VR Projects – Fitness Game
Course
Online
Description
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Type
Course
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Methodology
Online
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Start date
Different dates available
In this course, we cover the creation of an infinite runner in VR where the player has to jump in “reality” in order to jump in virtual reality! The mechanic of this game is that of an infinite runner, where new environmental objects and platforms are created during gameplay. The player has to jump over ditches full of water while running in a low-poly world. The game is also adapted to headsets with no position tracking such as the Google Cardboard.
Learning goals:
Creating a unique and completely original game mechanic using position tracking in VR
Implementing infinite runner game mechanics
Detecting jump in VR
Using object spawners with pooling techniques to keep the game efficient
Make distant objects disappear
Using images to represent distant geometry for efficiency
Learn with fully authorized courses
This curriculum has been extensively reviewed and authorized by Unity Technologies, the company behind the Unity Engine.
As an Authorized Learning Partner, our approved Unity courses satisfy the highest standards in terms of both quality and relevancy.
Frameworks and tools covered: Unity 5.6, Blender 2.7
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All of our project-based courses are designed to be flexible – you can access courses 24/7 to fit them around your schedule, and choose the learning materials that suit you best.
You can even download your course videos and watch them offline using the Zenva app, available on iOS and Android.
Learn from World-Class Instructors
Our course instructors participate in elite developer programs and have been recognized for their demonstrated excellence in development and teaching.
That way, you can be confident that you’re learning the most up-to-date content from industry experts.
Interactive Lessons with Codemurai
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Facilities
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Start date
Start date
About this course
This course assumes familiarity with Unity, C# and the Unity VR Standard Assets package.
It is recommended to take this course as part of the Virtual Reality Mini-Degree, which includes covers the creation of VR games and experiences with Unity for all platforms.
Reviews
This centre's achievements
All courses are up to date
The average rating is higher than 3.7
More than 50 reviews in the last 12 months
This centre has featured on Emagister for 2 years
Subjects
- Fitness
- Access
- Mechanic
- Virtual Reality
- IT
Course programme
Introduction 3:41
Introduction 3:41
3:41
Course Updated to Unity 2020 LTS
Course Updated to Unity 2020 LTS
Virtual Reality Security Warning
Virtual Reality Security Warning
Game Design Document 11:13
Game Design Document 11:13
11:13
Game Environment Setup 17:36
Game Environment Setup 17:36
17:36
Following Environment 19:31
Following Environment 19:31
19:31
Player Movement 19:16
Player Movement 19:16
19:16
Jumping with Position Tracking 27:24
Jumping with Position Tracking 27:24
27:24
Distance Based Spawner 34:25
Distance Based Spawner 34:25
34:25
Improving our Spawner 26:23
Improving our Spawner 26:23
26:23
Platform Spawning 20:15
Platform Spawning 20:15
20:15
Conclusion 3:20
Conclusion 3:20
3:20
Additional information
VR Projects – Fitness Game