Games Design BA
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I find access to most of the things here which inlcudes tutors to resources that needed help from assignments. I am anjoying my time here. It was a good experience here.
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Postgraduate
In Uxbridge
Description
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Type
Postgraduate
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Location
Uxbridge
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Start date
Different dates available
The games design industry is booming and offers an excellent career path with plenty of opportunities for development and innovation.
Facilities
Location
Start date
Start date
About this course
IELTS: 6.5 (min 5.5 in all areas)
Pearson: 58 (51 in all subscores)
BrunELT: 65% (min 55% in all areas)
Reviews
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I find access to most of the things here which inlcudes tutors to resources that needed help from assignments. I am anjoying my time here. It was a good experience here.
← | →
Course rating
Recommended
Centre rating
Chandni
This centre's achievements
All courses are up to date
The average rating is higher than 3.7
More than 50 reviews in the last 12 months
This centre has featured on Emagister for 14 years
Subjects
- Industry
- Technology
- Project
- Art
- Design
Course programme
The following types of modules are offered throughout the programme:
- Design modules, which will aid your ability to produce creative, realisable strategies for generating game design ideas and game design projects. You will undertake design projects, developing a practical understanding of creative game design.
- Theory modules, aimed at developing your analytical understanding of the cultural and social significance of games and their historical contexts, as well as studying some design theory to help
you develop formal design perspectives. - Asset and story creation modules, which help build skills with image creation and manipulation programs and focus on the development of both your game’s visuals and narrative.
- Application modules, which will provide you with a comprehensive knowledge of the communication skills currently used in the games industry, including presentation and prototyping skills.
- Additional option modules will sharpen key skills relevant to working in the games industry and further deepen your design projects, allowing for them to be executed to the fullest. Some examples include specialist Setting and World Design or Game Genre modules amongst others.
There are some unique modules offered to students on the Design, Art, Technology and Game Studies pathways, specifically designed to help you focus on your particular interests. These pathways are chosen in the second year of
study and are open to all students.
The BA consists of both compulsory and optional modules. Depending on the pathway selected these may change. Please see below for more information on modules offered throughout the programme for each pathway.
Games Design BA
Games Design (Art) BA
Games Design (Technology) BA
Games Design (Studies) BA
Read more about the structure of undergraduate degrees at Brunel and what you will learn on the course.
Typical Dissertations
In the final year of the course dissertations will comprise of a major project on an area chosen by the student. Such projects will normally be a game design with a working prototype for the Design pathway, a major game art project for the Art pathway, a software of hardware technology project for the Technology pathway and a theory project for the Game Studies pathway.
Additional information
Games Design BA