Course

Distance

£ 99 + VAT

Description

  • Type

    Course

  • Methodology

    Distance Learning

Learn how to accurately model your designs with this classic low cost 3D application. Suitable for: New and upgrading users who want to quickly learn the new features available to them.

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Course programme

Course Introduction

Start with a sketch, drawing, physical model, or only an idea-Rhino Version 3.0 provides the tools to accurately model your designs ready for rendering, animation, drafting, engineering, analysis, and manufacturing. Rhino can create, edit, analyze, and translate NURBS curves, surfaces, and solids in Windows. There are no limits on complexity, degree, or size. Rhino also supports polygon meshes and point clouds. From the Introductory guide, to creating your own 3D characters, VTC author, Brian Hull, guides you through all levels of using Rhino.

Course Outline

Introduction

  • Welcome
  • What this Tutorial Will Cover
  • Requirements
  • File Types
  • Creating a New Scene
  • Interface Overview
  • Shortcuts

Viewports

  • Viewport Layout
  • Panning
  • Zooming & Rotating
  • The C-Plane

Modeling In Rhino

  • NURBS Modeling
  • Points
  • Lines & Polylines
  • Curves
  • Surfaces
  • Solids & Polysurfaces
  • Meshes

Basic Tools

  • Toolbars & Menus
  • Rotate & 3D Rotate
  • Scale
  • Mirror
  • Bend
  • Taper
  • Twist
  • Shear

Working With Primitives

  • Starting with Planes
  • Sphere
  • Cube
  • Elipsoid
  • Cones
  • Tube & Torus
  • Paraboloid
  • Cylinder

Standard Commands

  • Overview
  • Undo & Redo
  • Saving & Loading
  • A Note About Templates
  • Selecting

Previewing Your Work

  • Preview Basics
  • The Shaded Preview
  • Shading Options
  • Preview in Colour

Creating Curves I

  • Defining Curves
  • Control Point Curves
  • Open & Closed Curves
  • Arc Curve
  • Rectangle
  • Circle
  • Ellipse
  • Polygon

Creating Curves II

  • Helix
  • Through Curves
  • Parabolic & Conic
  • Spiral
  • From Object

Working With Curves

  • Splitting Curves
  • Joining Curves
  • Editing Points
  • Polylines
  • Curve Networks
  • Knots & Kinks
  • Rebuilding
  • Handlebars
  • Fair & Smooth

Object Snap

  • Defining Object Snap
  • Basic Snaps
  • Advanced Snaps
  • Snap Options

Curve & Surface I

  • Surface Tools
  • Pipe
  • Loft I
  • Loft II
  • Revolve
  • Sweeping 1 Rail
  • Sweeping 2 Rails
  • Extrusion
  • Patching & Capping
  • Joining
  • Exploding & Cutting

Curve & Surface II

  • Flow Along Curve
  • Rail Revolve
  • Pulling & Projecting
  • Extract Wireframe
  • Contour
  • Sillouhette
  • Heightfield From Image
  • Surface Tools Summary

Solid & Surface Tools

  • Basic Solids
  • Drape Tool
  • Boolean Tools
  • Extract Surface
  • Array Tool
  • Advanced Surface Tools I
  • Advanced Surface Tools II

Meshes

  • Defining the Mesh
  • Mesh Primitives
  • Creating From NURBS
  • Polygon Count
  • Density & Control Points
  • Curves from Meshes

Object Properties

  • Properties Window
  • Colour Settings
  • Materials
  • Working with Layers

Hands On Part 1: Candlestick

  • Creating the Curves
  • Making the Base
  • Making the Candle
  • Wick & Top
  • Finishing Touches
  • Tutorial Files

Hands on Part 2: Dining Table

  • Tabletop Curves
  • Creating the Tabletop
  • Finishing the Tabletop
  • Creating the Legs
  • Placing the Legs
  • Tutorial Files

Lights & Rendering

  • Render Properties
  • Working with Lights

Advanced Techniques

  • Orient on Surface Tool
  • Splitting & Blending
  • Mesh Point Editing
  • Section Curves
  • Creating Cloth

Rhino 3D

£ 99 + VAT