Java Fundamentals
Training
In Belfast
Description
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Type
Training
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Level
Beginner
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Location
Belfast (Northern Ireland)
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Duration
5 Days
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Start date
Different dates available
This course introduces the key components of the Java programming language. Starting from first basics, it introduces the essential Java language syntax, idioms, and tools required to quickly become productive as a Java developer.
As with all our courses, the syllabus can be tweaked to cover more advanced topics, depending on your needs.
The course is delivered by a seasoned Java developer with over 25 years of commercial experience, including 13+ years working with Java.
Facilities
Location
Start date
Start date
About this course
By the end of the course delegates should be competent in the key components of the Java language, syntax, idioms and tools
Developers at all levels
Some knowledge of basic coding
None
Course can be flexible and tailored to suit needs of the delegates
Email training@Instil.co to request information on a specific course and a member of our training team will get in contact with you as soon as possible
Reviews
Subjects
- Java language
- Java Fundamentals
- Java Developers
- Java Programming
- Java I/O
- Syntax
- Idioms
- JVM
- Java concepts
- Java methods
Course programme
- Variables, functions and libraries
- Compiled programs vs interpreted scripts
- Typed and untyped programming
- Static vs dynamic typing
- Threads and call stacks
- Errors and exceptions
- Origins and goals of the Java language
- Bytecode and the Java Virtual Machine
- Packages and dynamic class loading
- Garbage collection in Java
- Writing Hello World! in Java
- Declaring variables to hold numbers
- Declaring variables to hold strings
- Casting and converting between types
- Reading and writing from the console
- Conditional execution using the if statement
- Conditional execution using the switch statement
- Bounded iteration using the for loop
- Unbounded iteration using the while and do … while loops
- Alerting the execution of a loop using break and continue
- Different ways of writing infinite loops
- What does the static keyword mean?
- Understanding how parameters are passed
- Choosing if a method should be public or private
- Understanding recursion and writing recursive methods
- What is a data structure?
- Why are data structures dangerous?
- What are classes and objects?
- What makes an object different from a class?
- Key principle one – Abstraction
- Key principle two – Encapsulation
- How do you avoid repetition in classes?
- Key principle three – Inheritance
- How do you change inherited behavior?
- Key principle four – Polymorphism
- Allocating objects from the heap
- Linking to objects via references
- Moving references to other objects
- Pointing a reference at null
- Ensuring an object is no longer referenced
- A brief introduction to the theory of garbage collection
- Strings are objects in Java
- Arrays are objects in Java
- Every class has an instance of Class
- Creating basic Java classes
- Choosing accessibility levels
- Overloading and overriding methods
- Overriding the toString method
- Comparing references using the instanceof operator
- Comparing references using class objects
- Inheriting from a base class
- Creating abstract and final classes
- Writing appropriate class constructors
- Private constructors and singletons
- Static and instance initialization blocks
- Top down class and object initialization
- Declaring and using interfaces
- Using inner and anonymous classes
- Implementing equal and hashcode
- Cloning and copy constructors
- GUI Development in Java
- How the Swing library works
- Creating a window class via inheritance
- Adding widgets to the window
- Positioning widgets using layout managers
- Adding event handling to the GUI
- Introducing errors, runtime exceptions and checked exceptions
- Exceptions in constructors and finalizers
- Implementing an effective exception handling strategy
- The correct use of finally blocks
- Using Java assertions
- Introducing input and output streams
- Introducing readers and writers
- Using File objects to resolve file paths
- Text based file I/O with buffered streams
- Binary based file I/O using data streams
- Serializing Java objects
- Customizing Java Serialization
Additional information
Java Fundamentals