Learn the Foundations of Blender
Training
Online
Description
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Type
Training
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Methodology
Online
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Class hours
7h
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Start date
Different dates available
"""Learn the fundamental concepts and techniques of Blender 3D, the incredible free, open-source animation suite. Learn to create 3D models, materials, uv maps, and textures. Learn to light and render your scenes with Blender's Cycles render engine.Learn the fundamental 3D skills you'll need to create your own animations and visual effects.Learning to create and texture 3D models opens the door for you to create your own incredible animations, visual effects, and video games. Blender is free to download and use for any purpose and has proven itself to be a powerful tool for independent and commercial projects all over the world.Blender provides an excellent low-cost way to learn the fundamentals of 3D modeling, texturing, and rendering. Since 1995, it has been growing in features and usage in the animation and visual effects industries.Content and OverviewIn this course you’ll learn the fundamental concepts and skills that will allow you to create three-dimensional models in Blender. We’ll begin with Blender’s interface and navigation tools, and move steadily into the foundational modeling tools like Extrude and Loop Cut. We’ll talk about building up complex objects from basic shapes, and you’ll be introduced to some of Blender’s Modifiers, like Mirror and Subdivision SurfaceWe will then talk about using Blender’s Cycles render engine to create materials for our objects, light our scenes, and create stunning renders. We first look at Blender’s camera and render settings. We will then go over the different kinds of lights that Blender has to offer. And we use the Node Editor to create and modify the materials for our scene.Finally, we will talk about what UV mapping is and why it is needed. We’ll go over the tools that Blender has available for us to UV map our 3D objects. And we’ll look at how to export your UV maps out of Blender so you can build textures in image-editing programs like GIMP. """
Facilities
Location
Start date
Start date
About this course
"Create 3D objects and scenesCreate realistic materialsUV map 3D objects and assign texturesLight and render a scene using the Cycle render engine"
This course is for students just beginning with Blender, who have no experience with 3D modeling and rendering.
No prior knowledge of 3D animation or Blender is required.
"-100% online -Access to the course for life -30 days warranty money back -Available from desktop or mobile app -Can begin and finish the course any time -Can repeat the course any times"
Reviews
This centre's achievements
All courses are up to date
The average rating is higher than 3.7
More than 50 reviews in the last 12 months
This centre has featured on Emagister for 3 years
Subjects
- Image
- Blender
- Rendering
- Animation
- 3D
- Blender Foundations
- Blender 3D
- Blender modeling
- Open Source
- 3D Models
- UV Maps
- MAPS
- Scenes
- Render scenes
- 3D Skills
- Visual effects
- Video Games
- 3D modeling
- Cycle render engine
- Rendering 3D
Course programme
Interface and Navigation
Edit Mode and the Extrude Tool
Duplicating Objects
The Loop Cut and Slide Tool
Rendering a Scene
The Array Modifier
Assembling Complex Objects
Circular Extrusions
The Subdivision Surface Modifier
Continuing the Lego Scene
Snapping Tools
Beginning the Lego Character
The Mirror Modifier
Creating the Character's Arms
Creating the Hands
Finishing the Lego Scene
Materials and Lighting
Render Settings
Blender Lights
Lighting a Scene
The Importance of Scene Scale
Creating Materials
Assigning Multiple Materials to an Object
Using a Noise Texture for Displacement
Using the Color Ramp
Using HDR Image
Cleaning Up Your Renders
UV Mapping and Texturing
What is UV Mapping?
Seams and Scale
UV Coordinate Space
Average Island Scale and Pack Islands
Assembling and Exporting a UV Map
Using GIMP to Create a Color Map
Applying the Texture Map in Blender
The Align UVs Tool
Creating a Color Map
HDR Images for Reflections
Getting Ready for Texture Painting
Using a Texture with the Brush
Using the Stencil Brush Mapping
Painting on the 3D Object
Adding Bump Displacement"
Learn the Foundations of Blender