Learning Autodesk Maya 2016

Training

Online

up to £ 100

Description

  • Type

    Training

  • Methodology

    Online

  • Class hours

    7h

  • Start date

    Different dates available

"In this Learning Autodesk Maya 2016 training course, expert author Todd Palamar will teach you the basic fundamentals of Autodesk Maya. This course is designed for the absolute beginner, meaning no previous experience with Autodesk Maya is required.You will start by touring the Maya interface, then jump into learning about nodes and transformations. From there, Todd will teach you about polygon modeling, including how to select polygon components, extrude faces, and how to extrude along a curve. This video tutorial also covers texturing, rigging and weighting, and animation. Finally, you will learn about rendering with mental ray.Once you have completed this computer based training course, you will be be fully capable of modeling, texturing, animating, and rendering in Autodesk Maya. Working files are included, allowing you to follow along with the author throughout the lessons."

Facilities

Location

Start date

Online

Start date

Different dates availableEnrolment now open

About this course

"Learn the key skills to master Maya and create amazing modelsOnce you have completed this training course, you will be be fully capable of modeling, texturing, animating, and rendering in Autodesk Maya. Working files are included, allowing you to follow along with the author throughout the lessons."

Suitable for users of all levels

"PC or MacWorking files are included, allowing you to follow along with the author throughout the lessons."

"-100% online -Access to the course for life -30 days warranty money back -Available from desktop or mobile app -Can begin and finish the course any time -Can repeat the course any times"

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Reviews

This centre's achievements

2020

All courses are up to date

The average rating is higher than 3.7

More than 50 reviews in the last 12 months

This centre has featured on Emagister for 3 years

Subjects

  • Animation
  • Rendering
  • Maya training
  • Autodesk
  • Animation Tools
  • Animation Software
  • Animation Builder
  • 3d art
  • 3D scenes
  • 3D Model
  • 3D view
  • 3D Scene
  • Design software
  • Design Training
  • Design Tools
  • Design Skills
  • Modeling tools
  • Modelling skills
  • Modelling Features
  • Engineering Design

Course programme

"Introduction
Important - Download These First - Working Files
Introduction To Maya
About The Author
What To Expect
Maya Help
The Maya Interface
Interface Overview
Hotbox And Marking Menus
Camera Control
Projects
Nodes And Transformations
Primitive Objects
Transforming Objects
Parenting And Grouping
Hypergraph
Outliner
Image Planes
Introduction To Curves
Modifying Curves
Polygon Modeling
Understanding Polygons
Selecting Polygon Components
Basic Structure - Part 1
Basic Structure - Part 2
Extrude Faces - Part 1
Extrude Faces - Part 2
Edge Loops
Mirror Geometry
Normals
Sculpting
Bridge - Part 1
Bridge - Part 2
Bevel
Booleans
Quad Draw
Texturing
UV Mapping - Part 1
UV Mapping - Part 2
Mirror And Layout UVs
Applying Custom Textures - Part 1
Applying Custom Textures - Part 2
Rigging and Weighting
Understanding Joints
Creating A Skeleton
Binding Geometry
Painting Weights
Mirror Weights
IK Handles
Basic Rigging
Node Editor
Animation
Setting Key Frames
Animating
Dope Sheet
Graph Editor - Part 1
Graph Editor - Part 2
Graph Editor - Part 3
Rendering With Mental Ray
Batch Rendering
Mental Ray
Conclusion
Conclusion"

Learning Autodesk Maya 2016

up to £ 100