Hands-on Game Development with Unity 2018.1
Course
Online
Description
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Type
Course
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Methodology
Online
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Start date
Different dates available
Create amazing games with brilliant gameplay features using Unity 2018.1Want to learn to make games in Unity, but aren't sure where to start? Game development is more popular than ever right now, and there has never been a better time to jump in. This course will teach you everything you need to know to develop professional games in Unity from concept to launch. You will learn the best practices and techniques, whether you’'re looking to go indie or get hired as a Unity game developer. By the end of this course you will have honed the necessary skills to kick-start your game development career, so jump in now and get started!All the code and supporting files for this course are available on GitHub atAbout the AuthorRaymundo Barrera is a software engineer, who has spent the better part of the decade working on various serious, entertainment and educational projects in Unity. He has spoken at college campuses, and presented a talk at Unite 2017 in Austin, on app development in Unity. He is currently working in education tech as director of mobile engineering at a well-known education company. Free time outside of work is spent on a number of hobbies, including hiking, music, and cooking (primarily Mexican food).
Facilities
Location
Start date
Start date
About this course
Develop a foundation in game development in Unity by using industry-standard techniques
Design and implement prototypes to iterate quickly
Build a reusable framework to make development smoother
Master Unity's latest features to stay ahead of the curve
Master the best practices and techniques you need to know to develop professional games in Unity from beginning concept to launch
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Subjects
- Camera
- Project
- Writing
- Information Systems
- Programming
- Programme Planning
- Programming Application
- Technology
- IT
- IT Management
Course programme
- Why create a clean project structure?
- What is game specific code?
- Demo
- Git versus the Rest
- Demo
- Other notes
- Get to know all the rules with the help of a demo
- Take a look at Trello board
- Organize things
- Why create a clean project structure?
- What is game specific code?
- Demo
- Git versus the Rest
- Demo
- Other notes
- Get to know all the rules with the help of a demo
- Take a look at Trello board
- Organize things
- Why create a clean project structure?
- What is game specific code?
- Demo
- Why create a clean project structure?
- What is game specific code?
- Demo
- Why create a clean project structure?
- What is game specific code?
- Demo
- Why create a clean project structure?
- What is game specific code?
- Demo
- Why create a clean project structure?
- What is game specific code?
- Demo
- Why create a clean project structure?
- What is game specific code?
- Demo
- Git versus the Rest
- Demo
- Other notes
- Git versus the Rest
- Demo
- Other notes
- Git versus the Rest
- Demo
- Other notes
- Git versus the Rest
- Demo
- Other notes
- Git versus the Rest
- Demo
- Other notes
- Git versus the Rest
- Demo
- Other notes
- Get to know all the rules with the help of a demo
- Get to know all the rules with the help of a demo
- Get to know all the rules with the help of a demo
- Get to know all the rules with the help of a demo
- Get to know all the rules with the help of a demo
- Get to know all the rules with the help of a demo
- Take a look at Trello board
- Organize things
- Take a look at Trello board
- Organize things
- Take a look at Trello board
- Organize things
- Take a look at Trello board
- Organize things
- Take a look at Trello board
- Organize things
- Take a look at Trello board
- Organize things
- Why Prototype?
- Create a prototype character controller
- Represent the player in the game world
- Create a camera driver
- Allow the gameplay to be focused
- Keep the player in the center of the action
- Learn to creating scripts
- Allow the player to interact with enemies and the environment
- Learn to creating levels dynamically
- Allow for emergent gameplay, and variety
- Create a data-drive stats system
- Demo
- Create a decoupled and completely extensible input system
- Map player inputs to character actions
- Create a decoupled and completely extensible input system
- Map player inputs to character actions
- Create a decoupled and completely extensible input system
- Map player inputs to character actions
- Create a decoupled and completely extensible input system
- Map player inputs to character actions
- Create a decoupled and completely extensible input system
- Map player inputs to character actions
- Create a decoupled and completely extensible input system
- Map player inputs to character actions
- Take a look at sample character controller
- Do a Demo Drive Run
- Take a look at sample character controller
- Do a Demo Drive Run
- Take a look at sample character controller
- Do a Demo Drive Run
- Take a look at sample character controller
- Do a Demo Drive Run
- Take a look at sample character controller
- Do a Demo Drive Run
- Take a look at sample character controller
- Do a Demo Drive Run
- Create a simple save system
- Writing data to disk for later retrieval in the load process
- Create a simple save system
- Writing data to disk for later retrieval in the load process
- Create a simple save system
- Writing data to disk for later retrieval in the load process
- Create a simple save system
- Writing data to disk for later retrieval in the load process
- Create a simple save system
- Writing data to disk for later retrieval in the load process
- Create a simple save system
- Writing data to disk for later retrieval in the load process
- Create a progression mechanic
- Learn to track progress towards specific gameplay goals
- Create a progression...
Additional information
Hands-on Game Development with Unity 2018.1