Learn Animation Production with Blender
Training
Online
Description
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Type
Training
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Methodology
Online
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Class hours
12h
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Start date
Different dates available
"Do you have a story to tell? An idea to bring to life? Then join me for this project-based introduction to Blender and 3D animation. In this course we'll go through the process of creating an animated scene in Blender from scratch. From the first polygon to the final render. You'll learn all the steps involved in bringing your own 3D animations to life. We'll start with the Blender user interface and navigation tools, providing you with a solid foundation before moving forward. We will then begin modeling the mech character and the environment. You'll learn how to UV map your 3D objects in Blender and texture them. We'll use GIMP to prepare the textures, and the node editor to apply them to Cycles materials in Blender. You'll learn how to rig and animate the mech in Blender 3D, as well as animate the camera in the scene. We'll create volumetric lighting and even create a jet flame effect for the mech's jet pack.Finally, you'll learn how to render out your animation and use the Blender video sequence editor to create a Quicktime movie.Topics covered:•Blender 3D Interface and Navigation•3D Modeling•UV Mapping•Materials and Texturing•Rigging•3D Animation•Lighting•Physics Effects•Rendering a 3D sceneDarrin Lile is a Blender Foundation Certified Trainer""I love your tutorials! For the first time, I'm able to understand Blender! Thank you so much!"" -Jade W""Great work, Darrin. You make a great teacher as well as a fantastic 3D artist. I really appreciate your work; can't wait to see what you do next! -theLegendofSamuel""I just wanted to say how much I appreciate these high quality tutorials you put out!!! You are truly an inspirational person. -Zach BSoftware used: Blender 3D and GIMP; both are free, open source programs that can be used for any purpose."
Facilities
Location
Start date
Start date
About this course
"Master Blender's Interface and NavigationCreate 3D ModelsUV Map your 3D objectsMaterials and TexturingCharacter RiggingAnimationLightingPhysics EffectsRendering"
This course is intended for those just starting out in Blender and 3D animation. No prior experience is needed.
Download and install Blender and GIMP. Both programs are free to download and free to use for any purpose.
"-100% online -Access to the course for life -30 days warranty money back -Available from desktop or mobile app -Can begin and finish the course any time -Can repeat the course any times"
Reviews
This centre's achievements
All courses are up to date
The average rating is higher than 3.7
More than 50 reviews in the last 12 months
This centre has featured on Emagister for 3 years
Subjects
- Animation
- map
- Blender
- Lighting
- Rendering
- 3d training
- 3d animation
- Blender 3D
- Materials
- 3D
- Production
- Animation Tools
- Animation Software
- Animation Shop
- Art
- Art design
- Design software
- Design Training
- Design Skills
Course programme
Welcome
Introducing Blender
Interface and Navigation
Manipulating Objects
Edit Mode
Modeling the Mech
Modifiers
Booleans
Modeling the Shoulder
Modeling the Arm
Object Origins and Parenting
Modeling the Upper Leg
Modeling the Foot
The Bridge Tool
Mirroring and Applying Transforms
Adjusting Proportions
Separating and Naming Objects
Edge Loops and Smoothing
Detailing the Leg and Arm
Creating Tubes with a Bezier Curve
Thrusters and Soles
Proportional Editing and Normals
The Array Modifier
Modeling the Instrument Panel
Final Details of the Mech
Modeling the Environment
Modeling the Pillars
Blocking in the Scene
Adding Scene Elements
UV Mapping
What is UV Mapping?
UV Mapping Basics
UV Mapping the Pillars
Testing the UV Maps
UV Mapping the Environment
Finishing the Environment UVs
Beginning the Mech UVs
Finishing the Mech UVs
Materials
Materials for the Mech
Finishing the Materials
Sculpting
Sculpting the Floor
Sculpting the Coffin and Stairs
Sculpting the Ceiling
Texturing
Texturing the Coffin and Stairs
Applying Bump Textures
Texturing the Pillars
Texturing the Ceiling
Texturing the Walls
Texturing the Mech
Rigging
Preparing the Mech for Rigging
Finishing the Prep Work
Creating the Armature
Adjusting Roll and Mirroring
Parenting and IK Legs
Creating a Foot Roll Rig
Setting Up the Arms and Hands
Creating Custom Shapes
Finishing the Custom Shapes
Creating the Master Control
Animation
Prepping for Animation
Creating the First Keyframes
Using the Graph Editor
Beginning the Poses
Continuing the Poses
Drop to the Ground
Stick the Landing
Looking Around
Animating the Light
Lighting
Volumetric Lighting
Setting up the Mech Light
Finishing the Lighting in the Scene
Jet Flames
Creating the Jet Flame Effect
Rendering
Rendering the Animation
Exporting a Movie File
Exporting a Movie File
Conclusion
Conclusion"
Learn Animation Production with Blender