character Adding collider to player Adding collider to player Adding collider to player Adding collider to player Obstacle creation and Level design 11 lectures 01:20:28 Creating Obstacles for our game Creating other obstacles Moving Obstacles through script Fixing Obstacles position when instantiated Detecting collision with Player Obstacle level design Random generation of Obstacle sets Adding new features to our player Creating Object poll for our Obstacles set Object polling Update_Fix Fixing collider for Player and Obstacles Obstacle creation and Level design 11 lectures 01:20:28 Creating Obstacles for our game Creating other obstacles Moving Obstacles through script Fixing Obstacles position when instantiated Detecting collision with Player Obstacle level design Random generation of Obstacle sets Adding new features to our player Creating Object poll for our Obstacles set Object polling Update_Fix Fixing collider for Player and Obstacles Creating Obstacles for our game Creating Obstacles for our game Creating Obstacles for our game Creating Obstacles for our game Creating other obstacles Creating other obstacles Creating other obstacles Creating other obstacles Moving Obstacles through script Moving Obstacles through script Moving Obstacles through script Moving Obstacles through script Fixing Obstacles position when instantiated Fixing Obstacles position when instantiated Fixing Obstacles position when instantiated Fixing Obstacles position when instantiated Detecting collision with Player Detecting collision with Player Detecting collision with Player Detecting collision with Player Obstacle level design Obstacle level design Obstacle level design Obstacle level design Random generation of Obstacle sets Random generation of Obstacle sets Random generation of Obstacle sets Random generation of Obstacle sets Adding new features to our player Adding new features to our player Adding new features to our player Adding new features to our player Creating Object poll for our Obstacles set Creating Object poll for our Obstacles set Creating Object poll for our Obstacles set Creating Object poll for our Obstacles set Object polling Update_Fix Object polling Update_Fix Object polling Update_Fix Object polling Update_Fix Fixing collider for Player and Obstacles Fixing collider for Player and Obstacles Fixing collider for Player and Obstacles Fixing collider for Player and Obstacles Implementing Parallaxing effect for Background 4 lectures 42:38 Implement Tile movement Background object movement Background object setup Implementing Parallaxing Implementing Parallaxing effect for Background 4 lectures 42:38 Implement Tile movement Background object movement Background object setup Implementing Parallaxing Implement Tile movement Implement Tile movement Implement Tile movement Implement Tile movement Background object movement Background object movement Background object movement Background object movement Background object setup Background object setup Background object setup Background object setup Implementing Parallaxing Implementing Parallaxing Implementing Parallaxing Implementing Parallaxing UI Setup and Adding more features 8 lectures 01:23:46 Adding UI buttons Implementing game over and restart Integrating Score to our game Fixing few bugs Adding Coins to pickup Random generation of Coin sets Integrating touch based controls to our game Making our Player to duck and rotate UI Setup and Adding more features

Additional information

Experience with any programming language Some understanding of Unity 3D editor is useful

Unity 3D Creating a 2D Side Scroller game

£ 10 VAT inc.