Learn Blender 2.8 x The Right Way!

Training

Online

up to £ 100

Description

  • Type

    Training

  • Methodology

    Online

  • Class hours

    22h

  • Start date

    Different dates available

"Blender is a free and open source 3D modeling and animation software. Light and powerful, it caters for every step of the production process of a 3D animation.In this course you will learn about Blender's interface and fundamental concepts. In addition you will learn to: -Create and transform objects; -Use polygonal modeling tools to create your own objects; -Map, texture and create materials of various types, including PBR materials with PBR textures; -Lighten and render scenes using EEVEE and Cycles; -Illuminate scenes using HDR images; -Configure hierarchies between objects; -Create simple animations.All topics are covered from both the theoretical and practical points of view."

Facilities

Location

Start date

Online

Start date

Different dates availableEnrolment now open

About this course

"Learn From Zero - Understand and use Blender Interface.Model Your Objects - Use poligonal modeling tools and model 3D objects.Apply different kinds of materials to objects.UV Mapping - UV map the objects and apply textures to materials.Use lights and render scenes using EEVEE and Cycles render engines.Introduction to Animation - Animate objects and create complete projects from scratch."

"People who want to create 3d scenes for games, films, architecture, animations, and so on...DesignersAdvertisers3D Artists"

"You need to have a computer with internet access.The computer must match the hardware requirements described on the link of the blender website.You need to have Blender 2.8 or higher installed on your computer.You must have basic computer knowledge."

"-100% online -Access to the course for life -30 days warranty money back -Available from desktop or mobile app -Can begin and finish the course any time -Can repeat the course any times"

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Reviews

This centre's achievements

2020

All courses are up to date

The average rating is higher than 3.7

More than 50 reviews in the last 12 months

This centre has featured on Emagister for 3 years

Subjects

  • Painting
  • Blender
  • Materials
  • 3d training
  • Animation
  • 3D
  • Modeling
  • Sculpting
  • Animation Tools
  • Animation 3D
  • Rigging
  • Grease pencil
  • Render
  • Rendering
  • Simulation
  • Video
  • Video Editing
  • Addons
  • Duplicating objects
  • 3D environment

Course programme

"Interface and Basic Commands
Introduction
Basic requirements and download
Quick Setup and Splash Screen
Understanding the areas
Editors
Navigating the 3D Environment
Frame objects and orbit around selection
Selecting objects
Moving, rotating and scaling objects
Clear and apply
Creating and deleting objects
Duplicating objects
Repeat last
Viewport shading options
Viewport overlays menu
Exercise - Transforming with manipulators
Exercise - Transforming with shortcuts
Exercise - Transforming with numerical values
Startup File
Outliner, collections and visibility
Modifiers
Using Addons
Undo and Undo History
Quick favorites menu
Polygonal Modeling
Modeling - Introduction and selection
Workspaces and Multi Object Editing
Inserting new edges in the model
Deleting parts of the geometry
Joining and separating geometries
Extrude and Inset
Exercise - Modeling a wardrobe.
Edge, bridge and fill
Spin Tool
Exercise - Modeling a Mug
Smooth Shading
Form adjustment tools
Edge and vertex extrusion and Polybuild
Separating and Merging Vertices
Visibility
Applying the scale
Proportional editing
Removing overlapping vertices
Removing loose edges
Removing interior faces
Modelign the body of a helicopter
Modeling the other parts of the helicopter
Subdivision
Subdivision of surfaces - Introduction
Crease
Control Edges
Avoiding imperfections on the surface
Adjusting the subdivision of the helicopter
Render
What is render?
Cameras and render
Creating and activating cameras
EEVEE and Cycles overview
Lights
Materials
Textures
PBR Textures
Multiple materials
Environment Images - HDRI
Environment Image with no background
EEVEE basic settings
Cycles basic settings
Render output
Setting up the materials of the helicopter
Data Blocks
Introduction to Data Blocks
Shared data blocks and single users
Garbage collection and fake users
Make links
Data Blocks - External Data
UV Mapping
Understanding UV Mapping
Introduction to Unwrap
UV Editing Workspace
UV Editing Tools - Part 1
UV Editing Tools - Part 2
Smart UV Project
UV mapping the helicopter
Texture Painting
Creating images for painting
Saving the images
Brush Controls
Stroke panel
Falloff panel
Using textures in the brush
Texture mask
Texture paint mode tools
Mask Tool
Face selection masking mode
Paint Bleed
Painting the base color of the helicopter
Painting the roughness map of the helicopter
Snap, origin and parenting
Pivot center for rotating/scaling"

Learn Blender 2.8 x The Right Way!

up to £ 100