Course

In London

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£ 1,710 VAT inc.

Description

  • Type

    Course

  • Location

    London

  • Duration

    3 Weeks

  • Start date

    Different dates available

An intensive, immersive course that will introduce you to the creative possibilities of game production. You will be taught by tutors with loads of experience in the theory and practice of games,and you will have the chance to work in our purpose-built games studios. By the end of the course you will have an understanding of the rules and logic of games and how these can be developed through programming into engaging games.

Facilities

Location

Start date

London
See map
Elephant and Castle

Start date

Different dates availableEnrolment now open

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Reviews

Subjects

  • Presentation
  • Animation
  • Design
  • 3d training
  • 3D Modelling
  • 3D
  • Project
  • Communication Training
  • Programming
  • Play
  • Production

Course programme

During the course you will work on individual and group projects, take part in discussions and visits a range of exciting digital exhibitions and studios in London. It is a hands-on course that will give you the skills and knowledge you need to begin thinking like a games designer.

Course Aims

  • Develop your ideas through observation, research and physical prototyping
  • Develop 3D modelling software and presentation skills appropriate to your project
  • and create a basic physical game prototype
  • Present your ideas and design development

Learning Outcomes

  • An ability to research ideas that can be developed into games (Research, Analysis)
  • Apply skills in communication, problem solving, critical evaluation and teamwork by creating and testing games (Technical Competence); (Experimentation); (Communication and Presentation)
  • An ability to communicate ideas and concepts through 3D animation and physical prototypes (Communication and Presentation)


Schedule

Week One

  • Monday: Welcome to LCC, tour of College and facilities. Lecture and workshop exploring the challenge of games, and rules of play.
  • Tuesday: Game concept development - ideas generation
  • Wednesday: Interactive design - the psychology of games, designing the experience of play.
  • Thursday: Project research trip to a gallery or venue in London. Details to be confirmed.
  • Friday: Game concept development - game design documents.

Week Two

  • Monday: 3D Modelling, constructing and texturing game elements.
  • Tuesday: 3D Modelling workshop, character design and build.
  • Wednesday: 3D Materials lighting and rendering workshop.
  • Thursday: Character animation workshop.
  • Friday: 3D lighting and rendering workshop workshop. Export to Unity workshop.

Week Three

  • Monday: Present progress report for individual project to be delivered at the end of the week.
  • Tuesday: Group discussion practical game design theories.
  • Wednesday: Physical prototype development.
  • Thursday: Physical game testing and development.
  • Friday: Presentation and crate of games, exhibition and graduation party.

Follow on Courses

Once you have taken this course you may be interested in BA Games Design or MA Games Design.

Summer: Games Design

£ 1,710 VAT inc.