Authorware Level 2
Course
Inhouse
Description
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Type
Course
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Methodology
Inhouse
Authorware Advanced provides experienced online Learning Developers with the knowledge and hands-on use of Functions and Variables they need to develop and extend sophisticated learning applications.
About this course
To gain the most from this course, delegates should have attended the Authorware Level 1 course, be comfortable working in a Windows environment and have experience using the World Wide Web.
Reviews
Course programme
Authorware Advanced provides experienced online Learning Developers with the knowledge and hands-on use of Functions and Variables they need to develop and extend sophisticated learning applications.
Prerequisites
- To gain the most from this course, delegates should have attended the Authorware Level 1 course, be comfortable working in a Windows environment and have experience using the World Wide Web.
Objectives
- Delegates will be able to :
- Use variables and functions to customise your Authorware applications
- Create more complicated interactions types
- Develop student log-on & tracking systems using text files or databases
- Integrate interactive Flash movies in Authorware and interrogate user interaction on them
- Understand the fundamentals required to deliver an Authorware application in a browser with minimum download time for user
- Authorware Level 1 ()
- Bespoke course (a course written to your specific needs) at your company office throughout the UK, at our training venue or at an independent location, convenient to you
- Private course at your company office throughout the UK, at our training room or at an independent location, convenient to you
- Scheduled public course at one of our training venues
- Comprehensive colour course manual and exercises
- Use of a Modern Training suite with 19 inch flat screen monitors
- 1 delegate per computer
- Lunch (When at our training venue)
- Refreshments (When at our training venue)
- Relaxed refreshment area at our training room
Conditional Interactions
- Using libraries
- Creating target area interactions
- Catch all responses
- System variables
- Conditional responses
- Conditional based sub-routines
- Perpetual conditional responses
- Creating custom variables
- Reading data from external files
- Looping through delegate records
- Segmenting data into records and fields
- Writing new records to file
- How to break large applications successfully
- Passing variables between segments
- Using system variables to monitor performance
- Using custom variables for control & accuracy
- Using lists rather than multiple custom variables
- Functions to use with lists
- Repeat with... Statements
- Reading and writing list variables from/to file
- The Flash interface and drawing tools
- Libraries and symbols
- Keyframes and animations
- Creating buttons and using sound in Flash
- Making an animated button with sound
- Putting actions on a button
- Adding flash movies to authorware
- Use of authorware's event response type
- Dynamically acting upon Flash movie events
- Using Frameworks to create a course
- Creating a template with system variables
- Setting up basic database structure
- Using an alias to communicate
- Choosing the data storage method
- Loading external functions
- Testing for connectivity
- Checking a database for records
- Writing new records to a database
- Traditional delivery on a CD-ROM
- Delivery via a browser
- Functions and variables
- Conditional and drag & drop interactions
- delegate log-on procedures using text files
- File organisation
- Tracking delegate performance
- Integration of interactive Flash movies
- Managing delegates using a database
- Delivering on the web successfully
Authorware Level 2