Apple Motion Introduction

Training

In Glasgow, London and Manchester

£ 697 + VAT

Description

This hands-on course will familiarize students with Motion, Apple's revolutionary software for motion graphics design. Suitable for: Anyone looking to learn more about creating motion graphics using Motion. Those who prefer hands-on and interactive instruction to best explore the functionality of Motion.

Facilities

Location

Start date

Glasgow (Glasgow City)
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George House 36 North Hanover Street, G1 2AD

Start date

AugustEnrolment now open
SeptemberEnrolment now open
NovemberEnrolment now open
London
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Centre For Media Excellence 7a Bayham Street, Mornington Crescent, NW1 0EY

Start date

JulyEnrolment now open
OctoberEnrolment now open
DecemberEnrolment now open
Manchester (Greater Manchester)
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40 Princess Street, M1 6DE

Start date

NovemberEnrolment now open

About this course

To gain the most from this class, students should:

* Be familiar with Mac OS X
* Be familiar with the Video and its terminology

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Subjects

  • Animation
  • 3d training
  • Graphics
  • 3D
  • Behavioural Therapy
  • Animation Builder
  • Animation Software
  • Animation Engineering
  • Technical
  • Techniques
  • Technology Issues
  • DVD Motion
  • Design

Course programme

The course comprehensively covers working with Motion's Real-Time Design engine and interface, behavior-based animation, parameter behaviors, blend modes, advanced particle system design, advanced title animation, working with templates, chroma key techniques, masking methods, DVD motion menu design, tablet-driven gesture UI techniques, working with audio, keyframing, and integration.

Course Content

A Tour of Motion
  • Getting to know the interface
  • Some Windowing Hot Keys
  • Gestural Input
  • Importing Footage
  • Setting the Play Range
  • Zooming Options
  • Adding Layers
  • Cloning and Instancing
  • Applying Behaviors
  • Using the Motion Path Behaviors
  • Applying Filters
  • Soloing RAM Previews
  • Freezing Tracks
  • Deactivating Behaviors and Filters
  • Particle Simulations
  • Adding a Third Dimension
  • Autosave
Generators and Particle Presets
  • Applying Generators from the Library
  • Motion Blur-dependent Presets
  • Core Image Content
  • Working in the Inspector
  • Working with Gradients
  • Using Hotboxes and Sliders
  • Using the Displacement Filter
  • Using Image Wells
  • Rendering
  • Asset Management
Groups, Layers and Blend Modes
  • Building a Multi-Layered Composite
  • Navigating the Layers Tab
  • Working with Filters and Behaviors in the Layers Tab
  • Creating Text
  • Modifying Blend Modes
  • Nesting and Collapsing
  • Working in Float Space
The Third Dimension
  • Converting from 2D to 3D
  • Getting Around in 3D
  • "First-person Shooter" Navigation
  • Arranging Layers with Depth
  • Mixing 2D and 3D Layers
  • Adding Lights
  • 3D Texture Properties
  • Adding Cameras
  • Applying an Animation Preset
  • Working with Behaviors in 3D
  • Quick Look at Particles
Using Templates
  • Using Motion's Templates
  • Accessing Template Elements
  • Creating Your Own Templates
  • Working iLIfe Content
Creating Text Effects
  • Formatting Text
  • Working with Text Parameters
  • Browsing Text Presets
  • Sequencing Test
  • Animating Text on a Path
  • Working with 3D Text
  • Creating Custom Presets
Particles and Parameter Behaviors
  • Building Particles from a Movie Clip
  • Refining a Particle System
  • Adding Colour
  • Changing Rotation and Spin
  • Changing Scale
  • Birth
  • Death
  • Life
  • Using Parameter Behaviors
  • MIDI Control
The Replicator
  • Replicating a Clip
  • Adjusting the Replicator Shape
  • Modifying Rows
  • Applying the Sequence Replicator Behavior
Advanced Particle Design
  • Sprites
  • Multiple Particles
  • One Emitter
  • Emitter Shapes
  • Modifying Particle Behavior
  • Particle Proxies and RAM Previews
  • Blending
  • Particles in 3D Space
  • Moving Particles with Simulation Behaviors
Keyframing
  • Setting Keys Manually
  • Record Animation Shortcut
  • Record Animation Modes
  • Working in the Keyframe Editor
  • Parameter Hotkeys
  • Working with Keyframes in the Timeline
  • Keyframing FIlters
Painting in Motion
  • Basic Painting
  • Write-on Effect
  • Customizing Brushes
  • Changing Stroke Properties over Life
  • Working with a Pen and Tablet
  • Adding a Zoom Blur
  • Creating 3D Effects with Paint Strokes
Keying and Shapes
  • Pulling a Key
  • Treating the Edges
  • Creating a Garbage Matte
  • Keyframing the Garbage Matte
  • Rotoscoping with the B-spline Tool
Tracking and Matchmoving
  • Tracking Defined
  • Two Trackers
  • Smoothing Footage
  • Matchmoving a Screen Insert
  • Hinting Features
  • Adding Glass to the Screen
  • Tracking with Filter Center Points
Roundtripping, Nonlinear Editing and O-flow Retiming
  • Frame Blending vs. O-Flow
  • Sending from Final Cut Pro
  • Makers into Motion from Final Cut Pro
  • Working with the Content in Motion
  • Returning to Final Cut Pro
  • Motion Menus with DVD Studio Pro
  • Soundtrack Pro Integration
Audio and Markers
  • Mixing in Sound Effects
  • Multi-Channel Audio File Support
  • Using the Waveform Editor
  • Using the Keyframe Editor
  • Using the Timeline
  • Adding Markers
  • Driving Animation using Audio Behaviors

Our goal is to make sure your class meets your objectives, not ours. Therefore, all of our outlines are treated as guides to help steer the workshop. We may change or alter course topics to best suit the classroom situation. A certificate will be given on completion of the course and you may also have the opportunity to sit for an accredited exam. Courses may also be customized to fit your exact requirements.

Additional information

Payment options: Note: Price is per delegate and excludes VAT, which will be charged at the UK standard rate of 15%.

Apple Motion Introduction

£ 697 + VAT