Using Cycles Render Engine in Blender 3D

Course

Online

£ 13 + VAT

Description

  • Type

    Course

  • Methodology

    Online

  • Start date

    Different dates available

Learn about realistic ray-traced rendering with the Cycles Render engine by creating a nature environment with a realistic environment whose final result will be an image render.
.
This video course introduces you to the powerful Cycles Render engine and more advanced materials for objects. Topics covered will range from organic modeling to node materials to particle systems. We start with a basic understanding of the Cycles Render engine including the differences between the standard and ray-traced engines. After this we delve into organic modeling techniques using curves to create more natural and smooth shapes typically seen in the real world. Next we understand the concept of UV unwrapping to map textures and other 2D media to a 3D object using seams, while also learning how to tweak and modify UV maps as well as multi-channel U layers. The next part will cover a basic setup for a simple Cycles material shader, which includes simple materials, alpha cut-outs, as well as multi-channel and PBR material shaders to create an extensive range of realistic material shaders for the Cycles Render engine ; you will also acquire a good understanding of how the material node editor works. Moving on we will look at object-based lighting and 360 HDRI environment maps to control an entire scene's lighting; you will learn how lighting can affect a scene and which lighting sources you should use. After that we will learn about simple particle systems, hair/fur generation, and how to instantiate objects. You will utilize particle systems to greatly speed up your workflow, making it easier to generate large scenes with hundreds or thousands of objects. Finally, you will learn about fundamental composting workflows through the node editor and use Color management to give a more authentic and photographic image; this will include more advanced composting techniques such as light flares, depth of field, and adding additional external images to the final render scene using the...

Facilities

Location

Start date

Online

Start date

Different dates availableEnrolment now open

About this course

Utilize ray-tracing efficiently
Understand curve modeling
Understand materials and texturing
Light scenes skillfully
Master particle system basics
Use Composting in the Blender environment

Questions & Answers

Add your question

Our advisors and other users will be able to reply to you

Who would you like to address this question to?

Fill in your details to get a reply

We will only publish your name and question

Reviews

This centre's achievements

2021

All courses are up to date

The average rating is higher than 3.7

More than 50 reviews in the last 12 months

This centre has featured on Emagister for 4 years

Subjects

  • Systems
  • Image
  • 3D
  • Materials
  • Blender 3D
  • 3d training
  • Rendering
  • Lighting
  • Works
  • Information Systems

Course programme

Cycles Render Engine and Organic Modelling 4 lectures 34:03 The Course Overview This video gives an overview of entire course. Introduction to Ray Tracing In this video, we will see how ray tracing compares to the standard internal render engine. • What a render engine is and what ray tracing is • How to enable GPU acceleration • Compare between rendering engines Using Curves to Model Organic Patterns In this video, we will learn how to utilize curve objects to create flowing and complex shapes easily. • Add and edit curves within the viewport • Draw different curves • Add subdivisions and scaling Converting Curves to a Mesh In this video, we will see how to convert between a curve and a mesh. Also we will use modifiers to combine results and sculpting to clean up. • Convert curve objects to a mesh • Combine curves using the Boolean modifier • Use sculpting brushes to clean up the result Cycles Render Engine and Organic Modelling 4 lectures 34:03 The Course Overview This video gives an overview of entire course. Introduction to Ray Tracing In this video, we will see how ray tracing compares to the standard internal render engine. • What a render engine is and what ray tracing is • How to enable GPU acceleration • Compare between rendering engines Using Curves to Model Organic Patterns In this video, we will learn how to utilize curve objects to create flowing and complex shapes easily. • Add and edit curves within the viewport • Draw different curves • Add subdivisions and scaling Converting Curves to a Mesh In this video, we will see how to convert between a curve and a mesh. Also we will use modifiers to combine results and sculpting to clean up. • Convert curve objects to a mesh • Combine curves using the Boolean modifier • Use sculpting brushes to clean up the result The Course Overview This video gives an overview of entire course. The Course Overview This video gives an overview of entire course. The Course Overview This video gives an overview of entire course. The Course Overview This video gives an overview of entire course. This video gives an overview of entire course. This video gives an overview of entire course. Introduction to Ray Tracing In this video, we will see how ray tracing compares to the standard internal render engine. • What a render engine is and what ray tracing is • How to enable GPU acceleration • Compare between rendering engines Introduction to Ray Tracing In this video, we will see how ray tracing compares to the standard internal render engine. • What a render engine is and what ray tracing is • How to enable GPU acceleration • Compare between rendering engines Introduction to Ray Tracing In this video, we will see how ray tracing compares to the standard internal render engine. • What a render engine is and what ray tracing is • How to enable GPU acceleration • Compare between rendering engines Introduction to Ray Tracing In this video, we will see how ray tracing compares to the standard internal render engine. • What a render engine is and what ray tracing is • How to enable GPU acceleration • Compare between rendering engines In this video, we will see how ray tracing compares to the standard internal render engine. • What a render engine is and what ray tracing is • How to enable GPU acceleration • Compare between rendering engines In this video, we will see how ray tracing compares to the standard internal render engine. • What a render engine is and what ray tracing is • How to enable GPU acceleration • Compare between rendering engines Using Curves to Model Organic Patterns In this video, we will learn how to utilize curve objects to create flowing and complex shapes easily. • Add and edit curves within the viewport • Draw different curves • Add subdivisions and scaling Using Curves to Model Organic Patterns In this video, we will learn how to utilize curve objects to create flowing and complex shapes easily. • Add and edit curves within the viewport • Draw different curves • Add subdivisions and scaling Using Curves to Model Organic Patterns In this video, we will learn how to utilize curve objects to create flowing and complex shapes easily. • Add and edit curves within the viewport • Draw different curves • Add subdivisions and scaling Using Curves to Model Organic Patterns In this video, we will learn how to utilize curve objects to create flowing and complex shapes easily. • Add and edit curves within the viewport • Draw different curves • Add subdivisions and scaling In this video, we will learn how to utilize curve objects to create flowing and complex shapes easily. • Add and edit curves within the viewport • Draw different curves • Add subdivisions and scaling In this video, we will learn how to utilize curve objects to create flowing and complex shapes easily. • Add and edit curves within the viewport • Draw different curves • Add subdivisions and scaling Converting Curves to a Mesh In this video, we will see how to convert between a curve and a mesh. Also we will use modifiers to combine results and sculpting to clean up. • Convert curve objects to a mesh • Combine curves using the Boolean modifier • Use sculpting brushes to clean up the result Converting Curves to a Mesh In this video, we will see how to convert between a curve and a mesh. Also we will use modifiers to combine results and sculpting to clean up. • Convert curve objects to a mesh • Combine curves using the Boolean modifier • Use sculpting brushes to clean up the result Converting Curves to a Mesh In this video, we will see how to convert between a curve and a mesh. Also we will use modifiers to combine results and sculpting to clean up. • Convert curve objects to a mesh • Combine curves using the Boolean modifier • Use sculpting brushes to clean up the result Converting Curves to a Mesh In this video, we will see how to convert between a curve and a mesh. Also we will use modifiers to combine results and sculpting to clean up. • Convert curve objects to a mesh • Combine curves using the Boolean modifier • Use sculpting brushes to clean up the result In this video, we will see how to convert between a curve and a mesh. Also we will use modifiers to combine results and sculpting to clean up. • Convert curve objects to a mesh • Combine curves using the Boolean modifier • Use sculpting brushes to clean up the result In this video, we will see how to convert between a curve and a mesh. Also we will use modifiers to combine results and sculpting to clean up. • Convert curve objects to a mesh • Combine curves using the Boolean modifier • Use sculpting brushes to clean up the result UV Mapping and Texturing Objects 4 lectures 28:58 Introduction to UV Mapping This video shows what UV mapping is and how a 3D mesh can be unwrapped into a 2D representation. • What UV mapping is and how it works • How seams help unwrap complex objects • Learn the different UV unwrapping modes available UV Unwrapping In this video, we will apply theoretical knowledge of UV maps and unwrapping to a practical 3D mesh. • Add seams to edges of an object • Segment the mesh • Learn UV unwrapping the mesh Fitting UVs to Textures In this video, we will see how to fit a UV map of a 3D object onto a 2D texture with correct scaling.
  • Add a simple material with a texture
  • Move UV segments
  • Understand UV vertex manipulation and scaling
Texture Map Types In this video, we will see the different types of texture maps typically used for applying to 3D model material.
  • Diffuse maps
  • Learn normal maps
  • Learn reflective and emissive maps
UV Mapping and Texturing Objects. 4 lectures 28:58 Introduction to UV Mapping This video shows what UV mapping is and how a 3D mesh can be unwrapped into a 2D representation. • What UV mapping is and how it works • How seams help unwrap complex objects • Learn the different UV unwrapping modes available UV Unwrapping In this video, we will apply theoretical knowledge of UV maps and unwrapping to a practical 3D mesh. • Add seams to edges of an object • Segment the mesh • Learn UV unwrapping the mesh Fitting UVs to Textures In this video, we will see how to fit a UV map of a 3D object onto a 2D texture with correct scaling.
  • Add a simple material with a texture
  • Move UV segments
  • Understand UV vertex manipulation and scaling
Texture Map Types In this video, we will see the different types of texture maps typically used for applying to 3D model material.
  • Diffuse maps
  • Learn normal maps
  • Learn reflective and emissive maps
Introduction to UV Mapping This video shows what UV mapping is and how a 3D mesh can be unwrapped into a 2D representation. • What UV mapping is and how it works • How seams help unwrap complex objects • Learn the different UV unwrapping modes available Introduction to UV Mapping This video shows what UV mapping is and how a 3D mesh can be unwrapped into a 2D representation. • What UV mapping is and how it works • How seams help unwrap complex objects • Learn the different UV unwrapping modes available Introduction to UV Mapping This video shows what UV mapping is and how a 3D mesh can be unwrapped into a 2D representation. • What UV mapping is and how it works • How seams help unwrap complex objects • Learn the different UV unwrapping modes available Introduction to UV Mapping This video shows what UV mapping is and how a 3D mesh can be unwrapped into a 2D representation. • What UV mapping is and how it works • How seams help unwrap complex objects • Learn the different UV unwrapping modes available This video shows what UV mapping is and how a 3D mesh can be unwrapped into a 2D representation. • What UV mapping is and how it works • How seams help unwrap complex objects • Learn the different UV unwrapping modes available This video shows what UV mapping is and how a 3D mesh can be unwrapped into a 2D representation. • What UV mapping is and how it works • How seams help unwrap complex objects • Learn the different UV unwrapping modes available UV Unwrapping In this video, we will apply theoretical knowledge of UV maps and unwrapping to a practical 3D mesh. • Add seams to edges of an object • Segment the mesh • Learn UV unwrapping the mesh UV Unwrapping In this video, we will apply theoretical knowledge of UV maps and unwrapping to a practical 3D mesh. • Add seams to edges of an object • Segment the mesh • Learn UV unwrapping the mesh UV Unwrapping In this video, we will apply theoretical knowledge of UV maps and unwrapping to a practical 3D mesh. • Add seams to edges of an object • Segment the mesh • Learn UV unwrapping the mesh UV Unwrapping In this video, we will apply theoretical knowledge of UV maps and unwrapping to a practical 3D mesh. • Add seams to edges of an object • Segment the mesh • Learn UV unwrapping the mesh In this video, we will apply theoretical knowledge of UV maps and unwrapping to a practical 3D mesh. • Add seams to edges of an object • Segment the mesh • Learn UV unwrapping the mesh In this video, we will apply theoretical knowledge of UV maps and unwrapping to a practical 3D mesh. • Add seams to edges of an object • Segment the mesh • Learn UV unwrapping the mesh Fitting UVs to Textures In this video, we will see how to fit a UV map of a 3D object onto a 2D texture with correct scaling.
  • Add a simple material with a texture
  • Move UV segments
  • Understand UV vertex manipulation and scaling
Fitting UVs to Textures In this video, we will see how to fit a UV map of a 3D object onto a 2D texture with correct scaling.
  • Add a simple material with a texture
  • Move UV segments
  • Understand UV vertex manipulation and scaling
Fitting UVs to Textures In this video, we will see how to fit a UV map of a 3D object onto a 2D texture with correct scaling.
  • Add a simple material with a texture
  • Move UV segments
  • Understand UV vertex manipulation and scaling
Fitting UVs to Textures In this video, we will see how to fit a UV map of a 3D object onto a 2D texture with correct scaling.
  • Add a simple material with a texture
  • Move UV segments
  • Understand UV vertex manipulation and scaling
In this video, we will see how to fit a UV map of a 3D object onto a 2D texture with correct scaling.
  • Add a simple material with a texture
  • Move UV segments
  • Understand UV vertex manipulation and scaling
In this video, we will see how to fit a UV map of a 3D object onto a 2D texture with correct scaling.
  • Add a simple material with a texture
  • Move UV segments
  • Understand UV vertex manipulation and scaling
Texture Map Types In this video, we will see the different types of texture maps typically used for applying to 3D model material.
  • Diffuse maps
  • Learn normal maps
  • Learn reflective and emissive maps
Texture Map Types In this video, we will see the different types of texture maps typically used for applying to 3D model material e introduction to three-point lighting theory for a model and practical implementation in blender. • ...

Additional information

3D projects with Blender

Using Cycles Render Engine in Blender 3D

£ 13 + VAT