VR Projects – Underwater Shark Experience
Course
Online
Description
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Type
Course
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Methodology
Online
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Start date
Different dates available
In this course, we create a complete underwater experience in VR, where the player can dive around, chase fish and run into dangerous sharks! This experience covers many different aspects such as terrain generation, underwater look, and feel, animations, performance and motion sickness considerations.
Learning goals:
Creating a complete underwater experience: light, colors, fog usage, visibility challenges
Creating Unity terrains and addressing performance considerations
Detecting player proximity without creating spikes in CPU usage by adding randomness
Using the Animator and creating Animation Clips in the Editor
C# inheritance and method overriding to create a cleaner code-base
Learn with fully authorized courses
This curriculum has been extensively reviewed and authorized by Unity Technologies, the company behind the Unity Engine.
As an Authorized Learning Partner, our approved Unity courses satisfy the highest standards in terms of both quality and relevancy.
Frameworks and tools covered: Unity 5.6
Your Courses, Your Way
All of our project-based courses are designed to be flexible – you can access courses 24/7 to fit them around your schedule, and choose the learning materials that suit you best.
You can even download your course videos and watch them offline using the Zenva app, available on iOS and Android.
Learn from World-Class Instructors
Our course instructors participate in elite developer programs and have been recognized for their demonstrated excellence in development and teaching.
That way, you can be confident that you’re learning the most up-to-date content from industry experts.
Interactive Lessons with Codemurai
Our unlimited access package comes with free access to all of the courses in our mobile app, Codemurai!
Available on iOS and Android, it’s full of interactive programming lessons and exercises so you can continue your learning on the go.
Achieve Real Results
Facilities
Location
Start date
Start date
About this course
This course assumes familiarity with Unity, C# and the Unity VR Standard Assets package.
It is recommended to take this course as part of the Virtual Reality Mini-Degree, which includes covers the creation of VR games and experiences with Unity for all platforms.
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All courses are up to date
The average rating is higher than 3.7
More than 50 reviews in the last 12 months
This centre has featured on Emagister for 2 years
Subjects
- Access
- Animation
Course programme
Introduction 4:08
Introduction 4:08
4:08
Course Updated to Unity 2020 LTS
Course Updated to Unity 2020 LTS
Virtual Reality Security Warning
Virtual Reality Security Warning
Game Design Document 9:34
Game Design Document 9:34
9:34
Terrain Generation 23:49
Terrain Generation 23:49
23:49
Underwater Player Setup 19:53
Underwater Player Setup 19:53
19:53
Individual Fish 19:58
Individual Fish 19:58
19:58
Schools of Fish 38:27
Schools of Fish 38:27
38:27
Shark Animation and Animator 21:16
Shark Animation and Animator 21:16
21:16
Sharks Chasing the Player 15:29
Sharks Chasing the Player 15:29
15:29
Tweaks and Performance Discussion 10:43
Tweaks and Performance Discussion 10:43
10:43
Conclusion 3:29
Conclusion 3:29
3:29
Additional information
VR Projects – Underwater Shark Experience