Autodesk Fusion 360 Training
Course
Online
Description
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Type
Course
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Methodology
Online
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Duration
Flexible
CADLearning for Autodesk® Fusion 360™ teaches the cloud-based components of Autodesk Fusion 360 used for 3D modeling in industrial and mechanical design. You’ll learn how to create and manipulate models from multiple sources and transform your design into models for simulation or document your design with 2D drawings that include dimensions and annotations. Video lessons cover creating sketch geometry, solid modeling and editing, assemblies and constraints, interoperability and much more.
This course is a full-featured course covering beginner to advanced concepts, and everything in between. It is a video tutorial series of around 5 hours on DVD by Certified Autodesk Instructor.
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Price for Emagister users: We are offering a 20% discount this month for all enrolments that are paid in full and made online.
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About this course
Key Topics
The Autodesk Fusion 360 Tutorial is divided into following lessons:
Module 1: Getting Started
Module 2: Creating Sketch Geometry
Module 3: Introduction to Solid Modeling
Module 4: Editing Your Model
Module 5: T-Spline Surface Modeling
Module 6: Assemblies and Constraints
Module 7: Inspection
Module 8: Materials and Images
Module 9: Interoperability
No Entry Requirements
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Subjects
- Autodesk
- IT
- Autodesk Fusion1
1 students say they acquired this skill
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Course programme
Course OutlineHow is the Course Structured?
Module 1: Getting Started
- Introducing Autodesk Fusion 360
- Introducing 3D Modeling
- Introducing Autodesk 360
- Installing Fusion 360
- Starting Autodesk Fusion 360
- Learning the Benefits of the Dashboard
- Posting Items within the Dashboard
- Accessing the Help and Communication Center
- Learning the Fusion 360 Interface
- Understanding Works paces
- Explaining the Browser
- Using the Ribbon
- Navigating the User Interface
- Using the View Cube
- Using the Manipulator
- Navigating the Model
- Learning and Using the Visual Styles
- Adjusting the Environment and Effects
- Using the Selection Filters and Tools
- Creating and Applying Named Views
- Understanding Projects
Module 2: Creating Sketch Geometry
- Creating a New Sketch
- Learning to Sketch with Lines, Splines and Points
- Understanding Sketch Constraints
- Creating Circles
- Sketching Rectangles
- Creating Arcs
- Sketching Polygons
- Projecting Geometry
- Editing Sketch Geometry
Module 3: Introduction to Solid Modeling
- Learning the Difference between Inventor and Fusion 360 Solid Modeling
- Creating a Solid Using Quick Shape Creation
- Creating a Solid Using the Extrude Feature
- Creating a Solid Using the Revolve Feature
- Creating a Solid Using the Sweep Feature
- Creating a Solid Using the Rib Feature
- Creating a Solid Using the Press/Pull Feature
- Using Thicken to Create a Solid from Surfaces
- Working with Parameters
Module 4: Editing Your Model
- Editing a Solid - Fillet and Chamfer
- Editing a Solid - Rule Fillets
- Editing a Solid - Hole
- Editing a Solid - Shell
- Editing a Solid - Draft
- Editing a Solid - Combine
- Editing a Solid - Split
- Editing a Solid - Delete
- Editing a Solid - Move
- Editing a Solid - Replace Face
- Editing a Solid - Align
- Duplicating a Solid - Mirror
- Duplicating a Solid - Pattern
- Understanding Work Features - Planes
- Understanding Work Features - Axes
- Understanding Work Features - Points
Module 5: T-Spline Surface Modeling
- Learning the Differences between Solid and Surface Modeling
- Creating Primitive Shapes
- Display Modes and Performance Options
- Creating a T-Spline Surface from a Sketch
- Creating a T-Spline Swept Surface from a Sketch
- Creating a Lofted T-Spline Surface from a Sketch
- Working with Pipes
- Editing an Edge
- Editing Forms
- Assigning Symmetry
- Analyzing Curve Combs
- Working with Vertices
- Subdividing and Creases
Module 6: Assemblies and Constraints
- Understanding Components in Fusion
- Creating Components
- Reusing Components
- Positioning Components
- Working with Components in the Browser
- Introducing Joints - Using the Rigid Joint Type
- Working with the Different Types of Joints
- Creating Slider and Planar Joints
- Understanding Joint Origins
- Creating Rigid Groups
- Understanding Contact Sets
- Enabling Motion Linking
- Driving Joints
- Creating and Understanding Motion Studies
Module 7: Inspection
- Revealing Interferences in Your Design
- Learning the Measure Tool
- Working with Zebra Analysis
- Analyzing Sections
- Analyzing Draft Angles
- Analyzing a Curvature Map
- Toggling Component Coloring Cycling
Module 8: Materials and Images
- Assigning Materials
- Editing and Creating Materials
- Using Texture Map Controls
- Inserting Images for Use as Decals
- Inserting Images as Modeling References
Module 9: Interoperability
- Importing Into Fusion
- Finding Features of Imported Components
- Exporting from Fusion
- Publishing to an Image
- Converting Model Surface Data
- Working with Fusion Models in Autodesk Inventor
- Working with Fusion Models in AutoCAD
- Creating Surfaces in the Patch Workspace
- Validating Surfaces in the Patch Workspace
- Stitching in the Patch Workspace
- Editing Surfaces in the Patch Workspace
Autodesk Fusion 360 Training
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