How to Prepare, Texture, and Render a Game Poly Weapon

Course

Online

£ 10 VAT inc.

Description

  • Type

    Course

  • Methodology

    Online

  • Start date

    Different dates available

Hello guys,In this tutorial i'm gonna show you how to prepare asset in Autodesk Maya to texture it in Substance Painter. And rendering by using Substance Painter's IRAY.You will be learning some of the basics of substance painter which are needed to texture the assets.Then ill take you towards the detailing the low poly mesh to give the best look for it.Finally ill be explaining how to render the asset using substance painter with it's render settings.Hope you enjoy this course. Thank you.A very basic skill of Autodesk Maya and Substance painter recommended.You can directly contact me for the future support.

Facilities

Location

Start date

Online

Start date

Different dates availableEnrolment now open

About this course

In this tutorial you can learn how to Prepare, Texture, Render a game poly asset By using Substance Painter and Maya

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This centre's achievements

2021

All courses are up to date

The average rating is higher than 3.7

More than 50 reviews in the last 12 months

This centre has featured on Emagister for 4 years

Subjects

  • Rendering
  • Painter
  • Maya training
  • Autodesk

Course programme

Prepare, Texture, and Render a game poly weapon in Maya and SP 9 lectures 02:30:05 01 Introduction 02_Preparation 03 Basic Introduction of Substance Painter's UI 04 Baking_Base_Maps 05 Adding Details 06 Adding final Details06 Adding final Details 07 Texturing the asset 08 Settings for Final Rendering in IRAY 09 Conclusion Prepare, Texture, and Render a game poly weapon in Maya and SP 9 lectures 02:30:05 01 Introduction 02_Preparation 03 Basic Introduction of Substance Painter's UI 04 Baking_Base_Maps 05 Adding Details 06 Adding final Details06 Adding final Details 07 Texturing the asset 08 Settings for Final Rendering in IRAY 09 Conclusion 01 Introduction 01 Introduction 01 Introduction 01 Introduction 02_Preparation 02_Preparation 02_Preparation 02_Preparation 03 Basic Introduction of Substance Painter's UI 03 Basic Introduction of Substance Painter's UI 03 Basic Introduction of Substance Painter's UI 03 Basic Introduction of Substance Painter's UI 04 Baking_Base_Maps 04 Baking_Base_Maps 04 Baking_Base_Maps 04 Baking_Base_Maps 05 Adding Details 05 Adding Details 05 Adding Details 05 Adding Details 06 Adding final Details06 Adding final Details 06 Adding final Details06 Adding final Details 06 Adding final Details06 Adding final Details 06 Adding final Details06 Adding final Details 07 Texturing the asset 07 Texturing the asset 07 Texturing the asset 07 Texturing the asset 08 Settings for Final Rendering in IRAY 08 Settings for Final Rendering in IRAY 08 Settings for Final Rendering in IRAY 08 Settings for Final Rendering in IRAY 09 Conclusion 09 Conclusion 09 Conclusion 09 Conclusion

Additional information

Basic idea of these Maya and substance painter would be recommended This course is for the students that have a basic understanding of modeling, UV mapping, texturing and Rendering that who wants to make game poly assets for next-gen mobile or PC games

How to Prepare, Texture, and Render a Game Poly Weapon

£ 10 VAT inc.