Creative Technologies - MSc

Master

In Nottingham

£ 9,250 VAT inc.

Description

  • Type

    Master

  • Location

    Nottingham

  • Duration

    1 Year

Our MSc in Creative Technologies course is an opportunity to design your own project, exploring the boundaries of creative technologies and researching into the technological and scientific capabilities of both hardware and software. The aim of this degree is to promote research and innovation in the use of creative technologies, enabling you to take the next exciting step in your career.

Facilities

Location

Start date

Nottingham (Nottinghamshire)
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Start date

On request

About this course

Benefit from small study groups with a dedicated postgraduate academic team. Your course leader will work closely with you to help develop your unique personal project, supported by a framework of taught content to extend your knowledge and understanding of creative technologies research. Significant support is in place to support students returning to higher education after a significant break, or pursuing study for the first time.
Graduate with a degree that reflects your career aspirations and personal specialism: an MA (Master of Arts) or MSc (Master of Science). Although the course is taught, the elements of personalisation will enable you to have significant input into your course content. You’ll graduate with the skills, knowledge and experience relevant to your personal career.
Benefit from Confetti's partnership with Nottingham Trent University.
You’ll be learning in a creative and professional environment, with the opportunity to immerse yourself within the businesses of Nottingham’s Creative Quarter, cultivating networking and collaborative opportunities.

The course is suitable for graduates from BA or BSc courses in a related area, such as (but not limited to) music technology, film production, TV production technology, music performance, games production, games art, VFX technology production and, live and technical events.
It’s also suitable for professionals working within creative technologies, who aspire to senior management positions. Our part-time route will be delivered predominantly outside of core working hours, helping you balance the demands of work alongside postgraduate study.

A minimum of a 2:2 honours degree, or an appropriate equivalent, i.e. a professional qualification, from a recognised British or overseas institution, in a related subject. Related subjects include (but are not limited to), music technology, film production, TV production technology, music performance, games production, games art, VFX technology production and, live and technical events.
Mature students with at least 3 years industry experience are also welcome to apply.

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Subjects

  • Design
  • Technology
  • 3d animation
  • Visual effects
  • Audio Visual System
  • Software Engineer
  • Games developer
  • Digital platforms engineer
  • Camera assistant
  • Lighting assistant
  • Colourist

Course programme

Creative Technology Research (60 Credits)
  • The first stage module focuses on the development of your research practice; you’ll have the opportunity to design and plan an innovative research project relating to your core interests in creative technologies.
  • The assessment tasks are designed to allow you to demonstrate your developing practice as a researcher at postgraduate level. Throughout the module you will work collaboratively with peers to conduct a small-scale research project, which you'll present verbally.
Creative Technology Development
  • The aim of this module is to review and consolidate research surrounding innovative product development within your chosen media technology discipline, and provide you with a framework for the development of your own creative technology production.
  • You will investigate operational issues and technical considerations required for the production management of your creative technology assets and products. You will need to undertake experimentation and prototyping as appropriate, and undertake sustained reflection against your professional and personal aims and objectives, identified in the first module.
Creative Technology Production
  • This module is the third and final stage of three consecutive modules. It’s the final realisation of your proposal, presented in the Creative Technology Research module. You’re expected to demonstrate how your research has developed into a professional, creative technology outcome.
  • You will be concerned with the development of the commercial, technical and conceptual skills needed to succeed as a professional in your chosen area of expertise, within the global creative industries.
  • As an MSc student you will place emphasis on the realisation of the technological and scientific capabilities of both hardware and software, and the impact it has on the creation of commercial technology products

Creative Technologies - MSc

£ 9,250 VAT inc.