Blender 2.8 UV Mapping
Training
Online
Description
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Type
Training
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Methodology
Online
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Class hours
6h
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Start date
Different dates available
"UV Mapping is an essential skill for applying textures to 3D objects in Blender 2.8 for animation and games. In this course we will look at what UV Mapping is, why it is needed, as well as the tools and techniques to help you efficiently map your 3D objects in Blender 2.8. We begin the course with an overview of the UV Mapping fundamentals in Blender 2.8. And then we will work on 5 different UV Mapping projects, each of increasing complexity, to help you get comfortable with UV mapping and the workflows involved.You will learn about: -Avoiding Stretching in Your UV‑Islands -Hiding Seams -The Importance of Uniform Scale -Blender 2.8's Smart UV‑Project Tool -Blender 2.8's Live Unwrap Tool -Blender 2.8's Align Tool -Blender 2.8's Stitch Tool -Optimizing a UV‑Map for a Game Character in Blender 2.8 -Texturing in Krita -Applying Textures in Blender 2.8We will also export our UV maps out of Blender 2.8 and take them into Krita to texture, so that you can see how UV maps are used in a standard pipeline and how your UV mapping decisions can affect your texturing. In the end, you’ll have a better understanding of why and how UV maps are used in Blender 2.8 as well as tools and techniques you can use in your own projects. So, if you’re new to UV Mapping, or maybe it all hasn’t quite clicked yet, then join me, for this introduction to UV Mapping in Blender 2.8."
Facilities
Location
Start date
Start date
About this course
"UV mapping in Blender 2.8Avoiding Stretching in Your UV IslandsHiding SeamsThe Smart UV Project ToolThe Importance of Uniform ScaleBlender 2.8's Live Unwrap ToolAlign ToolOptimizing a UV Map for a Game CharacterTexturing in KritaApplying Image Textures in Blender 2.8"
Anyone who is ready to learn the fundamentals of UV mapping in Blender 2.8
The course uses Blender 2.8, and Krita for texturing.
"-100% online -Access to the course for life -30 days warranty money back -Available from desktop or mobile app -Can begin and finish the course any time -Can repeat the course any times"
Reviews
This centre's achievements
All courses are up to date
The average rating is higher than 3.7
More than 50 reviews in the last 12 months
This centre has featured on Emagister for 5 years
Subjects
- Project
- 3d training
- Blender
- 3D
- map
- Blender 2.8
- Mapping
- Mapping Training
- Mapping Tool
- Mapping Project
- Mapping Technology
- UV MApping
- Mapping techniques
- Blender techniques
- Blender skills
- Blender tools
- Texturing
- Streching
- UV Island
- UV Map
Course programme
Introduction
What is UV Mapping?
UV Mapping Fundamentals
Marking Seams and Unwrapping
Testing for Stretching
Seams and Applying Scale
Arranging UV Islands
Using the UV Map for Texturing
UV Mapping a Cylindrical Object
Adding the Soda Can Texture
Using Smart UV Project
Creating a Wood Texture in Krita
Creating and Applying a Normal Map
Project #1: UV Mapping and Texturing a Dumpster
Beginning the UV Map of the Dumpster
Continuing the UV Map of the Dumpster
UV Mapping the Wheel.
Organizing the UV Map
Finishing the Dumpster UV Map
Beginning the Dumpster Texture in Krita
Finishing the Dumpster Texture Map
Applying the Texture Map to Different Materials
Project #2: UV Mapping and Texturing a Building
Beginning to UV Map Building 01
Continuing to UV Map Building 01
Finishing the Building 01 UV Map
Using the Stitch Tool
Testing the Texture Size in Krita
Creating the Color Map for the Building
Finishing the Building Textures
Creating Materials and Applying Textures
Project #3: Baking a Normal Map
UV Mapping the Trash Can
Adding Sculpt Detail to the Trash Can
Baking a Normal Map
Project #4: UV Mapping a Character
Beginning to UV Map the Head
UV Mapping the Head
Mapping the Torso, Arms, and Hands
UV Mapping the Legs and Boots
UV Mapping the Eyes and Teeth
Scaling and Packing the UV Islands
Project #5: UV Mapping an Alley
UV Mapping the Ground and Building 5
UV Mapping Building 2
UV Mapping Buliding 3
UV Mapping Building 4.
UV Mapping the Remaining Details
Conclusion
Conclusion"
Blender 2.8 UV Mapping
