In North Baddesley
Upon completion, you should understand the following key areas: Getting Started. Zooming, Panning & Rotating Views. Creating Objects. Selecting & Positioning Objects. Creating Copies & Arrays. Creating Spline Shapes. Creating Lofts. Creating & Editing NURBS Models. Basic Material Properties. Using Maps. Placing Lights & Cameras. Building Hierarchies. Animating Objects. Rendering Images & Animation. Importing, Merging & Replacing Scenes. File Management & Saving File.
Suitable for: 3D designers and people with drawing skills.
To take into account
The user will need a general knowledge of 3D Modelling concepts and familiarity with 2D and 3D drawing or modelling program. It is also assumed that this user will have a general knowledge of design concepts, together with some basic Windows operating system familiarity.
Questions & Answers
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The aim of this course is to introduce the essential concepts and practical application of 3DS MAX 2010. The practical exercises are intended to provide you with a broad grounding and how best to use the 3DS MAX 2010 features. There are also useful reviews and answer sessions to ensure your understanding of the new concepts.
By the end of the course you will be able to use these essential concepts and applications to their best advantage.
Bespoke courses on request.