Building an Architectural Walkthrough Using Unity

Training

Online

up to £ 100

Description

  • Type

    Training

  • Methodology

    Online

  • Class hours

    3h

  • Start date

    Different dates available

" Starting from 3D models in common architectural software, we will discuss the workflow to load the models into Unity and even incorporate model changes. The building model will be refined, with better materials and lighting, so it looks attractive to the visitor. With a few basic scripts, we add the necessary interactivity and finally export it into an application you can share. This video tutorial shows an efficient and easy approach to apply an architectural 3D model into your project for quick and reliable results. About the Author Stefan Boeykens is an architect-engineer from Leuven (Belgium). After graduation, he was involved in architectural practice for about 4 years, before returning to the KU Leuven for his PhD in 2007 on the integration of Building Information Modeling (BIM) in the design process. He worked on a variety of research and education projects, ranging from CAD and BIM to metadata for architectural archives and cost simulations. His main research interests are BIM, 3D modeling and visualization, digital historical reconstruction, parametric design, programming, and interoperability between a variety of software tools, with a special focus on openBIM. "

Facilities

Location

Start date

Online

Start date

Different dates availableEnrolment now open

About this course

"Export CAD and BIM models into a format that Unity can useOptimize the geometry and import settings for clean and reliable resultsAdjust the materials to add bump maps and transparent or reflective effectsAdd a Sun light with shadows and ensure even lightingImprove interior lighting with additional lightsBake the lighting onto the model with LightmappingAdd a character to freely walk around your modelUse animations to apply interactive features such as opening doorsBuild a complete standalone application that can be shared onlineGain control over your model with Unity scripts "

This video course is meant for architects, designers, engineers, students, or in a nutshell, anyone interested in developing interactive environments with Unity.

"A quick brush up on the basics of Unity and you will be ready to go.This video tutorial takes an illustrative approach, with attention to how and why you need to do things. Each step leads you to the final walkthrough and, what’s more, the concepts can be applied to other architectural software too."

"-100% online -Access to the course for life -30 days warranty money back -Available from desktop or mobile app -Can begin and finish the course any time -Can repeat the course any times"

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Reviews

This centre's achievements

2020

All courses are up to date

The average rating is higher than 3.7

More than 50 reviews in the last 12 months

This centre has featured on Emagister for 3 years

Subjects

  • Workflow
  • Parametric
  • model
  • Lighting
  • Design
  • 3d training
  • Materials
  • 3D
  • Architectural
  • BIM
  • CAD
  • Building
  • Modelling skills
  • Modelling tools
  • Design software
  • Design Training
  • Design Skills
  • Drawings tools
  • Drawing editor

Course programme

"Importing Architectural Models in Unity
Introduction and Workflow Overview
From SketchUp to Unity
From ArchiCAD to Unity (Step 1)
From ArchiCAD to Unity (Step 2)
Updating Models
Improving Performance
Navigating an Architectural Model
Adding a First-person Controller
Preventing Running Through Walls
Adding a Third-person Controller
Loading a Different 3D Character
Adding a Mini-map
Improving Materials with Shaders and Textures
Textured Materials with Bump and Specular Mapping
Using a CubeMap for Sky and Clouds
Using a Better Glass Shader
Procedural Materials Using Substances
Cutout Textures Using Alpha Maps
Adding Lights and Shadows
Lighting Types
Adding a Sun with Shadows
Interior Lights Using Point and Spot Lights
Lightmapping (Preparation)
Lightmapping (Calculation)
Animating Objects and Lighting
Understanding Animation in Unity
Creating a Rotating Cube
Keyframing an Opening Door
Opening and Moving an Elevator
Setting Up a SunStudy Animation
Scripting to Add Interactivity
Creating Your First Script
Editing a Script in Monodevelop
Triggering the Rotation of GameObject
Switching a Material with a Script
Adding a GUI to the Material Switcher
Expanding the Scripts
Hiding and Showing Objects
Switching between Cameras
Resetting the Player
Picking Objects
Displaying Object Information
Presenting the Final Walkthrough
Bringing Everything Together – The Build Settings
Building the Result and Play
Building for other Platforms – Example iOS
Compiling and Running the iOS App
Adding a Mobile Controller
Some Final Refinements"

Building an Architectural Walkthrough Using Unity

up to £ 100