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Virtual and Augmented Reality (with placement year) BSc (Hons)

Bachelor's degree

In Bradford

Price on request

Description

  • Type

    Bachelor's degree

  • Location

    Bradford

  • Duration

    4 Years

  • Start date

    Different dates available

This brand-new BSc (Hons) programme in Virtual and Augmented Reality (with placement year) is one of the first of its kind in the UK.
It sits alongside our established games design, animation, visual effects and film production programmes, representing the future direction of these industries
It will give you the technical and creative skills you need to become a professional virtual / augmented / mixed reality artist, equipped to enter a fast growing and incredibly exciting sector.
You’ll learn techniques such as:
3D modelling
motion capture
digital compositing
programming
games design and app development
You will develop core creative and technical understanding through research and practitioner informed teaching, and hands-on production projects.
You won't just learn to use the software - you will develop crucial social, industry, artistic, and scientific skills and context.
The industry regularly states that this broad knowledge base is missing in most graduates, and is in great demand - making you highly employable upon graduation.

Facilities

Location

Start date

Bradford (West Yorkshire)
See map
Richmond Road, BD7 1DP

Start date

Different dates availableEnrolment now open

About this course

Typical offer: BBB / 120 UCAS points

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Reviews

This centre's achievements

2018

All courses are up to date

The average rating is higher than 3.7

More than 50 reviews in the last 12 months

This centre has featured on Emagister for 14 years

Subjects

  • Animation
  • Design
  • 3d training
  • Virtual Reality
  • 3D
  • International
  • Project
  • Industry
  • Programming
  • Production

Course programme

The modules for this course can be found in the latest programme specification.

Year One

  • Moving Image Production (Core, 20 credits)
  • Introduction to 3D Computer Modelling and Animation (Core, 20 credits)
  • Creativity and Imagination (Core, 20 credits)
  • Introduction to Digital Visual Effects (Core, 20 credits)
  • Introduction to Virtual Reality (Core, 20 credits)
  • Application Programming And Development (Core, 20 credits)

Year Two

  • Augmented Reality (Core, 20 credits)
  • Cinematography (Core, 20 credits)
  • 3D and VR Workflows and Theory (Core, 20 credits)
  • Look Development, Lighting and Advanced Rendering (Core, 20 credits)
  • Digital Compositing and Post Production for VR (Core, 20 credits)
  • Indie Games Concept Design & Development (Option, 20 credits)
  • Motion Capture & Digital Scanning (Option, 20 credits)

Year Three

  • Individual Project (Core, 40 credits)
  • Major Project Preproduction (Core, 20 credits)
  • Major Project Production (Core, 40 credits)
  • Motion Capture and Digital Scanning (Option, 20 credits)
  • Facial Modelling/Animation (Option, 20 credits)
  • AI for Games (Option, 20 credits)
  • Technical Effects & Physics for CGI & VFX (Option, 20 credits)
  • Application Programming & Development (Option, 20 credits)

Virtual and Augmented Reality (with placement year) BSc (Hons)

Price on request