Games Design and Creative Writing BA Joint honours
Postgraduate
In Uxbridge
Description
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Type
Postgraduate
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Location
Uxbridge
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Start date
Different dates available
The combination of Games Design and Creative Writing is a relatively new but flourishing field.IELTS: 6.5 (min 5.5 in all areas)
Pearson: 58 (51 in all subscores)
BrunELT: 65% (min 55% in all areas)
Facilities
Location
Start date
Start date
Reviews
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Not bad at all. Nice and simple place to be at.
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Course rating
Recommended
Centre rating
Nurul
This centre's achievements
All courses are up to date
The average rating is higher than 3.7
More than 50 reviews in the last 12 months
This centre has featured on Emagister for 14 years
Subjects
- Joint
- Writing
- Project
- Design
- Creative Writing
Course programme
Games Design
At each level you take modules in:
- Theory - develops your understanding of methods and approaches used in the analysis of games, their cultural and social significance, and historical contexts.
- Design - it will aid your development of creative strategies for generating game design ideas and game design projects. You will undertake design projects, developing a practical understanding of creative game design.
- Application (industry relevant skills and contexts) - it will provide you with a comprehensive knowledge of the skills used currently in the games industry, including presentation and prototyping skills.
Creative Writing
This course is designed to develop your knowledge, understanding, and analytical and creative skills through the analysis, interpretation and creation of literary texts. The range and choice of modules ensure that you will achieve a sound understanding of creative writing while at the same time developing your own creative skills.
The BA consists of both compulsory and optional modules, a typical selection can be found below. Modules can vary from year to year, but these offer a good idea of what we teach.
Level 1
Compulsory
- Games Design 1: Introduction to Games Design
- Games Studies 1: Introduction to Games Studies
- Digital Prototyping 1: Wire-framing
- Business Contexts
- Introduction to Writing Fiction
- Introduction to Writing Drama
- Introduction to Writing Poetry
Level 2
Compulsory
- Games Design 2: Mechanics & Economies
- Games Studies 2: Concepts & Analysis
Optional
One of the following:
- Games Development
- Game User Research & Experience
- Game Genres
- Setting & World Design
Three of the following:
- Writing Contemporary Poetry
- Writing Journalism
- Writing the Short Story
- Screenwriting
- Horror, Sci-Fi and Fantasy
- Writing the Self
Level 3
Compulsory
- Games Studies 3: Socio-Cultural Contexts
Take one of the following core projects:
- Major Project: Commercial Games
- Major Project: Experimental Games
- Major Project: Game Assets
- Major Project: Game Based Learning
- Major Project: Team Project
- Major Project: Traditional Games
- Theory Project: Design
- Theory Project: Business & Development
- Theory Project: Game Analysis
- Theory Project: People, Communities, & Cultures
Or
- Creative Writing Special Project
Optional
If Creative Writing Special Project was chosen as core then one of the following must be taken:
- Major Project: Commercial Games
- Major Project: Experimental Games
- Major Project: Game Assets
- Major Project: Game Based Learning
- Major Project: Team Project
- Major Project: Traditional Games
- Theory Project: Design
- Theory Project: Business & Development
- Theory Project: Game Analysis
- Theory Project: People, Communities, & Cultures
If any of the Games Design Projects were chosen as core then the following module must be taken:
- Creative Writing Special Project
- Psychogeography
- The Creative Industries
- Writing Modern Drama
- Writing Modern Fiction
- Writing Comedy
Read more about the structure of undergraduate degrees at Brunel and what you will learn on the course.
Additional information
Games Design and Creative Writing BA Joint honours