Kotlin Design Patterns

Course

Online

£ 150 VAT inc.

Description

  • Type

    Course

  • Methodology

    Online

  • Start date

    Different dates available

Over the years, programmers have run into pretty much the same problems time and time again; not every problem is entirely unique. Therefore, over time programmers applied varying solutions to these problems, and this is how design patterns were born.This course will walk you through some centrally significant design patterns so that you can easily resolve programming issues encountered in your day-to-day tasks. You'll learn these patterns in one of the most modern languages: Kotlin! We cover the three major areas in design patterns: creational patterns, structural patterns, and behavioral patterns. We also implement one structural pattern—Decorators—that plays an important role in adding functionalities to your programs. We take a look at different kinds of problem and implement the required patterns while avoiding common pitfalls. We also supply useful tips and tricks to use design patterns more effectively.By the end of the course, you will be confident about using varying types of design patterns to solve common design problems.Please note that a basic familiarity with Kotlin is desirable to get the most out of this course, along with some experience working with Android Studio.The code files and related files are placed on GitHub at About the AuthorYusuf Saber is a seasoned Android developer with over 8 years' professional experience in Android development. Yusuf has been in love with Kotlin since its first stable release in 2016. Since then, he has been using Kotlin to develop Android applications. Yusuf earned his Master's degree in Computer Engineering from Ryerson University in 2011 and started his career as a .NET developer before turning to Android. He has worked on a large range of Android apps, from social to multimedia to B2B and more!

Facilities

Location

Start date

Online

Start date

Different dates availableEnrolment now open

About this course

What design patterns are and how to implement them with Kotlin
Use three creational patterns—Builder, Singleton, and Factory—to make program designs more flexible
Use one structural pattern—Decorator—to add a layer of functionality to your program
Use two behavioral patterns: Chain of Responsibility and Observer
When and where to use design patterns in your code

Questions & Answers

Add your question

Our advisors and other users will be able to reply to you

Who would you like to address this question to?

Fill in your details to get a reply

We will only publish your name and question

Reviews

This centre's achievements

2021

All courses are up to date

The average rating is higher than 3.7

More than 50 reviews in the last 12 months

This centre has featured on Emagister for 4 years

Subjects

  • Application Architecture
  • Design
  • Programming
  • Architecture Design
  • Builder
  • Design techniques
  • Information Systems
  • Information Visualisation
  • Web
  • Web Designer

Course programme

Introduction to Design Patterns 5 lectures 23:05 The Course Overview This video provides an overview of the entire course. Definition and Course Contents This video will talk about the definition of the design pattern and a brief idea about the course’s content. • Discuss about the application we will build throughout the course • Define Design Patterns and give a high-level overview of the course contents Solving Problems with Design Patterns The student needs to understand what their job is as a problem solver and that software is their tool. They also need to understand how a developer progresses in their career. • Talk about the progression from basic OOP concepts to more advanced topics • Discuss how a developer goes from a junior to a senior developer • Discuss the important of application architecture design Procuring Design Patterns The student needs to understand where design patterns started from and why they even exist. This video will traverse through the development of design patterns. • Discuss the origin of solving problems in software development • Understand the need for standard solutions for recurring problems • Look at the procurement and standardization of design patterns Looking at Different Types of Design Patterns We will review, at a high level, the three categories of design patterns and the six design patterns that we will discuss in this course. • Give a list of the categories and specific design patterns we will discuss • Define and discuss the three categories of design patterns • Define and discuss the six specific design patterns Introduction to Design Patterns - Quiz Introduction to Design Patterns 5 lectures 23:05 The Course Overview This video provides an overview of the entire course. Definition and Course Contents This video will talk about the definition of the design pattern and a brief idea about the course’s content. • Discuss about the application we will build throughout the course • Define Design Patterns and give a high-level overview of the course contents Solving Problems with Design Patterns The student needs to understand what their job is as a problem solver and that software is their tool. They also need to understand how a developer progresses in their career. • Talk about the progression from basic OOP concepts to more advanced topics • Discuss how a developer goes from a junior to a senior developer • Discuss the important of application architecture design Procuring Design Patterns The student needs to understand where design patterns started from and why they even exist. This video will traverse through the development of design patterns. • Discuss the origin of solving problems in software development • Understand the need for standard solutions for recurring problems • Look at the procurement and standardization of design patterns Looking at Different Types of Design Patterns We will review, at a high level, the three categories of design patterns and the six design patterns that we will discuss in this course. • Give a list of the categories and specific design patterns we will discuss • Define and discuss the three categories of design patterns • Define and discuss the six specific design patterns Introduction to Design Patterns - Quiz The Course Overview This video provides an overview of the entire course. The Course Overview This video provides an overview of the entire course. The Course Overview This video provides an overview of the entire course. The Course Overview This video provides an overview of the entire course. This video provides an overview of the entire course. This video provides an overview of the entire course. Definition and Course Contents This video will talk about the definition of the design pattern and a brief idea about the course’s content. • Discuss about the application we will build throughout the course • Define Design Patterns and give a high-level overview of the course contents Definition and Course Contents This video will talk about the definition of the design pattern and a brief idea about the course’s content. • Discuss about the application we will build throughout the course • Define Design Patterns and give a high-level overview of the course contents Definition and Course Contents This video will talk about the definition of the design pattern and a brief idea about the course’s content. • Discuss about the application we will build throughout the course • Define Design Patterns and give a high-level overview of the course contents Definition and Course Contents This video will talk about the definition of the design pattern and a brief idea about the course’s content. • Discuss about the application we will build throughout the course • Define Design Patterns and give a high-level overview of the course contents This video will talk about the definition of the design pattern and a brief idea about the course’s content. • Discuss about the application we will build throughout the course • Define Design Patterns and give a high-level overview of the course contents This video will talk about the definition of the design pattern and a brief idea about the course’s content. • Discuss about the application we will build throughout the course • Define Design Patterns and give a high-level overview of the course contents Solving Problems with Design Patterns The student needs to understand what their job is as a problem solver and that software is their tool. They also need to understand how a developer progresses in their career. • Talk about the progression from basic OOP concepts to more advanced topics • Discuss how a developer goes from a junior to a senior developer • Discuss the important of application architecture design Solving Problems with Design Patterns The student needs to understand what their job is as a problem solver and that software is their tool. They also need to understand how a developer progresses in their career. • Talk about the progression from basic OOP concepts to more advanced topics • Discuss how a developer goes from a junior to a senior developer • Discuss the important of application architecture design Solving Problems with Design Patterns The student needs to understand what their job is as a problem solver and that software is their tool. They also need to understand how a developer progresses in their career. • Talk about the progression from basic OOP concepts to more advanced topics • Discuss how a developer goes from a junior to a senior developer • Discuss the important of application architecture design Solving Problems with Design Patterns The student needs to understand what their job is as a problem solver and that software is their tool. They also need to understand how a developer progresses in their career. • Talk about the progression from basic OOP concepts to more advanced topics • Discuss how a developer goes from a junior to a senior developer • Discuss the important of application architecture design The student needs to understand what their job is as a problem solver and that software is their tool. They also need to understand how a developer progresses in their career. • Talk about the progression from basic OOP concepts to more advanced topics • Discuss how a developer goes from a junior to a senior developer • Discuss the important of application architecture design The student needs to understand what their job is as a problem solver and that software is their tool. They also need to understand how a developer progresses in their career. • Talk about the progression from basic OOP concepts to more advanced topics • Discuss how a developer goes from a junior to a senior developer • Discuss the important of application architecture design Procuring Design Patterns The student needs to understand where design patterns started from and why they even exist. This video will traverse through the development of design patterns. • Discuss the origin of solving problems in software development • Understand the need for standard solutions for recurring problems • Look at the procurement and standardization of design patterns Procuring Design Patterns The student needs to understand where design patterns started from and why they even exist. This video will traverse through the development of design patterns. • Discuss the origin of solving problems in software development • Understand the need for standard solutions for recurring problems • Look at the procurement and standardization of design patterns Procuring Design Patterns The student needs to understand where design patterns started from and why they even exist. This video will traverse through the development of design patterns. • Discuss the origin of solving problems in software development • Understand the need for standard solutions for recurring problems • Look at the procurement and standardization of design patterns Procuring Design Patterns The student needs to understand where design patterns started from and why they even exist. This video will traverse through the development of design patterns. • Discuss the origin of solving problems in software development • Understand the need for standard solutions for recurring problems • Look at the procurement and standardization of design patterns The student needs to understand where design patterns started from and why they even exist. This video will traverse through the development of design patterns. • Discuss the origin of solving problems in software development • Understand the need for standard solutions for recurring problems • Look at the procurement and standardization of design patterns The student needs to understand where design patterns started from and why they even exist. This video will traverse through the development of design patterns. • Discuss the origin of solving problems in software development • Understand the need for standard solutions for recurring problems • Look at the procurement and standardization of design patterns Looking at Different Types of Design Patterns We will review, at a high level, the three categories of design patterns and the six design patterns that we will discuss in this course. • Give a list of the categories and specific design patterns we will discuss • Define and discuss the three categories of design patterns • Define and discuss the six specific design patterns Looking at Different Types of Design Patterns We will review, at a high level, the three categories of design patterns and the six design patterns that we will discuss in this course. • Give a list of the categories and specific design patterns we will discuss • Define and discuss the three categories of design patterns • Define and discuss the six specific design patterns Looking at Different Types of Design Patterns We will review, at a high level, the three categories of design patterns and the six design patterns that we will discuss in this course. • Give a list of the categories and specific design patterns we will discuss • Define and discuss the three categories of design patterns • Define and discuss the six specific design patterns Looking at Different Types of Design Patterns We will review, at a high level, the three categories of design patterns and the six design patterns that we will discuss in this course. • Give a list of the categories and specific design patterns we will discuss • Define and discuss the three categories of design patterns • Define and discuss the six specific design patterns We will review, at a high level, the three categories of design patterns and the six design patterns that we will discuss in this course. • Give a list of the categories and specific design patterns we will discuss • Define and discuss the three categories of design patterns • Define and discuss the six specific design patterns We will review, at a high level, the three categories of design patterns and the six design patterns that we will discuss in this course. • Give a list of the categories and specific design patterns we will discuss • Define and discuss the three categories of design patterns • Define and discuss the six specific design patterns Introduction to Design Patterns - Quiz Introduction to Design Patterns - Quiz Introduction to Design Patterns - Quiz Introduction to Design Patterns - Quiz Using the Builder Pattern for Object Creation 3 lectures 17:58 Dealing with Complex Objects Discuss the problem with having constructors that have a lot of parameters and how it can be difficult to work with them. • Know the common need for classes that have many member variables • Discuss the first choice of having a constructor with lots of parameters • Discuss the second choice of having an empty constructor but lots of setters Building Complex Object Efficiently Discuss the Builder Pattern in detail so the student understands the theory behind it and how it can be implemented in any language. • Know the anatomy of a Builder class • Talk how to set values to the builder • Discuss how to program the Build method The Builder Pattern with Kotlin Discuss how the Builder Pattern can be implemented in the Kotlin programming language. • Demonstrate how the Builder class can be set up in our app • Discuss how to set values and build with the builder class • Understand how the Builder class can now be used to build objects (Outfit) Using the Builder Pattern for Object Creation - Quiz Using the Builder Pattern for Object Creation. 3 lectures 17:58 Dealing with Complex Objects Discuss the problem with having constructors that have a lot of parameters and how it can be difficult to work with them otlinClothes • Show how we can use the ShoppingCart class anywhere in the app When Does One Use the Singleton Pattern? Discuss when it is appropriate to use the singleton pattern and add a ShoppingCart class to our app Kotlin Clothes. • Discuss situations where singleton is appropriate to use • ...

Additional information

A basic familiarity with Kotlin is desirable to get the most out of this course

Kotlin Design Patterns

£ 150 VAT inc.