BA (Hons) Animation with Foundation Year

Bachelor's degree

In Wolverhampton

£ 9,250 + VAT

Description

  • Type

    Bachelor's degree

  • Location

    Wolverhampton

  • Duration

    4 Years

100% of students were satisfied overall with their course.

The Foundation year prepares students for university level study. Successful completion of our Foundation course permits access to any of our Art or Digital Media BA (Hons) or BDes (Hons) degree courses, which include Computer Games Design, Animation and Film and Television Production. The Foundation year begins with modules aimed at providing transferable study skills and then, in the second semester, gives students the opportunity to study more specialist modules, with a focus on various aspects of Art and Digital Media.

The BA (Hons) Animation course helps you combine visual ideas with sound and time to create an on-screen experience for your audience. On this course you learn: ideas generation, visual storytelling, storyboarding, scriptwriting, sound design, character design, character animation, experimental animation, 2D animation, 3D animation, stop motion animation, film editing and compositing. At your fingertips you will have the power of software suites such as Adobe and Autodesk which are renewed annually. Specifically, in animation we use Maya, Mudbox, TV Paint, After Effects, Photoshop, and Premiere Pro. We also use pencils, paper, clay and anything else that communicates a brilliant idea!

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Facilities

Location

Start date

Wolverhampton (West Midlands)
See map
Wulfruna Street, WV1 1LY

Start date

On request

About this course

The course is delivered via a variety of teaching methods, including studio and workshop teaching, seminars and presentations. You will complement your practical studies with theory-based modules that investigate the current contextual and historical aspects of the subject. This includes the study of film language, narrative, non-narrative and conceptual approaches to ‘genre’ and related contextual issues.

Drawing and observation are the foundations of animation. Drawing is used to study and analyse movement as well as being a powerful medium for self-expression and an invaluable tool for conceptual development. Important related skills such as pre-production planning, video editing and digital sound are also taught.
 
Additional Information
BA (Hons) Animation 
The member of academic staff who leads this course is Paul Hale.
For more information about our facilities click here.
Wolverhampton School of Art
For more information about the Wolverhampton School of Art: visit our home page.
Discover more about our outstanding facilities – visit our facilities pages.
Check out the work of our 2020 graduating students on our Degree Show page.

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Reviews

This centre's achievements

2021

All courses are up to date

The average rating is higher than 3.7

More than 50 reviews in the last 12 months

This centre has featured on Emagister for 14 years

Subjects

  • Art
  • Drawing
  • 3d training
  • Design
  • Animation

Course programme

Module: 3VA001

Credits: 60

Period: 1

Type: Core

Locations: Wolverhampton City Campus

In this module you will work on a series of short projects that aim to introduce you to the core art and design skills that will support your development as an artist or designer at degree level and beyond. In semester 1 you will explore a range of approaches to drawing as a fundamental art and design tool for thinking through and communicating your ideas. Increasingly drawing will be seen as a basis for exploring 2d, 3d and media solutions to art and design problems. Alongside these practical workshops you will begin to explore how research, reflection and documentation can inform your ideas and support studio practice by creating a studio journal containing a series of structured tasks. In semester 2 you will have extended opportunity to work with specialist staff from the different art and design subjects taught in the school and develop projects responding to more defined areas of practice appropriate to your interests and ambitions for degree level study. You will be expected to develop a more focused and independent approach to research through your journal responses and studio practice. Increasingly you will be expected to take greater control and direction of your learning. In semester 1 the workshops, studio projects, research tasks and study visits will be clearly structured and you will be expected to attend regularly and participate in a range of learning activities within and outside of taught sessions. As the course develops and you start to define your subject and contextual interests you will necessarily need to become more independent in accessing appropriate resources for your personal development as an artist/designer. The studios, workshops and other resources are open 5 days a week and you are increasingly expected to manage your taught and independent studio/study time effectively to complete work well and on time.


Module: 3VA002

Credits: 60

Period: 1

Type: Core

Locations: Wolverhampton City Campus

In this module you will be introduced to the range of art and design subject specialisms taught in the School of Art. Academic and technical teams from across the school will introduce you to specialist workshops and provide a range of short project briefs to enable you to explore and test your ideas out in different mediums and contexts. This will be accompanied by contextual visits, lectures and seminars that will explore how the different artists and designers address genres and issues pertinent to their practice. Assessment reviews and tutorials will be used to support you to reflect on these experiences and begin to consider some areas for extended experience in Semester 2. In semester 2 you will work in subject groupings and propose an individually negotiated project aligned to a broad subject area in the school. You will work with Foundation and degree level tutors to develop your ideas and work towards degree level entry standard. You will need to demonstrate some ability to work and learn independently and reflect on your work to progress your ideas. Alongside practical work you will undertake a portfolio of contextual research which will underpin your core knowledge of your chosen area of study and learn the basic research and writing skills that you will need to progress to degree level study.


Module: 4DM023

Credits: 20

Period: 2

Type: Core

Locations: Wolverhampton City Campus

This module explores the principles of animation and how they can be developed as a creative tool to improve the quality of animated movement. Through the art of animated physics students learn how good animators use the principles of animation to enhance their & work, and how the animation industry has evolved using simple but well-practised techniques to communicate to audiences.


Module: 4DM026

Credits: 20

Period: 2

Type: Core

Locations: Wolverhampton City Campus

The aim of the module is to introduce the activity of drawing as an essential practice in Animation. Aspects of drawing are also discussed in the wider context of art practice. Different approaches ranging from basic mark making, and expressive drawing through to life drawing and a variety of analytical methods are studied. The importance of observation will also be emphasised and this aspect is supported as a foundation for the development of more personal approaches in Animation. Explorations into how drawing aids the creative thought process are also pivotal to the module as the module sessions and assignment encourages the wider benefits of keeping a sketchbook that develops over time.


Module: 4DM035

Credits: 20

Period: 2

Type: Core

Locations: Wolverhampton City Campus

This module introduces you to the language of Film and Animation. The main topic concerns the design and planning of films through editing, the skill of directing and its history and implementation. You will engage with the range of skills needed to plan and direct an animated film. The module will take you through the principles of taking charge of the process from initial idea to screen. Editing of sound and picture are the focus of practical work that is expected to engage with creative planning and strong directorial skills.


Module: 4DM036

Credits: 20

Period: 2

Type: Core

Locations: Wolverhampton City Campus

This module is about developing ideas for animation. All work begins with an idea, which may ultimately find its expression in narrative or non-narrative form, in fiction or non-fiction. This module will equip you with a set of strategies you can use to initiate, evaluate and develop ideas for practical projects. In the course of the module you will create several ideas, some of which you will develop further. Your ideas will be developed through scripting, storyboarding, developing animatics and interrogated through group critiques.


Module: 4DM037

Credits: 20

Period: 2

Type: Core

Locations: Wolverhampton City Campus

Character animation is a specialised area of animation which involves bringing characters to life. The role of a Character Animator is to animate a performance that is believable and appealing. This Module is the opportunity to learn and practice industry techniques in the character animation process.


Module: 4DM038

Credits: 20

Period: 2

Type: Core

Locations: Wolverhampton City Campus

This research and practice module introduces design and its use within games and animation production. Students will study and practice various design principles through digital drawing and image creation, resulting in a well-researched and contextualised creative portfolio of work.


Module: 5DM034

Credits: 20

Period: 3

Type: Core

Locations: Wolverhampton City Campus

This module provides the opportunity to explore and practice various aspects of 3D production; it aims to improve knowledge and ability in a supportive practice-based environment. Specialist subject topics will be explored. Practicing 3D character motion gives students the basis to explore 3D further in Level 6.


Module: 5DM045

Credits: 20

Period: 3

Type: Core

Locations: Wolverhampton City Campus

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Advanced Innovative Animation aims to advance the creative practice through research and practice. Study and analysis of innovative and experimental techniques will be driven by your interest in related professional practice per semester - Prices vary according your subject of...

Additional information

The Foundation year prepares students for university level study.

BA (Hons) Animation with Foundation Year

£ 9,250 + VAT