MA Experience Design
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Great facilities, nice place, professors were great and well educated. Wiif is horrible. Overall a decent place if you could do something about your internet.
← | →
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I was a student at Hatfield a d I tell you this place is like horrible. I didn't like a single thing about it except for it has good placements for you. Rest is like not worthy of giving your precious time.
← | →
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I am seeking support since I am being told I will fail but not getting one which is affecting my mental health, I can't wait to leave.
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Postgraduate
In Hatfield
Description
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Type
Postgraduate
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Location
Hatfield
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Duration
1 Year
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Start date
September
MA Experience Design is an interdisciplinary award which is designed to allow students to study a newly emergent subject area which combines a range of design practices whose main focus involves space (both physical and virtual) and the presentation of a range of digital (and other) media over a period of time.
Typical applications include museum exhibition design, theme park design, immersive theatre, fine art installations, locative and immersive games and virtual reality.
Facilities
Location
Start date
Start date
About this course
MA Experience Design offers the opportunity to study an exciting and expanding area of the Creative Industries Experiment and explore immersive practice and develop innovative and effective combinations of practices, media and spatial design.
Develop high-level skills in experience design incorporating your chosen specialisms or areas of interest supported by expert tutors.
Project-based work where the emphasis is on the creative, informed application of new technologies and devices to produce compelling user experiences.
Exhibition designers for museums and heritage organisations, Immersive games developers, VR producers, User Experience innovators, Installation artists, Immersive theatre designers, digital entrepreneurs, interactive marketing designers.
Applicants should have an honours degree (2:2 or above) or equivalent professional experience in one of the component areas that contribute to projects produced in the Experience Economy. These disciplines include, Film and TV, Digital Media Arts, Interior Architecture, Games Design, Multimedia Technology, Animation, Model Design, VFX, and Interactive Media Design. Alternatively, they may have a strong interest in one or more of these areas combined with an honours degree (2:2 or above) in an unrelated area. Accreditation of professional experience may be possible for practitioners without a f
Reviews
-
Great facilities, nice place, professors were great and well educated. Wiif is horrible. Overall a decent place if you could do something about your internet.
← | →
-
I was a student at Hatfield a d I tell you this place is like horrible. I didn't like a single thing about it except for it has good placements for you. Rest is like not worthy of giving your precious time.
← | →
-
I am seeking support since I am being told I will fail but not getting one which is affecting my mental health, I can't wait to leave.
← | →
Course rating
Recommended
Centre rating
Student reviewer
Student
Student
anon
Student
This centre's achievements
All courses are up to date
The average rating is higher than 3.7
More than 50 reviews in the last 12 months
This centre has featured on Emagister for 5 years
Subjects
- Media
- Design
- Design techniques
- Design Methodology
- Design Art
- Media planning
- Media Marketing
- Media Journalism
- Mediation
- Media art
Course programme
Level 7
Core Modules
- Creative Economies - 15 Credits
- Research and Enquiry - 15 Credits
- Practice 1: Media - 30 Credits
- Practice 2: Media - 30 Credits
- Media Discourses - 30 Credits
- Major Study: Experience Design - 60 Credits
Optional
- Research and Enquiry (Online) - 15 Credits
- Creative Economies (Online) - 15 Credits
The course is delivered through a mix of seminars, lectures and tutorials by an expert, specialist, teaching team. As an Experience Design student, you will produce a range of practical projects and gain skills in a variety of technologies and systems while at the same time developing your knowledge of current developments and practices across the Experience Industry.
For your master’s degree project, you will specify and then produce a substantial artefact designed to provide a meaningful immersive experience which reflects your own interests and career plans.
We particularly encourage experimentation and cross-disciplinary projects including those that seek to redefine the ambitions, functions and social organisations that experience design can support. During the course, some students may participate in selected undergraduate technical classes in addition to their masters study so that they can update or develop specific skills. Professional, theoretical and critical skills are also taught alongside the technical and design content through the use of academic blogs and presentations.
All students on this course will work on a live commercial brief providing first hand experience of relevant professional practice.
All students on this programme engage in an interdisciplinary project as a part of their MA study, giving them an opportunity to work with students from other disciplines in an experimental and creative way.
Work PlacementThere are work related learning opportunities on this course, all students complete a live external brief as part of their coursework.
Additional information
MA Experience Design