Hard Surface Modeling in MODO

Course

Online

£ 10 + VAT

Description

  • Type

    Course

  • Methodology

    Online

  • Start date

    Different dates available

What is this course about?Hard surface modeling is a field of 3D modeling suitable for projects related to industrial design, engineering or prototyping. In the middle of the path that goes from pure polygonal modeling (mostly used in the videogame industry or archviz) and solid modeling (purely used in CAD systems for very technical levels) there is the hard surface modeling field, In this modeling style you will get advantage of both worlds: You will have the creative freedom of polygonal modeling and the finesse of solid modeling.In terms of building a path in your 3D artist career, hard surface modeling is a key point.

Facilities

Location

Start date

Online

Start date

Different dates availableEnrolment now open

About this course

Keeping a good mesh flow
Working in all quads for a good finished mesh
Solving typical problems
Adding interest to the look of your project, be it materials, lightning, modeling details...
Knowing the tools and how to use them properly

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Reviews

This centre's achievements

2021

All courses are up to date

The average rating is higher than 3.7

More than 50 reviews in the last 12 months

This centre has featured on Emagister for 4 years

Subjects

  • Cleaning
  • 3D
  • Materials
  • 3d training
  • Problem Solving

Course programme

Hard Surface Modeling in MODO 26 lectures 05:58:21 SHAPING THE RIM THE STROKES FILLING THE GAPS ADDING DETAILS EXPANDING THE STRUCTURE FINAL TOUCHES PREPARING THE PROFILE THE THREAD PATTERNS THE CALIPER: BLOCKING THE SHAPE FINISHING THE BASE SHAPE OPTIMIZING ADDING SOME DETAILS FINISHING THE CALIPERS TRACING THE LOGO SHAPE CLEANING UP THE MESH FINISHING AND PLACING THE LOGO THE BRAKING DISC ADDING MORE PARTS TO THE BRAKING SYSTEM ASSEMBLING PARTS MORE AND MORE DETAIL SOME FINAL TOUCHES MATERIALS AND LIGHTNING THE FINAL RENDER REALLY REALLY NICE PATTERNS SOLVING THE PROBLEM WHY IS THIS NOT WORKING Hard Surface Modeling in MODO 26 lectures 05:58:21 SHAPING THE RIM THE STROKES FILLING THE GAPS ADDING DETAILS EXPANDING THE STRUCTURE FINAL TOUCHES PREPARING THE PROFILE THE THREAD PATTERNS THE CALIPER: BLOCKING THE SHAPE FINISHING THE BASE SHAPE OPTIMIZING ADDING SOME DETAILS FINISHING THE CALIPERS TRACING THE LOGO SHAPE CLEANING UP THE MESH FINISHING AND PLACING THE LOGO THE BRAKING DISC ADDING MORE PARTS TO THE BRAKING SYSTEM ASSEMBLING PARTS MORE AND MORE DETAIL SOME FINAL TOUCHES MATERIALS AND LIGHTNING THE FINAL RENDER REALLY REALLY NICE PATTERNS SOLVING THE PROBLEM WHY IS THIS NOT WORKING SHAPING THE RIM SHAPING THE RIM SHAPING THE RIM SHAPING THE RIM THE STROKES THE STROKES THE STROKES THE STROKES FILLING THE GAPS FILLING THE GAPS FILLING THE GAPS FILLING THE GAPS ADDING DETAILS ADDING DETAILS ADDING DETAILS ADDING DETAILS EXPANDING THE STRUCTURE EXPANDING THE STRUCTURE EXPANDING THE STRUCTURE EXPANDING THE STRUCTURE FINAL TOUCHES FINAL TOUCHES FINAL TOUCHES FINAL TOUCHES PREPARING THE PROFILE PREPARING THE PROFILE PREPARING THE PROFILE PREPARING THE PROFILE THE THREAD PATTERNS THE THREAD PATTERNS THE THREAD PATTERNS THE THREAD PATTERNS THE CALIPER: BLOCKING THE SHAPE THE CALIPER: BLOCKING THE SHAPE THE CALIPER: BLOCKING THE SHAPE THE CALIPER: BLOCKING THE SHAPE FINISHING THE BASE SHAPE FINISHING THE BASE SHAPE FINISHING THE BASE SHAPE FINISHING THE BASE SHAPE OPTIMIZING OPTIMIZING OPTIMIZING OPTIMIZING ADDING SOME DETAILS ADDING SOME DETAILS ADDING SOME DETAILS ADDING SOME DETAILS FINISHING THE CALIPERS FINISHING THE CALIPERS FINISHING THE CALIPERS FINISHING THE CALIPERS TRACING THE LOGO SHAPE TRACING THE LOGO SHAPE TRACING THE LOGO SHAPE TRACING THE LOGO SHAPE CLEANING UP THE MESH CLEANING UP THE MESH CLEANING UP THE MESH CLEANING UP THE MESH FINISHING AND PLACING THE LOGO FINISHING AND PLACING THE LOGO FINISHING AND PLACING THE LOGO FINISHING AND PLACING THE LOGO THE BRAKING DISC THE BRAKING DISC THE BRAKING DISC THE BRAKING DISC ADDING MORE PARTS TO THE BRAKING SYSTEM ADDING MORE PARTS TO THE BRAKING SYSTEM ADDING MORE PARTS TO THE BRAKING SYSTEM ADDING MORE PARTS TO THE BRAKING SYSTEM ASSEMBLING PARTS ASSEMBLING PARTS ASSEMBLING PARTS ASSEMBLING PARTS MORE AND MORE DETAIL MORE AND MORE DETAIL MORE AND MORE DETAIL MORE AND MORE DETAIL SOME FINAL TOUCHES SOME FINAL TOUCHES SOME FINAL TOUCHES SOME FINAL TOUCHES MATERIALS AND LIGHTNING MATERIALS AND LIGHTNING MATERIALS AND LIGHTNING MATERIALS AND LIGHTNING THE FINAL RENDER THE FINAL RENDER THE FINAL RENDER THE FINAL RENDER REALLY REALLY NICE PATTERNS REALLY REALLY NICE PATTERNS REALLY REALLY NICE PATTERNS REALLY REALLY NICE PATTERNS SOLVING THE PROBLEM SOLVING THE PROBLEM SOLVING THE PROBLEM SOLVING THE PROBLEM WHY IS THIS NOT WORKING WHY IS THIS NOT WORKING WHY IS THIS NOT WORKING WHY IS THIS NOT WORKING

Additional information

First of all, the techniques and methods shown in this course are, in a high percentage, applicable to any other 3D modeling software. As a teacher, I always try to keep it simple, use the tools wisely and show the basics that every 3D modeler should know. For this course, I used Foundry´s MODO901, so you will need to have that software installed in your computer. It is not strictly limited to the 901 version (you will be able to replicate almost all the procedures even in previous versions) but it is highly recommended to follow it with the latest version, or you will be missing some specific tools. Included in the first lesson there is a download link for you to download the sample files in MODO´s native format, and also in OBJ format if you want to use another software. The images used as blueprints and a nice HDRI image for the illumination is also included.

Hard Surface Modeling in MODO

£ 10 + VAT