3ds Max Basic to Intermediate
Training
In London
Description
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Type
Training
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Level
Intermediate
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Location
London
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Duration
Flexible
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Start date
Different dates available
3ds Max Intermediate Course in London is a One to One training course which is for people who want to have an Intermediate knowledge about 3ds Max and how it can be used to create 3D visualizations or 3D assets for architectural, product design, film and game industry. You will learn all the tools inside 3ds Max that are required by the industry and the techniques that are used by industry professionals will also be shown to you so that the knowledge you gain in this course is up to par.
Training Duration: 20 hours
Time and day can be chosen by students if we have available slots. Our Business hours are 10:00 am to 8:00 pm (Monday to Saturday).
Facilities
Location
Start date
Start date
About this course
After completing this Intermediate training course a student will be able to show through their work that they have enough knowledge about 3ds Max and they can accomplish any design related task in 3ds Max and can produce high quality work which is the requirement of the industry.
Reviews
Subjects
- Rendering
- Architectural
- Camera
- 3d training
- 3D
- Industry
- Lights
- Camera Animation
- Rendering images
- Modifiers
Course programme
1. Introduction
2. Basic interface and layout study
3. Basic and extended primitives
4. Basic layout setting for Architects
Modeling
1. Edit Poly Modeling
2. Extrude
3. Chamfer
4. Cut and Slices
5. Symmetry Mirror Modeling
6. Designing a table and chair
7. Designing a house using box
8. Lines and Nurbs
9. Importing a plan from Autocad/Vectorworks
10. Making an interior space
11. Doors and Windows
12. AEC extended
13. Railing and Trees
14. Stairs
Modifiers
1. Compound objects
a. Connect
b. Scatter
c. Pro Boolean
d. Loft
e. Terrain
2. Bend, Taper, Twist, Stretch, Skew
3. FFD
4. Lattice
Lights
1. Omni, Spot, Direct Lights
2. Sky light and Light tracer rendering
3. Light effects
Camera
1. Free and Target camera
2. Camera Animation
Texturing
1. Diffuse and Bump Mapping
2. ink and paint
3. Environment and back ground images
4. Material library/Architectural Materials
Particles and Dynamics
1. Particle systems (Rain System)
2. Object Properties and motion blur
Rendering (mental Ray)
1. Rendering images
2. Rendering moving images
3. VRay Image rendering
4. Global Illumination and HDRI rendering
Final project
1. Project Interior and exterior
3ds Max Basic to Intermediate