CINEMA 4D INTERMEDIATE
Training
Online
Description
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Type
Training
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Level
Beginner
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Methodology
Online
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Class hours
50h
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Duration
Flexible
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Start date
Different dates available
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Delivery of study materials
Yes
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Support service
Yes
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Personal tutor
Yes
Course Setup
This course consists of 10 video-based lessons. Each lesson is approximately 30 minutes in duration and most include supplementary files and footage.
This course will be delivered on dvd via royalmail post.
This course is the logical follow up for those that have already completed the Cinema 4D Introduction course. The main focus of this course will be using Cinema4D to create motion graphics, from taking concepts to developing animations, outputting various render passes and final compositing inside After Effects.
Facilities
Location
Start date
Start date
About this course
Students should have some knowledge of After Effects, in particular, working with keyframes and understanding layers. Students should be fluent in English.
Reviews
Subjects
- Animation
- 3d animation
- 3d design
- 3d graphic
Teachers and trainers (1)
Pierre Vella
Post Production Editor, Grader, Compositor, Visual Effects
Pierre Vella is an independent digital creative working in film, video and digital technologies, with over 20 years working in the film and video post-production related Industries. He is a founding member of MITA (Moving Image Training Alliance) and runs a series of training programmes in film and video post-production, web technologies and motion graphics in London and Cambridge. Apple Certified in Final Cut Pro, Motion and Color. Video Editing, Animation, Motion Graphic Design, Broadcast, Visual Effects, VFX, and Wen Technologies
Course programme
Course Setup
This course consists of 10 video-based lessons. Each lesson is approximately 30 minutes in duration and most include supplementary files and footage.
This course will be delivered on dvd via royalmail post.
This course is the logical follow up for those that have already completed the Cinema 4D Introduction course. The main focus of this course will be using Cinema4D to create motion graphics, from taking concepts to developing animations, outputting various render passes and final compositing inside After Effects.
Course Outline
Lesson 1: Using Mograph and Particles to build a logotype animation in Cinema4D . Using the MoGraph Fracture object to animate splines using various MoGraph Effectors. Animate the camera and make some f-curve adjustments to fine tune the animation. Organising layouts and object management using layers.
Lesson 2: Using Particles in combination with MoGraph Cloner and Tracer, working with Plain, Random and Time Effectors. Create some materials and link the shader properties through user data.
Lesson 3: A workshop exploring the use of MoGraph and Particles. A look at using the Matrix object to generate Thinking Particles and some of the possibilities and limitations of doing this.
Lesson 4: Part 1 of a 2 part project. Model a logo from illustrator artwork. Create a joint chain with dynamics. Intro to mirror tool. Intro to skinning and using mesh deformer to transfer deformation to parametric objects. Using the Connect object.
Lesson 5: Part 2 of a 2 part project. Create simple shaders for logo. Add sketch and toon for depth based stroke. Set up multipass renders using colour management and linear workflow. Configure AE project to work with linear colour.
Lesson 6: Breaking objects apart. Exploration of using ExplosionFX Deformer, Fracture Object, Thinking Particles PBlurp and PFragment and Dynamics. A look at third party plugin solutions.
Lesson 7: Some alternative uses for Cloth and Hair. Fixing Cloth, Belting Cloth and Cloning onto Cloth objects. Creating a bouncy hairy cloth object. Cloning polygon objects with Hair.
Lesson 8: Part 1 of a 3 part project. Taking a concept and developing it into a completed animation. In the first part we look at simple storyboards and artwork. Take the artwork and use it to construct the initial logos in Cinema4D.
Lesson 9: In the second part we expand upon the previous session. Cloner to animate clones along a spline and randomise clones. Animated offset with texture tags. Using Shader Effector for controlled rotation values. Updating XRefs.
Lesson 10: In the final project we fine tune the camera move. Work with Sort option and Modify Clone parameter on effectors. Export 3D Data and Object Buffers. Import the AEC to examine the result and possibilities available in After Effects.
Additional information
CINEMA 4D INTERMEDIATE