VR Projects – Exploration Game
Course
Online
Description
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Type
Course
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Methodology
Online
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Start date
Different dates available
In this course, we build a game where the player can move around in a VR environment using fixed teleportation. The player can hop onto moving platforms and has to avoid enemies. Throughout this module, students will build a complete fixed teleportation system that can be dropped into any Unity project.
Learning goals:
Types of teleportation in VR
Implementing a teleportation system with pods that activate on player proximity
Creating an exploration game with enemies to avoid
C# and Unity concepts: lists, finding objects, managers, invoking methods at an interval
Linear interpolation and easing functions
Learn with fully authorized courses
This curriculum has been extensively reviewed and authorized by Unity Technologies, the company behind the Unity Engine.
As an Authorized Learning Partner, our approved Unity courses satisfy the highest standards in terms of both quality and relevancy.
Frameworks and tools covered: Unity 5.6 (updated for 2019.1), XR Legacy Input Helpers 2.0.4
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All of our project-based courses are designed to be flexible – you can access courses 24/7 to fit them around your schedule, and choose the learning materials that suit you best.
You can even download your course videos and watch them offline using the Zenva app, available on iOS and Android.
Learn from World-Class Instructors
Our course instructors participate in elite developer programs and have been recognized for their demonstrated excellence in development and teaching.
That way, you can be confident that you’re learning the most up-to-date content from industry experts.
Interactive Lessons with Codemurai
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Available on iOS and Android, it’s full of interactive programming lessons and exercises so you can continue your learning on the go.
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About this course
This course assumes familiarity with Unity, C# and the Unity VR Standard Assets package.
It is recommended to take this course as part of the Virtual Reality Mini-Degree, which includes covers the creation of VR games and experiences with Unity for all platforms.
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Subjects
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- Project
Course programme
Introduction 3:41
Introduction 3:41
3:41
Course Updated to Unity 2020 LTS
Course Updated to Unity 2020 LTS
Virtual Reality Security Warning
Virtual Reality Security Warning
Game Design Document 8:24
Game Design Document 8:24
8:24
Hand Controller Adaptation
Hand Controller Adaptation
Teleportation Pods 28:27
Teleportation Pods 28:27
28:27
Teleporting the Player 21:55
Teleporting the Player 21:55
21:55
Managing Pods 21:09
Managing Pods 21:09
21:09
Platforms and Enemies with Easing 31:15
Platforms and Enemies with Easing 31:15
31:15
Enemies Tweaking and Light Baking 20:29
Enemies Tweaking and Light Baking 20:29
20:29
Hand Controller Adaptation 6:24
Hand Controller Adaptation 6:24
6:24
Conclusion 2:50
Conclusion 2:50
2:50
Additional information
VR Projects – Exploration Game
