Introduction to Motion 3
Course
In Luton
Description
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Type
Course
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Location
Luton
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Duration
3 Days
This comprehensive course covers working with Motion's Real-Time Design engine and interface, behavior-based animation, parameter behaviors, blend modes, advanced particle system design, advanced title animation, working with templates, chroma key techniques, masking methods, DVD motion menu design, tablet-driven gesture UI techniques, working with audio, keyframing, and integration. Suitable for: This class is designed for students who are looking to learn more about creating motion graphics using Motion and who prefer hands-on, interactive instruction.
Facilities
Location
Start date
Start date
About this course
Students should have the following prerequisite knowledge prior to attending the course:
- Basic knowledge of Mac OS X
- Some knowledge of Final Cut Pro 6 is helpful
Reviews
Course programme
Introduction to Motion 3
What You Will Learn
- Understanding behavior-based animation and templates
- Working with blend modes and chroma key techniques
- Advanced particle system design
- Masking methods
- Keyframing techniques
- Integration with Apple Professional Applications
Course Outline:
Day 1
Topic Description
- A Tour of Motion Getting to know the interface
- Some Windowing Hot Keys
- Gestural Input
- Importing Footage
- Setting the Play Range
- Zooming Options
- Adding Layers
- Cloning and Instancing
- Applying Behaviors
- Using the Motion Path Behaviors
- Applying Filters
- Soloing RAM Previews
- Freezing Tracks
- Deactivating Behaviors and Filters
- Particle Simulations
- Adding a Third Dimension and Autosave
Generators and Particle Presets Applying Generators from the Library
- Motion Blur-dependent Presets
- Core Image Content
- Working in the Inspector
- Working with Gradients
- Using Hotboxes and Sliders
- Using the Displacement Filter
- Using Image Wells
- Rendering and Asset Management
Groups
- Layers and Blend Modes Building a Multi-Layered Composite
- Navigating the Layers Tab
- Working with Filters and Behaviors in the Layers Tab
- Creating Text
- Modifying Blend Modes
- Nesting and Collapsing and Working in Float Space
The Third Dimension Converting from 2D to 3D
- Getting Around in 3D
- "First-person Shooter" Navigation
- Arranging Layers with Depth, Mixing 2D and 3D Layers
- Adding Lights
- 3D Texture Properties
- Adding Cameras
- Applying an Animation Preset
- Working with Behaviors in 3D and a Quick Look at Particles
Using Templates Using Motion's Templates
- Accessing Template Elements, Creating Your Own Templates and Working iLIfe Content
Creating Text Effects Formatting Text, Working with Text Parameters
- Browsing Text Presets
- Sequencing Test, Animating Text on a Path
- Working with 3D Text, and Creating Custom Presets
Day 2
Topic Description
- Particles and Parameter Behaviors Building Particles from a Movie Clip
- Refining a Particle System
- Adding Color
- Changing Rotation and Spin
- Changing Scale, Birth, Death, and Life
- Using Parameter Behaviors and MIDI Control
The Replicator Replicating a Clip
- Adjusting the Replicator Shape
- Modifying Rows and Applying the Sequence Replicator Behavior
Advanced Particle Design Sprites
- Multiple Particles
- One Emitter
- Emitter Shapes
- Modifying Particle Behavior
- Particle Proxies and RAM Previews
- Blending
- Particles in 3D Space and Moving Particles with Simulation Behaviors
Keyframing Setting Keys Manually
- Record Animation Shortcut
- Record Animation Modes
- Working in the Keyframe Editor
- Parameter Hotkeys
- Working with Keyframes in the Timeline and Keyframing FIlters
Painting in Motion Basic Painting
- Write-on Effect, Customizing Brushes
- Changing Stroke Properties over Life
- Working with a Pen and Tablet
- Applying Dynamics and Behaviors and Creating 3D Effects with Paint Strokes
Day 3
Topic Description
- Keying and Shapes Pulling a Key
- Treating the Edges
- Creating a Garbage Matte
- Keyframing the Garbage Matte and Rotoscoping with the B-spline Tool
Tracking and Matchmoving Tracking Defined
- the Two Trackers
- Smoothing Footage
- Matchmoving a Screen Insert
- Hinting Features
- Adding Glass to the Screen and Tracking with Filter Center Points
Roundtripping
- Nonlinear Editing and O-flow Retiming Frame Blending vs. O-Flow
- Sending from Final Cut Pro
- Makers into Motion from Final Cut Pro
- Working with the Content in Motion
- Returning to Final Cut Pro, Motion Menus with DVD Studio Pro and Soundtrack Pro Integration
Audio and Markers Mixing in Sound Effects
- Multi-Channel Audio File Support
- Using the Waveform Editor
- Using the Keyframe Editor
- Using the Timeline
- Adding Markers and Driving Animation using Audio Behaviors
Course book included: Yes
Exam included: No
Certificate of acheivement supplied: Yes
Classes are scheduled approximately every 6-8 weeks, however we can run bespoke courses and classes for groups outside this schedule please contact us for details.
Introduction to Motion 3