3ds Max Basic to Intermediate

Training

In London

£ 600 + VAT

Description

  • Type

    Training

  • Level

    Intermediate

  • Location

    London

  • Duration

    Flexible

  • Start date

    Different dates available

3ds Max Intermediate Course in London is a One to One training course which is for people who want to have an Intermediate knowledge about 3ds Max and how it can be used to create 3D visualizations or 3D assets for architectural, product design, film and game industry. You will learn all the tools inside 3ds Max that are required by the industry and the techniques that are used by industry professionals will also be shown to you so that the knowledge you gain in this course is up to par.

Training Duration: 20 hours
Time and day can be chosen by students if we have available slots. Our Business hours are 10:00 am to 8:00 pm (Monday to Saturday).

Facilities

Location

Start date

London
See map
Vauxhall, SW8 5BX

Start date

Different dates availableEnrolment now open

About this course


After completing this Intermediate training course a student will be able to show through their work that they have enough knowledge about 3ds Max and they can accomplish any design related task in 3ds Max and can produce high quality work which is the requirement of the industry.

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Subjects

  • Rendering
  • Architectural
  • Camera
  • 3d training
  • 3D
  • Industry
  • Lights
  • Camera Animation
  • Rendering images
  • Modifiers

Course programme

Introduction

1. Introduction
2. Basic interface and layout study
3. Basic and extended primitives
4. Basic layout setting for Architects

Modeling

1. Edit Poly Modeling
2. Extrude
3. Chamfer
4. Cut and Slices
5. Symmetry Mirror Modeling
6. Designing a table and chair
7. Designing a house using box
8. Lines and Nurbs
9. Importing a plan from Autocad/Vectorworks
10. Making an interior space
11. Doors and Windows
12. AEC extended
13. Railing and Trees
14. Stairs

Modifiers

1. Compound objects
a. Connect
b. Scatter
c. Pro Boolean
d. Loft
e. Terrain
2. Bend, Taper, Twist, Stretch, Skew
3. FFD
4. Lattice

Lights

1. Omni, Spot, Direct Lights
2. Sky light and Light tracer rendering
3. Light effects

Camera

1. Free and Target camera
2. Camera Animation

Texturing

1. Diffuse and Bump Mapping
2. ink and paint
3. Environment and back ground images
4. Material library/Architectural Materials

Particles and Dynamics

1. Particle systems (Rain System)
2. Object Properties and motion blur

Rendering (mental Ray)

1. Rendering images
2. Rendering moving images
3. VRay Image rendering
4. Global Illumination and HDRI rendering

Final project

1. Project Interior and exterior

3ds Max Basic to Intermediate

£ 600 + VAT