Achieve 3D Photorealism in Blender 2.8: Subway Challenge

Course

Online

£ 10 + VAT

Description

  • Type

    Course

  • Methodology

    Online

  • Start date

    Different dates available

Master the Skill of Turning Any Image Reference Into a Realistic 3D Scene.The Main Objective is to Show You the Process of Turning a Real Image into a Realistic 3D Scene.You will Learn the Basics and Principles of Achieving Photorealism by Working on a real reference example of a Subway: Something that exists in Real Life. You Will Learn everything You need to turn any image reference into a high quality realistic 3D scene in Blender.Who this course is for:You have an Idea in your Head that you want to Visualize in 3D
Your Projects aren't Looking Realistic
You are Looking for a Formula to Guide You toward Achieving Photorealism

Facilities

Location

Start date

Online

Start date

Different dates availableEnrolment now open

About this course

Learn the Secret to Turn any Image Reference into a 3D realistic Scene
Achieve 3D Photorealism based on Real References NOT Imaginary Scenes
Creating Realistic Materials from Scratch using Substance Designer
Create a Realistic Walk Animation with Real Shaky Movements
5 Rules for Achieving Photorealistic Lighting
Create Clean, Realistic and Optimized Modeling
Learn how to use fSpy Addon to Build 3D Environments
Master Scale Matching by Creating 2 Different Scenes
Learn the Efficient Way to Set Correct UV Mapping in Blender 2.8
Improve the Lighting of your 3D Environments

You have an Idea in your Head that you want to Visualize in 3D
Your Projects aren't Looking Realistic
You are Looking for a Formula to Guide You toward Achieving Photorealism

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This centre's achievements

2021

All courses are up to date

The average rating is higher than 3.7

More than 50 reviews in the last 12 months

This centre has featured on Emagister for 4 years

Subjects

  • Image
  • 3D
  • 3d training
  • Camera
  • Rendering
  • Lighting
  • Animation

Course programme

Building the Subway Scene - Modeling in Blender 2.8 10 lectures 02:09:33 Lecture 1 - Camera Mapping (using fSpy) Lecture 2 - Build a Basic Scene Lecture 3 - Bevel Tool & Stairs Creation Lecture 4 - Creating Bottom Strip Lecture 5 - Adding Stairs Case Lecture 6 - Creating Small Pipes Lecture 7 - Creating Large Pipes Lecture 8 - Adding Signs Lecture 9 - Concrete Part Lecture 10 - LightBulbs (Improved) Building the Subway Scene - Modeling in Blender 2.8 10 lectures 02:09:33 Lecture 1 - Camera Mapping (using fSpy) Lecture 2 - Build a Basic Scene Lecture 3 - Bevel Tool & Stairs Creation Lecture 4 - Creating Bottom Strip Lecture 5 - Adding Stairs Case Lecture 6 - Creating Small Pipes Lecture 7 - Creating Large Pipes Lecture 8 - Adding Signs Lecture 9 - Concrete Part Lecture 10 - LightBulbs (Improved) Lecture 1 - Camera Mapping (using fSpy) Lecture 1 - Camera Mapping (using fSpy) Lecture 1 - Camera Mapping (using fSpy) Lecture 1 - Camera Mapping (using fSpy) Lecture 2 - Build a Basic Scene Lecture 2 - Build a Basic Scene Lecture 2 - Build a Basic Scene Lecture 2 - Build a Basic Scene Lecture 3 - Bevel Tool & Stairs Creation Lecture 3 - Bevel Tool & Stairs Creation Lecture 3 - Bevel Tool & Stairs Creation Lecture 3 - Bevel Tool & Stairs Creation Lecture 4 - Creating Bottom Strip Lecture 4 - Creating Bottom Strip Lecture 4 - Creating Bottom Strip Lecture 4 - Creating Bottom Strip Lecture 5 - Adding Stairs Case Lecture 5 - Adding Stairs Case Lecture 5 - Adding Stairs Case Lecture 5 - Adding Stairs Case Lecture 6 - Creating Small Pipes Lecture 6 - Creating Small Pipes Lecture 6 - Creating Small Pipes Lecture 6 - Creating Small Pipes Lecture 7 - Creating Large Pipes Lecture 7 - Creating Large Pipes Lecture 7 - Creating Large Pipes Lecture 7 - Creating Large Pipes Lecture 8 - Adding Signs Lecture 8 - Adding Signs Lecture 8 - Adding Signs Lecture 8 - Adding Signs Lecture 9 - Concrete Part Lecture 9 - Concrete Part Lecture 9 - Concrete Part Lecture 9 - Concrete Part Lecture 10 - LightBulbs (Improved) Lecture 10 - LightBulbs (Improved) Lecture 10 - LightBulbs (Improved) Lecture 10 - LightBulbs (Improved) Material Creation in Substance Designer 4 lectures 36:11 Lecture 11 - Bricks Material Lecture 12 - Ground Material Lecture 13 - Stairs Material Lecture 14 - Ceiling Material Material Creation in Substance Designer 4 lectures 36:11 Lecture 11 - Bricks Material Lecture 12 - Ground Material Lecture 13 - Stairs Material Lecture 14 - Ceiling Material Lecture 11 - Bricks Material Lecture 11 - Bricks Material Lecture 11 - Bricks Material Lecture 11 - Bricks Material Lecture 12 - Ground Material Lecture 12 - Ground Material Lecture 12 - Ground Material Lecture 12 - Ground Material Lecture 13 - Stairs Material Lecture 13 - Stairs Material Lecture 13 - Stairs Material Lecture 13 - Stairs Material Lecture 14 - Ceiling Material Lecture 14 - Ceiling Material Lecture 14 - Ceiling Material Lecture 14 - Ceiling Material UV Mapping: the Right Way to Set Efficient UV's 5 lectures 01:44:39 Lecture 15 - Basic UV Mapping & Assigning Textures - Part 1 Lecture 16 - Basic UV Mapping & Assigning Textures - Part 1.mp4 Lecture 17 - Create Realistic Tile Material from Scratch Lecture 18 - The Efficient Way to Set Correct UV Mapping in Blender 2.8 Lecture 19 - Want to Add More Realism? Let's Add Dirt UV Mapping: the Right Way to Set Efficient UV's 5 lectures 01:44:39 Lecture 15 - Basic UV Mapping & Assigning Textures - Part 1 Lecture 16 - Basic UV Mapping & Assigning Textures - Part 1.mp4 Lecture 17 - Create Realistic Tile Material from Scratch Lecture 18 - The Efficient Way to Set Correct UV Mapping in Blender 2.8 Lecture 19 - Want to Add More Realism? Let's Add Dirt Lecture 15 - Basic UV Mapping & Assigning Textures - Part 1 Lecture 15 - Basic UV Mapping & Assigning Textures - Part 1 Lecture 15 - Basic UV Mapping & Assigning Textures - Part 1 Lecture 15 - Basic UV Mapping & Assigning Textures - Part 1 Lecture 16 - Basic UV Mapping & Assigning Textures - Part 1.mp4 Lecture 16 - Basic UV Mapping & Assigning Textures - Part 1.mp4 Lecture 16 - Basic UV Mapping & Assigning Textures - Part 1.mp4 Lecture 16 - Basic UV Mapping & Assigning Textures - Part 1.mp4 Lecture 17 - Create Realistic Tile Material from Scratch Lecture 17 - Create Realistic Tile Material from Scratch Lecture 17 - Create Realistic Tile Material from Scratch Lecture 17 - Create Realistic Tile Material from Scratch Lecture 18 - The Efficient Way to Set Correct UV Mapping in Blender 2.8 Lecture 18 - The Efficient Way to Set Correct UV Mapping in Blender 2.8 Lecture 18 - The Efficient Way to Set Correct UV Mapping in Blender 2.8 Lecture 18 - The Efficient Way to Set Correct UV Mapping in Blender 2.8 Lecture 19 - Want to Add More Realism? Let's Add Dirt Lecture 19 - Want to Add More Realism? Let's Add Dirt Lecture 19 - Want to Add More Realism? Let's Add Dirt Lecture 19 - Want to Add More Realism? Let's Add Dirt Secrets for Achieving Photorealistic Lighting 1 lecture 35:03 Lecture 21 - 5 Rules for Realistic Lighting Secrets for Achieving Photorealistic Lighting 1 lecture 35:03 Lecture 21 - 5 Rules for Realistic Lighting Lecture 21 - 5 Rules for Realistic Lighting Lecture 21 - 5 Rules for Realistic Lighting Lecture 21 - 5 Rules for Realistic Lighting Lecture 21 - 5 Rules for Realistic Lighting Intro to Game Development 1 lecture 17:03 Lecture 20 - Exporting the Subway into Unity Intro to Game Development 1 lecture 17:03 Lecture 20 - Exporting the Subway into Unity Lecture 20 - Exporting the Subway into Unity Lecture 20 - Exporting the Subway into Unity Lecture 20 - Exporting the Subway into Unity Lecture 20 - Exporting the Subway into Unity Final Rendering & Animation 3 lectures 22:26 Lecture 22 - Best Rendering Settings Lecture 23 - Create a Realistic Walk Animation (Final Project) Lecture 24 - Rendering the Final Animation

Additional information

3D Design in Blender 2.8

Achieve 3D Photorealism in Blender 2.8: Subway Challenge

£ 10 + VAT