Interactive 3D Graphics - Autodesk
Course
Online
Description
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Type
Course
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Methodology
Online
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Start date
Different dates available
This course will teach you the principles of 3D computer graphics: meshes, transforms, lighting, animation, and making interactive 3D applications run in a browser.
Facilities
Location
Start date
Start date
Reviews
Subjects
- 3D
- 3d training
- Graphics
- Lighting
- Animation
- Basic IT
- Basic
- Materials
- Basic IT training
- Autodesk
Course programme
Motivation and a trip down the graphics pipeline, laying out the fundamental processes
Lesson 2: Points, Vectors, and MeshesThe basics of 3D geometry definition
Lesson 3: Colors and MaterialsColor representation, material computations, transparency
Lesson 4: TransformsTranslation, scale, rotate and how to properly combine all these
Lesson 5: MatricesTransform representation and how to fully control these
Lesson 6: LightsDirectional and point light sources
Lesson 7: CamerasHow the camera is defined
Lesson 8: Textures and ReflectionsColor and opacity textures, along with reflection and normal mapping
Lesson 9: Shader ProgrammingAn introduction to programming vertex and pixel shaders
Lesson 10: Interaction and AnimationHow to select and make objects move
Interactive 3D Graphics - Autodesk