Godot 101 – Game Engine Foundations
Course
Online
Description
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Type
Course
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Methodology
Online
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Start date
Different dates available
This Godot tutorial is a subset of lessons from Godot Game Development for Beginners, which is included as a part of our all-access package.
Learn in-demand skills for 2D and 3D game development by mastering the Godot game engine.
Whether you’re looking to develop 2D or 3D games, Godot offers a unique development experience with its node system, personal programming language GDScript, and dynamic tools perfect for creating games of any genre. In addition, the Godot engine is absolutely free and open-source, meaning you can expand the capabilities of the engine to suit your projects.
Through this course, you’ll discover the fundamentals of not only working with the Godot editor, but also how to set up both a player and a level to create your first game. Through this, you will take the first steps needed to develop with Godot and be prepared to expand your knowledge further for the future.
You will learn how to:
Install and set up Godot
Navigate the Godot editor
Create a player with a sprite and collision detection
Script a player’s movement and other functions
Build a tilemap-based level
Facilities
Location
Start date
Start date
About this course
Basic understanding of programming logic.
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Subjects
- 3D
- 3d training
- Design
- Design techniques
- IT
Course programme
Welcome to the Course!
Welcome to the Course!
Introduction 3:58
Introduction 3:58
3:58
Installing Godot 3:43
Installing Godot 3:43
3:43
Godot Editor 8:17
Godot Editor 8:17
8:17
Creating the Player 9:09
Creating the Player 9:09
9:09
Scripting the Player - Part 1 9:58
Scripting the Player - Part 1 9:58
9:58
Scripting the Player - Part 2 9:14
Scripting the Player - Part 2 9:14
9:14
Tile Object 6:35
Tile Object 6:35
6:35
Advance Your Learning 1:33
Advance Your Learning 1:33
1:33
Next Steps
Next Steps
Additional information
Godot 101 – Game Engine Foundations
