Achieve 3D Photorealism in Blender 2.8: Subway Challenge
Training
Online
Description
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Type
Training
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Methodology
Online
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Class hours
8h
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Start date
Different dates available
"NEW - NO‑EXTERNAL‑TEXTURING‑SOFTWARE‑WILL‑BE‑USED (GET‑RID‑OF‑SUBSTANCE‑DESIGNER)- Learn Procedural Texturing in Blender 2.8: Create All Textures Procedurally: Bricks - Ground - Stairs - Ceiling (Concrete)- Using Substance Designer is OptionalThe Main Objective is to Show You the Process of Turning a Real Image into a Realistic 3D Scene.You will Learn the Basics and Principles of Achieving Photorealism by Working on a real reference example of a Subway: Something that exists in Real Life. You Will Learn everything You need to turn any image reference into a high quality realistic 3D scene in Blender"
Facilities
Location
Start date
Start date
About this course
"Learn the Secret to Turn any Image Reference into a 3D realistic SceneAchieve 3D Photorealism based on Real References NOT Imaginary ScenesCreating Realistic Materials from Scratch using Substance DesignerCreate a Realistic Walk Animation with Real Shaky Movements5 Rules for Achieving Photorealistic LightingCreate Clean, Realistic and Optimized ModelingLearn how to use fSpy Addon to Build 3D EnvironmentsMaster Scale Matching by Creating 2 Different ScenesLearn the Efficient Way to Set Correct UV Mapping in Blender 2.8Improve the Lighting of your 3D Environments[NEW] Learn Procedural Generated Texturing in Blender 2.81Get Rid of Expensive Softwares like: Substance DesignerCreate Extremely High Quality Procedural Textures 'Infinite Zoom'"
"You have an Idea in your Head that you want to Visualize in 3DYour Projects aren't Looking RealisticYou are Looking for a Formula to Guide You toward Achieving Photorealism"
"Your Current Projects aren't looking Good, You Wanna Make Look RealisticAchieving Great Results is Important to YouYou Demand of Yourself Excellence in SkillsSoftwares Used: Blender ONLY - Substance Designer & Gimp are Optional"
"-100% online -Access to the course for life -30 days warranty money back -Available from desktop or mobile app -Can begin and finish the course any time -Can repeat the course any times"
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Subjects
- Image
- Blender
- 3d training
- Rendering
- Lighting
- Animation
- 3D
- Photorealism
- Images
- Realistic animation
- Scenes
- 3D Environments
- Procedural texturing
- 3D Scene
- 3D visualization
- 3D Projects
- Blender 3D
- Blender software
- Design
- 3d design
Course programme
Match the Scale of the Subway Scene
Build Exterior Scene
Building the Subway Scene - Modeling in Blender 2.8
Build a Basic Subway Scene
Bevel Edges & Create Stairs (Updated)
Creating Bottom Strip (Updated)
Adding Stairs Case
Creating Small Pipes
Creating Large Pipes
Adding Signs
Top Concrete Part
LightBulbs (Improved)
NEW SECTION: Realistic Procedural Texturing in Blender 2.81
Bricks Creation - Part 1
Bricks Creation - Part 2
Bricks UV Mapping
Ground Creation
Ground UV Mapping
Stairs Creation
Ceiling Creation
Finish & UV Map all Materials
Tiles Creation
Material Creation in Substance Designer
Material 1 - Bricks
Material 2 - Ground
Material 3- Stairs
Material 4- Ceilings
UV Mapping: the Right Way to Set Efficient UV's
Basic UV Mapping & Assigning Textures - Part 1
Basic UV Mapping & Assigning Textures - Part 2
Create Realistic Tile Material from Scratch
The Efficient Way to Set Correct UV Mapping in Blender 2.8
Want to Add More Realism? Let's Add Dirt
Intro to Game Development
Exporting the Subway into Unity
5 Secrets for Achieving Photorealistic Lighting
Introduction to Lighting
5 Rules for Achieving Realistic Lighting (Subtitle Added)
Final Rendering & Animation
Best Rendering Settings for Blender
Create a Realistic Walk Animation (Final Project)
Rendering the Final Animation"
Achieve 3D Photorealism in Blender 2.8: Subway Challenge