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In Sheffield ()

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Description

  • Type

    Course

Course description
What you study
We aim to ensure that you graduate from this course as a creative, innovative individual with skills and knowledge to work in this exciting and vibrant creative industry.
Key areas of study include • 2D drawn and digital based animation • stop motion animation • 3D-CGI animation • animation theory • life drawing practice • animation pre-production • animation production • post production for animation • acting and performance for animation • photography and lighting for animation • animation industry contextualisation.
Throughout the course you develop a portfolio of your project work to showcase your skills to potential employers. Your portfolio includes • 2D drawn animation • stop motion puppet animation • 3D-CGI character animation • set design • pre-production development • character designs • life drawing portfolio • professional branding and online management • client based project development work • individually directed short animation.
All these skills prepare you for your final integrated masters year project, creating and producing an advanced professional short animated film, specialising in your own developed and researched area of animation.
In your third year you have the opportunity to submit your work for the Nick Park Award – an annual competition exclusive to Sheffield Hallam students which is judged by the team at Aardman.
Placements and work experience
On this course you have the opportunity to take a one-year paid work placement between the second and third year. Placements allow you to apply your learning, develop new and existing skills, increase your industry knowledge and experience and be more attractive to potential employers.
To help create a stimulating environment and to ensure that you gain the latest industry knowledge, you attend animation festival trips, film seminars and guest lectures by industry experts. Our industry links include Aardman,...

About this course

Wow future employers with your portfolio in 2D, stop motion and 3D-CGI animation.

Entry requirements
2017 entry requirements
Normally GCSE English language and mathematics at grade Cor grade 4 or above, plus one of the following
• 112 UCAS points including at least 64 points from two A levels or equivalent BTEC National qualifications. We accept AS levels. We accept General Studies.
Or
• 96 UCAS points from three A levels or equivalent BTEC National qualifications. We accept General Studies.
New UCAS tariff points system for courses starting from September 2017. This is significantly different to the current points system and uses an alternative method of...

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Subjects

  • Animation
  • Design
  • Sound
  • 3d training
  • Drawing
  • 3D
  • Life Drawing
  • Project
  • Industry
  • CGI
  • Production

Course programme

Course structure

Five years full-time (including one year work placement) or four years full-time

Typical modules may include

Year one modules

• life drawing • character design • 2D and stop motion animation • photography • motion graphics • animation analysis • CGI animation foundation • integrated project

Year two modules

• visual storytelling • 3D animation project • 2D animation project • stop motion animation project • integrated group project • elective module

Options
Choose one from • screen writing • documentary production • app design and development • creative sound practice • introduction to concept art.

Year three modules

• professional pre-production for animation • distribution methods and practices • dissertation • major animation specialist project • elective module

Options
Choose one from • visual effects project • life drawing • motion graphics • sound design and sonic arts practice.

Final year modules

• observational drawing • character animation • communicating research • advanced creative media project • MA option modules

Options
Choose one from • realistic animation • concept art • sound and space project • asset creation

MArt Animation

Price on request