VR Projects – First-Person Shooter

Course

Online

Price on request

Description

  • Type

    Course

  • Methodology

    Online

  • Start date

    Different dates available

First-person shooters are hugely popular and this course wouldn’t be complete without one. In this course  students their build our own VR FPS game from scratch. The player can move around the scene using a free-range teleportation system similar to that seen in games such as Arizona Sunshine.

Enemies consist of zombies that will have rig animations so they can walk or fall realistically when shot down. The player can collect ammo cartridges and the gun shows how much ammo it has left.

Learning goals:

FPS mechanics in VR: shooting bullets, recharging ammo, killing bad guys
Developing a free-range teleportation system
Reusable collectible items
Adding humanoid rig animations to a model using Adobe Mixamo (free cloud service)
Using the Unity Animator to create transitions and blend animations
Learn with fully authorized courses

This curriculum has been extensively reviewed and authorized by Unity Technologies, the company behind the Unity Engine.

As an Authorized Learning Partner, our approved Unity courses satisfy the highest standards in terms of both quality and relevancy.

Frameworks and tools covered: Unity 5.6 (updated for 2019.3), XR Legacy Input Helpers 2.0.4

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That way, you can be confident that you’re learning the most up-to-date content from industry experts.

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Facilities

Location

Start date

Online

Start date

Different dates availableEnrolment now open

About this course

This course assumes familiarity with Unity, C# and the Unity VR Standard Assets package.

It is recommended to take this course as part of the Virtual Reality Mini-Degree, which includes covers the creation of VR games and experiences with Unity for all platforms.

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This centre's achievements

2021

All courses are up to date

The average rating is higher than 3.7

More than 50 reviews in the last 12 months

This centre has featured on Emagister for 4 years

Subjects

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Course programme

Introduction 3:16


Introduction 3:16



3:16

Course Updated to Unity 2020 LTS


Course Updated to Unity 2020 LTS



Virtual Reality Security Warning


Virtual Reality Security Warning



Game Design Document 11:32


Game Design Document 11:32



11:32

Unity Version


Unity Version



Hand Controller Adaptation


Hand Controller Adaptation



Free Teleportation Basics 16:39


Free Teleportation Basics 16:39



16:39

Showing the Teleportation Target 20:54


Showing the Teleportation Target 20:54



20:54

Teleporting the Player 13:45


Teleporting the Player 13:45



13:45

Teleportation Rays 23:11


Teleportation Rays 23:11



23:11

Collectable Controller 20:11


Collectable Controller 20:11



20:11

Collecting and Serializable Stats 24:39


Collecting and Serializable Stats 24:39



24:39

Keeping the Selection Status 11:54


Keeping the Selection Status 11:54



11:54

Gun and Bullets 31:57


Gun and Bullets 31:57



31:57

Ammo Indicator 20:34


Ammo Indicator 20:34



20:34

Rig Animatons with Mixamo 12:53


Rig Animatons with Mixamo 12:53



12:53

Implementing Zombies 29:08


Implementing Zombies 29:08



29:08

Animator States and Game Over 17:58


Animator States and Game Over 17:58



17:58

Making the Animation Move the Transform


Making the Animation Move the Transform



Hand Tracked Controllers - Part 1 9:30


Hand Tracked Controllers - Part 1 9:30



9:30

Hand Tracked Controllers - Part 2 9:34


Hand Tracked Controllers - Part 2 9:34



9:34

Hand Tracked Controllers - Part 3 3:50


Hand Tracked Controllers - Part 3 3:50



3:50

Conclusion 2:08


Conclusion 2:08



2:08

Additional information

On-demand, 24/7 access 4.7 hours of video Certificate of completion Source code and PDF notes Closed captions

VR Projects – First-Person Shooter

Price on request