Blender 2.8X from zero to hero

Training

Online

up to £ 100

Description

  • Type

    Training

  • Methodology

    Online

  • Class hours

    27h

  • Start date

    Different dates available

"If you want to learn 3D from zero, meaning no prior experience needed at all. Then you’ve come to the right place. This course will teach you the fundamentals of 3D skills using Blender 2.8 or above. The curriculum in this course is carefully designed so that students can learn gradually from the easiest lesson to the more advanced lessons, seamlessly. After completing this course you should be able to model a construction robot like in the course cover image, add materials to it, create lights, and then render it using the EEVEE rendering engine.WHAT YOU WILL LEARNYou are going to learn so many things in this course. They are just too many to cover in this short introduction texts. But just for a quick summary. The course is divided into 4 parts.Part 1: Blender essentialsPart 2: Look developmentPart 3: 3D modelingPart 4: Construction robot ProjectHANDS-ON PROJECTSThere are many hands-on projects in course. Such as: -Custom monkey head model using basic mesh editing -Adding materials to the custom monkey head model -Modeling a kindergarten chair -Create vases using spin and screw methods -Create a roman column -Model a toy train by leveraging the vertex snapping feature -Model a coffee tableCreate a robot in the final project section. Covers 3D modeling, material, lighting and rendering with EEVEESo get the course now and take your first step into the world of 3D using Blender!"

Facilities

Location

Start date

Online

Start date

Different dates availableEnrolment now open

About this course

"Master the fundamentals of 3D software specifically using Blender.Create any type of 3D models you can imagine from simple to complex ones using different kind of methods.Able to create material, texture and understand in-depth UV mapping techniquesThis course will get lifetime updates so more and more lessons are coming each week ..."

"Beginners who want to learn 3D from scratch using Blender.People who want to make video games using game engines such as: Unity, Unreal, Godot etc.Architects and interior designers who want to create stunning 3D visualization.Graphic designers who want to add 3D elements in their design.Anyone who needs strong 3D skills for different kind of purposes such as: 3D printing, virtual reality, augmented reality, product presentation etc."

"Designed for complete beginners so no prior experince needed.You must have Blender installed. You can download it for free.Basic knowledge or graphic editing software such as Photoshop will be helpful, although not necessary.Wacom tablet or similar devices is recommended for texture painting and sculpting lessons."

"-100% online -Access to the course for life -30 days warranty money back -Available from desktop or mobile app -Can begin and finish the course any time -Can repeat the course any times"

Questions & Answers

Add your question

Our advisors and other users will be able to reply to you

Who would you like to address this question to?

Fill in your details to get a reply

We will only publish your name and question

Reviews

This centre's achievements

2020

All courses are up to date

The average rating is higher than 3.7

More than 50 reviews in the last 12 months

This centre has featured on Emagister for 3 years

Subjects

  • Blender
  • Construction Training
  • Robot
  • Project
  • Image
  • Materials
  • 3d training
  • Rendering
  • Lighting
  • 3D
  • model
  • Blender 2.8
  • Blender 3D
  • Blender UI
  • Blender fundamentals
  • 3D Cursor
  • 3D modeling
  • 3D Project
  • Construction Robot
  • Rendering 3D

Course programme

"Introduction
Introduction
Conventions & disclaimer
Blender fundamentals (2.8x)
UI introduction
Editor and Area
UI Size and Workspaces
Mouse Viewport Navigation
Viewport shading modes: Wireframe
Alternative Navigation Methods
Axis Viewpoints
Basic Object Selection
3D Cursor
Creating and Deleting Objects
Viewport Settings
Framing and Custom Shortcut
Hiding objects and Local view mode
Basic transformation
Interaction modes
Mesh sub-objects
Basic mesh editing
Monkey head challenge
Monkey head project
Look development basics (2.8x)
Viewport shading modes: Solid
Viewport shading modes: LookDev
The rendering engines
Introduction to material
Picking colors
Color models
Hexadecimal color code
Basic material properties
Material assignment
Introduction to camera
Camera framing and image resolution
Rendering basics
Bit per channel
Surface smoothing
Screen space effects
Monkey head material challenge
Monkey head material project
3D modeling basics (2.8x)
Transformation shortcuts
Transformation orientation
Resetting transformation
Pivot point
Transforming with value input
Object's dimension
Selection tools
Loop and ring selection
Inset, Extrude & Bevel
Knife and Bisect tool
Loop cut and connecting vertices
Delete and Dissolve
Patching holes
Subdividing and duplicating mesh
Bridge
Joining and separating objects
Modifier basics
Mirror modifier
Project: Kindergarten chair
3D modeling common problems
Normal direction
Manifold geometry
Point-to-point modeling
Spin and Screw modifier
Project: Roman column
Vertex snapping
Using reference image
Project: Toy train | Part 1
Project: Toy train | Part 2
Origin and Local coordinate
Coffee table challenge
Coffee table project
Straightening tilted objects
Project: Construction Robot (2.8x)
What we're going to create
Volume sketching
Grease pencil details sketching
Special movement operations
The upper torso
The lower torso
Introduction to curve
The arm
The hand
The thigh
The calf
The foot
Fixing the pose
Adding the materials
Lighting and rendering with EEVEE
Blender fundamentals (2.79)
Blender UI
Customizing the UI
Mouse viewport navigation
Keyboard viewport navigation
Basic object operations
3D view settings
Transformations
Advanced transformation"

Blender 2.8X from zero to hero

up to £ 100