Battle Royale – Multiplayer Projects
Course
Online
Description
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Type
Course
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Methodology
Online
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Start date
Different dates available
Create a fully working, 3D multiplayer Battle Royale using Photon – the free, highly popular Unity networking framework. In this course, you’ll create the popular Battle Royale-style game, where any number of players can compete to be the last one standing. The battle will take place inside a gradually shrinking force field, forcing players into an increasingly smaller area.
You will learn how to:
Use Unity’s UI System, including the Canvas, Text, Buttons, Input Fields, and Scroll Bar
Build a Lobby and Menu System, where players can create games and wait for the game to start
Set up the Player Controller (including moving, jumping, shooting, healing, and adding ammo)
Implement Player Health
Create Pickups (for health and ammo packs)
Build a customizable Force Field
Switch to a spectator camera after player death so they can fly around the map and view the rest of the game
Learn with Certified Instructors
This curriculum has been designed by a Unity Certified Instructor, in collaboration with Unity Certified Programmers, who have been recognized by Unity Technologies for their demonstrated excellence in Unity skills and teaching.
As an Authorized Learning Partner, Zenva's courses satisfy the highest standards in terms of both quality and relevancy.
Frameworks and tools covered: Unity 2019.1, Photon Unity Networking (PUN) SDK 2.1
Your Courses, Your Way
All of our project-based courses are designed to be flexible – you can access courses 24/7 to fit them around your schedule, and choose the learning materials that suit you best.
You can even download your course videos and watch them offline using the Zenva app, available on iOS and Android.
Learn from World-Class Instructors
Our course instructors participate in elite developer programs and have been recognized for their demonstrated excellence in development and teaching.
That way, you can be confident that you’re learning the most up-to-date content from industry experts.
Facilities
Location
Start date
Start date
About this course
Basic experience in C# and Unity
Reviews
This centre's achievements
All courses are up to date
The average rating is higher than 3.7
More than 50 reviews in the last 12 months
This centre has featured on Emagister for 4 years
Subjects
- Networking
- Network
- Teaching
- Camera
- Project
- Network Training
Course programme
Introduction 3:09
Introduction 3:09
3:09
Course Updated to Unity 2020 LTS
Course Updated to Unity 2020 LTS
Photon Unity Networking 4:35
Photon Unity Networking 4:35
4:35
Photon Setup 4:06
Photon Setup 4:06
4:06
Project Setup 9:57
Project Setup 9:57
9:57
Network Manager - Part 1 7:39
Network Manager - Part 1 7:39
7:39
Network Manager - Part 2 5:43
Network Manager - Part 2 5:43
5:43
Camera Controller 9:57
Camera Controller 9:57
9:57
Player Controller 9:58
Player Controller 9:58
9:58
RPCs and PhotonViews 6:07
RPCs and PhotonViews 6:07
6:07
Menu UI - Part 1 9:48
Menu UI - Part 1 9:48
9:48
Menu UI - Part 2 9:12
Menu UI - Part 2 9:12
9:12
Menu UI - Part 3 9:11
Menu UI - Part 3 9:11
9:11
Scripting the Menu - Part 1 9:25
Scripting the Menu - Part 1 9:25
9:25
Scripting the Menu - Part 2 9:04
Scripting the Menu - Part 2 9:04
9:04
Scripting the Lobby 9:20
Scripting the Lobby 9:20
9:20
Scripting the Lobby Browser 9:56
Scripting the Lobby Browser 9:56
9:56
Spawning in Players - Part 1 8:51
Spawning in Players - Part 1 8:51
8:51
Spawning in Players - Part 2 8:29
Spawning in Players - Part 2 8:29
8:29
Taking Damage 9:41
Taking Damage 9:41
9:41
Shooting Bullets - Part 1 9:55
Shooting Bullets - Part 1 9:55
9:55
Shooting Bullets - Part 2 9:52
Shooting Bullets - Part 2 9:52
9:52
Shooting Bullets - Part 3 5:43
Shooting Bullets - Part 3 5:43
5:43
Winning the Game 9:58
Winning the Game 9:58
9:58
Force Field - Part 1 8:37
Force Field - Part 1 8:37
8:37
Force Field - Part 2 8:38
Force Field - Part 2 8:38
8:38
Pickups 9:54
Pickups 9:54
9:54
Game UI 7:03
Game UI 7:03
7:03
Scripting the Game UI 9:43
Scripting the Game UI 9:43
9:43
Final Touches 5:25
Final Touches 5:25
5:25
Disconnecting Players
Disconnecting Players
Conclusion 2:21
Conclusion 2:21
2:21
Additional information
Battle Royale – Multiplayer Projects
