Flash CS4: Rich Media Content (Intro)
Course
Inhouse
Description
-
Type
Course
-
Methodology
Inhouse
-
Duration
2 Days
Working in Flash. The Adobe Flash CS4 interface. Customising the interface. Creating a new Flash document. Setting stage dimensions. Working with panels and panel layouts. Setting preferences. Identifying the development cycle. Working with vectors.
Reviews
Course programme
Working in Flash
-
The Adobe Flash CS4 interface
-
Customising the interface
-
Creating a new Flash document
-
Setting stage dimensions
-
Working with panels and panel
layouts
-
Setting preferences
-
Identifying the development cycle
-
Working with vectors
-
Publishing a file
-
Working with different graphics
formats
-
Importing bitmap graphics
-
Using the Flash import wizard
-
Layering Flash elements
-
Organising using the Layer folder
-
Using the drawing tools
-
Using Object and Merge drawing
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Using the Deco tool
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Working with the colour panels
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Creating a colour swatch
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Using the library panel
-
Using the text tool
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Adding and formatting static text
-
Changing font rendering methods
-
Static and dynamic text
-
Embedded vs device fonts
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Font properties
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Working with anti-aliased text
-
Text components in Flash
-
Adding Input Text fields
-
Embedding fonts in Input Text
fields
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Using font best practices
DAY TWO
Creating animations
-
Working with the Timeline
-
Using keyframes, blank keyframes
and frames
-
Motion tweening
-
Shape tweening
-
Creating transition effects
-
The new motion tween model
-
Applying tweening to objects
-
Photoshop to Flash workflow
-
Animating with bones
-
Using Script Assist
-
Adding actions to a frame
-
Using button symbols
-
Adding behaviours to a button
-
Loading external SWFs
-
Creating and using Movie Clip
symbols
-
Organising a Movie Clip timeline
-
Using Actions to control a timeline
-
Using frame labels
-
Responding to user interactions
-
Importing sound
-
Changing sound properties
-
Adding sound to a timeline
-
Embedding video in a timeline
-
Using the FLVPlayback component
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Using different publishing formats
-
Using publishing profiles
-
Adding Flash Player detection
-
Publishing for deployment
-
Adobe Device Central
DAY ONE
Introduction
-
Course objectives
-
The Adobe Flash CS4 interface
-
Customising the interface
-
Creating a new Flash document
-
Setting stage dimensions
-
Working with panels and panel
layouts
-
Setting preferences
-
Identifying the development cycle
-
Working with vectors
-
Publishing a file
-
Working with different graphics
formats
-
Importing bitmap graphics
-
Using the Flash import wizard
-
Layering Flash elements
-
Organising using the Layer folder
-
Using the drawing tools
-
Using Object and Merge drawing
-
Using the Deco tool
-
Working with the colour panels
-
Creating a colour swatch
-
Using the library panel
-
Using the text tool
-
Adding and formatting static text
-
Changing font rendering methods
-
Static and dynamic text
-
Embedded vs device fonts
-
Font properties
-
Working with anti-aliased text
-
Text components in Flash
-
Adding Input Text fields
-
Embedding fonts in Input Text
fields
-
Using font best practices
DAY TWO
Creating animations
-
Working with the Timeline
-
Using keyframes, blank keyframes
and frames
-
Motion tweening
-
Shape tweening
-
Creating transition effects
-
The new motion tween model
-
Applying tweening to objects
-
Photoshop to Flash workflow
-
Animating with bones
-
Using Script Assist
-
Adding actions to a frame
-
Using button symbols
-
Adding behaviours to a button
-
Loading external SWFs
-
Creating and using Movie Clip
symbols
-
Organising a Movie Clip timeline
-
Using Actions to control a timeline
-
Using frame labels
-
Responding to user interactions
-
Importing sound
-
Changing sound properties
-
Adding sound to a timeline
-
Embedding video in a timeline
-
Using the FLVPlayback component
-
Using different publishing formats
-
Using publishing profiles
-
Adding Flash Player detection
-
Publishing for deployment
-
Adobe Device Central
Flash CS4: Rich Media Content (Intro)