Gaming with BIM Models, 3d Coordination

Training

Online

up to £ 100

Description

  • Type

    Training

  • Methodology

    Online

  • Class hours

    2h

  • Start date

    Different dates available

"This course it’s designed to teach you how to create an executable first person BIM Model interactive game using a BIM Model and Unreal EngineBIM is now on a second digital revolution where communication skills and programming would create a different value to construction and infrastructure BIM projects, the core stream would be reflected in responses and computer analysis rather than handmade models.This course its the first step to mix communication, graphical environments, BIM Models, and Visual Programming as seen on Dynamo.Communication is the core competence require for a fluent BIM Coordination, and nevertheless we can review the models on Revit, Design Review and Navisworks, to the end user, client, and other stakeholders it may seem quite complicated.A lot of developments are pushing communication througth two streams, low-medium quality througth web browsers usign Forge and other developments, and the other one High-inmmersive Virtual Reality Gaming Engines, so its time to work around those two streams starting with the second one by learning basic workflows with Unreal Engine.A visually striking presentation or interactive file can lead a winning projectThis Workflow would use Revit, some Dynamo scripts to review information or extract it, then we will learn how to export files to 3dMax for Normal Correction, and then export it to Unreal Engine, review basic workflows for a interactive file and export it as an executable review.This course complements with other courses such as Dynamo Basic Modeling, Mastering Geometry with Dynamo, and it will‑ also set a new requirement for future courses using unreal and BIM models like game simulations for construction, and Sales Presenter course with other workflows.The course has 1 sample model to follow up so then you can do your own."

Facilities

Location

Start date

Online

Start date

Different dates availableEnrolment now open

About this course

"How to export from Revit 2018 to Unreal engine using 3d Max Features and see the modelSet Materials and Collision Objects so they can live the space with a playerConfigure reset of game and review capabilities for each element by visibilityCreate simulators for interact with the space with no installation required and no further knowledge to use required"

"Builders, Engineers, Constructors, and Architects that want to navigate on a complete coordination model as a gameConstructors, Engineers and Architects that had taken any previous course of modeling and want to mix their knowledge to a more accessible level of interaction with themselves and their clients with render qualityAutodesk Revit Users that need to review visibility and navigation of construction BIM Models, from the inside."

"A Computer to accomplish the recommended exercisesNeed to install a trial of Autodesk Revit 2018 and Dynamo 1.3.1Need to have taken Architecture and/or Structure Revit Courses for ModelingAnd Need to download Unreal Engine to create the simulator"

"-100% online -Access to the course for life -30 days warranty money back -Available from desktop or mobile app -Can begin and finish the course any time -Can repeat the course any times"

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Reviews

This centre's achievements

2020

All courses are up to date

The average rating is higher than 3.7

More than 50 reviews in the last 12 months

This centre has featured on Emagister for 3 years

Subjects

  • Construction
  • model
  • 3d training
  • 3D
  • Communication Training
  • Programming
  • Construction Training
  • BIM
  • Infraestructure
  • Building Information Modeling
  • Building project
  • Visual Communication
  • Visual Programming
  • Gaming
  • Game
  • Gaming engine
  • 3DS Max
  • Virtual Reality
  • Unreal Engine
  • Engineering

Course programme

"Introducción
Introducción
Setting Everything for Export
Revit Configuration of Structural Model
Revit Export to 3d Max for Normals Alignment
Naming Convention by Maxscript DIS_ID
Export FBX to Unreal
Unreal Engine
Install and Configuration
Main Tabs of Unreal
Configuring Conditions for the player to work around
Importing Model to Unreal
Importing an FBX to Unreal
Review and Modify Collisions
Setup Materials
EST - Remaining Elements to Import
Importing Architecture
Architecture Import of Elements
Architecture Import of Elements Windows and Walls
Ligthing of Simulator
Importing Instalations
HVAC Import
Pipe Model Systems Extraction
SystemsName and ID CSV
Piping Import
Final Configuration Settings
Cleaning our Main Character
Building Lights
Packing the file to an EXE"

Gaming with BIM Models, 3d Coordination

up to £ 100