In this course, we will discuss what are structural design patterns. We will get a high level overview of what are these patterns and we will see why it is important to have these patterns. Later on, we will do a deep dive in these patterns and go through all the design patterns which are part of these categories.Adapter
Bridge
Composite
Decorator
Proxy
Facade
FlyweightWe will discuss all these patterns mentioned above in a great detail, and we will code along and understand what problems they are solving.Links to source code is provided at the bottom of the introduction section.Let's get started!
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About this course
Think about the design choices in a better way
Be able to code a efficient and cleaner solutions for commonly known problems
Be confident at understanding and explaining Structural Design Patterns
Be able to come up with a well thought design for the problem in hand
Be able to communicate well in design discussions and convey ideas fluently within team
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2021
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Subjects
Structural Design
Design
Proxy
Java
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Structural Design Patterns
7 lectures01:35:49The Adapter PatternAdapter is a structural design pattern that allows objects with incompatible interfaces to collaborate.The Bridge PatternBridge is a structural design pattern that lets you split a giant class or a set of closely related classes into two separate hierarchies, abstraction and implementation, which can be developed independently of each other.The Composite PatternComposite is a structural design pattern that lets you compose objects into tree structures and allow clients to work with these structures as if they were individual objects.The Decorator PatternDecorator is a structural design pattern that lets you attach new behaviours to objects by placing them inside wrapper objects that contain these behaviours.The Facade PatternFacade is a structural design pattern that lets you provide a simplified interface to a complex system of classes, library or framework.The Proxy PatternProxy is a structural design pattern that lets you provide a substitute or placeholder for another object to control access to it.The Flyweight PatternFlyweight is a structural design pattern that lets you fit more objects into the available amount of RAM by sharing common parts of object state among multiple objects, instead of keeping it in each object.
Structural Design Patterns
7 lectures01:35:49The Adapter PatternAdapter is a structural design pattern that allows objects with incompatible interfaces to collaborate.The Bridge PatternBridge is a structural design pattern that lets you split a giant class or a set of closely related classes into two separate hierarchies, abstraction and implementation, which can be developed independently of each other.The Composite PatternComposite is a structural design pattern that lets you compose objects into tree structures and allow clients to work with these structures as if they were individual objects.The Decorator PatternDecorator is a structural design pattern that lets you attach new behaviours to objects by placing them inside wrapper objects that contain these behaviours.The Facade PatternFacade is a structural design pattern that lets you provide a simplified interface to a complex system of classes, library or framework.The Proxy PatternProxy is a structural design pattern that lets you provide a substitute or placeholder for another object to control access to it.The Flyweight PatternFlyweight is a structural design pattern that lets you fit more objects into the available amount of RAM by sharing common parts of object state among multiple objects, instead of keeping it in each object.
The Adapter PatternAdapter is a structural design pattern that allows objects with incompatible interfaces to collaborate.
The Adapter PatternAdapter is a structural design pattern that allows objects with incompatible interfaces to collaborate.
The Adapter PatternAdapter is a structural design pattern that allows objects with incompatible interfaces to collaborate.
The Adapter PatternAdapter is a structural design pattern that allows objects with incompatible interfaces to collaborate.Adapter is a structural design pattern that allows objects with incompatible interfaces to collaborate.Adapter is a structural design pattern that allows objects with incompatible interfaces to collaborate.
The Bridge PatternBridge is a structural design pattern that lets you split a giant class or a set of closely related classes into two separate hierarchies, abstraction and implementation, which can be developed independently of each other.
The Bridge PatternBridge is a structural design pattern that lets you split a giant class or a set of closely related classes into two separate hierarchies, abstraction and implementation, which can be developed independently of each other.
The Bridge PatternBridge is a structural design pattern that lets you split a giant class or a set of closely related classes into two separate hierarchies, abstraction and implementation, which can be developed independently of each other.
The Bridge PatternBridge is a structural design pattern that lets you split a giant class or a set of closely related classes into two separate hierarchies, abstraction and implementation, which can be developed independently of each other.Bridge is a structural design pattern that lets you split a giant class or a set of closely related classes into two separate hierarchies, abstraction and implementation, which can be developed independently of each other.Bridge is a structural design pattern that lets you split a giant class or a set of closely related classes into two separate hierarchies, abstraction and implementation, which can be developed independently of each other.
The Composite PatternComposite is a structural design pattern that lets you compose objects into tree structures and allow clients to work with these structures as if they were individual objects.
The Composite PatternComposite is a structural design pattern that lets you compose objects into tree structures and allow clients to work with these structures as if they were individual objects.
The Composite PatternComposite is a structural design pattern that lets you compose objects into tree structures and allow clients to work with these structures as if they were individual objects.
The Composite PatternComposite is a structural design pattern that lets you compose objects into tree structures and allow clients to work with these structures as if they were individual objects.Composite is a structural design pattern that lets you compose objects into tree structures and allow clients to work with these structures as if they were individual objects.Composite is a structural design pattern that lets you compose objects into tree structures and allow clients to work with these structures as if they were individual objects.
The Decorator PatternDecorator is a structural design pattern that lets you attach new behaviours to objects by placing them inside wrapper objects that contain these behaviours.
The Decorator PatternDecorator is a structural design pattern that lets you attach new behaviours to objects by placing them inside wrapper objects that contain these behaviours.
The Decorator PatternDecorator is a structural design pattern that lets you attach new behaviours to objects by placing them inside wrapper objects that contain these behaviours.
The Decorator PatternDecorator is a structural design pattern that lets you attach new behaviours to objects by placing them inside wrapper objects that contain these behaviours.Decorator is a structural design pattern that lets you attach new behaviours to objects by placing them inside wrapper objects that contain these behaviours.Decorator is a structural design pattern that lets you attach new behaviours to objects by placing them inside wrapper objects that contain these behaviours.
The Facade PatternFacade is a structural design pattern that lets you provide a simplified interface to a complex system of classes, library or framework.
The Facade PatternFacade is a structural design pattern that lets you provide a simplified interface to a complex system of classes, library or framework.
The Facade PatternFacade is a structural design pattern that lets you provide a simplified interface to a complex system of classes, library or framework.
The Facade PatternFacade is a structural design pattern that lets you provide a simplified interface to a complex system of classes, library or framework.Facade is a structural design pattern that lets you provide a simplified interface to a complex system of classes, library or framework.Facade is a structural design pattern that lets you provide a simplified interface to a complex system of classes, library or framework.
The Proxy PatternProxy is a structural design pattern that lets you provide a substitute or placeholder for another object to control access to it.
The Proxy PatternProxy is a structural design pattern that lets you provide a substitute or placeholder for another object to control access to it.
The Proxy PatternProxy is a structural design pattern that lets you provide a substitute or placeholder for another object to control access to it.
The Proxy PatternProxy is a structural design pattern that lets you provide a substitute or placeholder for another object to control access to it.Proxy is a structural design pattern that lets you provide a substitute or placeholder for another object to control access to it.Proxy is a structural design pattern that lets you provide a substitute or placeholder for another object to control access to it.
The Flyweight PatternFlyweight is a structural design pattern that lets you fit more objects into the available amount of RAM by sharing common parts of object state among multiple objects, instead of keeping it in each object.
The Flyweight PatternFlyweight is a structural design pattern that lets you fit more objects into the available amount of RAM by sharing common parts of object state among multiple objects, instead of keeping it in each object.
The Flyweight PatternFlyweight is a structural design pattern that lets you fit more objects into the available amount of RAM by sharing common parts of object state among multiple objects, instead of keeping it in each object.
The Flyweight PatternFlyweight is a structural design pattern that lets you fit more objects into the available amount of RAM by sharing common parts of object state among multiple objects, instead of keeping it in each object.Flyweight is a structural design pattern that lets you fit more objects into the available amount of RAM by sharing common parts of object state among multiple objects, instead of keeping it in each object.Flyweight is a structural design pattern that lets you fit more objects into the available amount of RAM by sharing common parts of object state among multiple objects, instead of keeping it in each object.
Additional information
Be able to do basic coding in Java
Basic familiarity with Object oriented programming