MSc Computer Games
Postgraduate
In Colchester
Description
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Type
Postgraduate
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Location
Colchester
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Duration
1 Year
About the course
Computer games are expected to reach a global revenue of $111bn in 2015; yet over half of the UK’s video games employers reported a lack of suitably-skilled graduates in 2011
Both for entertainment and for more serious purposes such as virtual reality training, computer games, gamification and games intelligences are increasingly important in today’s world
This is your opportunity to turn your passion into a career
At Essex we specialise in virtual worlds, machine learning, artificial intelligence and high-level games design and development
On our course, you develop both theoretical and practical knowledge of computer games
Our flexible approach allows you to fill gaps in your knowledge and brush up on a variety of languages, making sure you’re ready to bring your designs to life
You explore topics including:
Game design
Game AI
3D games development
Mobile app programming
Physics-based games
Our School is a community of scholars leading the way in technological research and development
Today’s computer scientists are creative people who are focused and committed, yet restless and experimental
We are home to many of the world’s top scientists, and our work is driven by creativity and imagination as well as technical excellence
We are ranked Top 10 in the UK in the 2015 Academic Ranking of World Universities, with more than two-thirds of our research rated ‘world-leading’ or ‘internationally excellent (REF 2014)
Professional accreditation
This degree is accredited by the Institution of Engineering and Technology (IET)
Facilities
Location
Start date
Start date
Reviews
Subjects
- Design
- Programming
- Project
- GCSE Physics
- Artificial Intelligence
- Engineering
Course programme
Postgraduate study is the chance to take your education to the next level. The combination of compulsory and optional modules means our courses help you develop extensive knowledge in your chosen discipline, whilst providing plenty of freedom to pursue your own interests. Our research-led teaching is continually evolving to address the latest challenges and breakthroughs in the field, therefore to ensure your course is as relevant and up-to-date as possible your core module structure may be subject to change.
For many of our courses you’ll have a wide range of optional modules to choose from – those listed in this example structure are, in many instances, just a selection of those available. Our Programme Specification gives more detail about the structure available to our current postgraduate students, including details of all optional modules.
Year 1
Game Design
Game Artificial Intelligence
Physics-Based Games
Mobile & Social Application Programming
MSc Project and Dissertation
Professional Practice and Research Methodology
Group Project (Incorporating a Game Jam)
Programming in Python (optional)
Intelligent Systems and Robotics (optional)
Machine Learning and Data Mining (optional)
Text Analytics (optional)
Virtual Worlds (optional)
High-Level Games Development (optional)
Natural Language Engineering (optional)
Creating and Growing a New Business Venture (optional)
Teaching
Courses provide a thorough and up-to-date knowledge of the theory, methods and applications of computer science
Core components combined with optional modules, to enable you to gain either in-depth specialisation or a breadth of understanding
Our postgraduates are encouraged to attend conferences and seminars, as well as engage with the wider research community
Assessment
Courses are assessed on the results of your written examinations, together with continual assessments of your practical work and coursework
Dissertation
Your research project allows you to focus in depth on your chosen topic from April
Close supervision by faculty staff
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Additional information
MSc Computer Games