Java Programming
Training
In Leatherhead
Description
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Type
Training
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Location
Leatherhead
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Duration
5 Days
Aspect Training's Java Programming training course focuses on the fundamentals of the Java language, object oriented development and the structure of Java applets and applications. It covers Java Platform 2 up to version 5.0. Delegates will learn how to develop Java systems that use various core API packages. They will develop systems that support multi-threading and networking. Suitable for: Unemployed Training are here to help you find the skills you require to get back into employment. Whether you require new skills to change career or simply to bring your existing skills up to date, we can help you. This course is aimed at anyone who needs to learn how to develop in Java. Some experience with another programming language would be an advantage.
Facilities
Location
Start date
Start date
About this course
Java has always been associated with GUI development and this course shows delegates how to develop graphical applets and applications using the JFC (AWT and Swing).
Reviews
Course programme
Introducing Java
Introduction
The Java Development Environment
The Java Runtime Environment
Compiling and Executing Java Programs
Java Programs
Introduction to Java Security
Packages
The Java Language
Variables
Data Types
Declaring Variables
Primitive Variables
Reference Variables
Declaring, Initializing and Releasing
Reference Variables
Arithmetic and Comparison Operators
Shortcut Operators
Short-Circuit Operators
Converting Data Types
Code Blocks
Statements and Semi-Colons
IF... ELSE
IF... ELSE... IF
SWITCH CASE
WHILE...
DO... WHILE
FOR...
BREAK
The CONTINUE Statement
Comments
Strings
Objects and Classes
Introduction
Objects
Encapsulation
Classes
Class Member Data
Defining and Using Constructors
Static Initializers
Static Imports
Garbage Collection
Object Lifetime
Inheritance
Introduction
Classes and Inheritance
Methods in the Sub Class
Polymorphism
Other Inheritance Issues
Converting Reference Types
Wrapper Classes
Abstract Classes and Interfaces
Introduction
Abstraction
Abstract Classes
Abstract Class References
Abstract Methods
Abstraction Rules and Guidelines
Interfaces
Defining and Implementing an Interface
Type Conversions and Interfaces
Summary
Collections
Introduction
The java.util Package
Lists
Maps
How to Choose a Collection Class
Generics
The Enhanced FOR Loop
Variable Method Arguments
Auto Boxing
Exceptions
Syntax Errors
Runtime Errors
Logical Errors
Exception Handling
Exception Objects
Handling Exceptions
User-Defined Exception Classes
Exception Handling Guidelines
Creating GUIs with the Abstract
Windowing Toolkit
Introduction
AWT Example
AWT Components
Layout Managers
Events
Introduction
The Java Event Model
Types of Event
Event Examples
Creating GUIs with Swing
Introduction
Swing Packages Overview
Swing Applets
Japplet
Swing Components
Swing Layouts
Files and Stream Input/Output
Introduction
Byte Oriented Input and Output Streams
Decoration
Character Oriented Streams
Standard I/O Streams
Examples Using I/O Streams
The File Class
Object Serialization
Introduction
Examples
Serialization Issues
The Externalizable Interface
Version Serialized Files
Java Beans
Introduction
What is a Component?
The Java Beans Component Model
Properties
Designing a JavaBean Class
Threads
Introduction
What are Threads?
Creating Threads
Implementing the Runnable Interface
Synchronizing Access to Resources
Communicating Between Threads
Networking and the URL Class
Introduction
The TCP/IP Network Model
TCP/IP Protocols
Uniform Resource Locator (URL)
Java and URLs
Java Archives - Jar Files
Introduction
Deploying Applets
Creating Jar Files
The Jar Manifest
Transmission Control Protocol (TCP)
Additional information
Students per class: 8
Java Programming