Build an RPG Adventure in Phaser
Course
Online
Description
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Type
Course
-
Methodology
Online
-
Start date
Different dates available
Make a fully functional RPG game in a robust world using the popular HTML5 framework Phaser 3. Through this course, you will learn not only how to create maps for your players to explore, but also exciting obstacles for them to overcome. Flesh out your RPG, and prepare a world your players won’t soon forget.
You will learn how to:
Utilize Tiled to craft your world and import it into Phaser
Setup map bounds and collisions for players and monsters
Spawn treasure chests and monsters for your player to interact with
Implement monsters that can attack, die, and move
Prepare your player model so they can attack monsters and collect coins
Add various types of audio to your game
Frameworks and tools covered: Phaser 3.16.2, Web Server for Chrome 0.4.8, Tiled 1.2.4
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Facilities
Location
Start date
Start date
About this course
Basic to intermediate JS skills
Phaser’s basics
No prior Node.js experience
Reviews
This centre's achievements
All courses are up to date
The average rating is higher than 3.7
More than 50 reviews in the last 12 months
This centre has featured on Emagister for 2 years
Subjects
- Access
- RPG
- IT
- Management
- Management Information Systems
Course programme
Introduction 0:46
Introduction 0:46
0:46
Install Tiled 2:14
Install Tiled 2:14
2:14
Create Level in Tiled 9:58
Create Level in Tiled 9:58
9:58
Level Review 2:51
Level Review 2:51
2:51
Loading Tiled Level 8:07
Loading Tiled Level 8:07
8:07
Map Bounds 5:22
Map Bounds 5:22
5:22
Map Collisions 3:56
Map Collisions 3:56
3:56
Map Class 6:13
Map Class 6:13
6:13
Game Manager 9:16
Game Manager 9:16
9:16
Game Manager - Spawn Player 9:37
Game Manager - Spawn Player 9:37
9:37
Parsing map data with recent versions of Tiled
Parsing map data with recent versions of Tiled
Spawner Class 8:56
Spawner Class 8:56
8:56
Spawner Class - Create Objects 8:57
Spawner Class - Create Objects 8:57
8:57
Spawner Class - Remove Objects 5:32
Spawner Class - Remove Objects 5:32
5:32
Game Manager - Spawning Chests 6:52
Game Manager - Spawning Chests 6:52
6:52
Spawn Monsters 8:40
Spawn Monsters 8:40
8:40
Handling the difference between Tiled and Phaser anchor points
Handling the difference between Tiled and Phaser anchor points
Monster Model Class 8:05
Monster Model Class 8:05
8:05
Create Monsters 3:34
Create Monsters 3:34
3:34
Player Container 5:23
Player Container 5:23
5:23
Player Weapon - Part 1 8:02
Player Weapon - Part 1 8:02
8:02
Player Weapon - Part 2 4:51
Player Weapon - Part 2 4:51
4:51
Attacking Monsters 7:45
Attacking Monsters 7:45
7:45
Monster Health Bar 9:51
Monster Health Bar 9:51
9:51
Player Model Class 6:35
Player Model Class 6:35
6:35
Player Model - Update Score 5:09
Player Model - Update Score 5:09
5:09
Player Health Bar 8:01
Player Health Bar 8:01
8:01
Player Death 6:54
Player Death 6:54
6:54
Bugfix: Respawning the Player
Bugfix: Respawning the Player
Additional Audio 6:28
Additional Audio 6:28
6:28
Monster Movement 4:39
Monster Movement 4:39
4:39
Monster Movement in Game Scene 7:13
Monster Movement in Game Scene 7:13
7:13
Conclusion 1:38
Conclusion 1:38
1:38
Additional information
Build an RPG Adventure in Phaser